MorgBid2 allows a window to pop up to so that raid members can vote NEED, TAKE (greed), OFFSPEC(greed offspec) or PASS on loot in endgame instances. Every member of the raid must have MorgBid2 installed in order to vote.
Please help localize here.
Bid Values:
- NEED = item is onspec and you really want it (ie big upgrade rare->epic)
- TAKE = item is onspec and a decent upgrade or you don't want it really badly
- OFFSPEC = item is offspec but you would like it for your offspec set
- PASS = no thanks
Continuation of MorgBid with new features:
- customizable bid texts (ie person running MorgDKP2 can change the NEED/TAKE etc texts to anything they want)
- customisable fonts/frames
- dkplist appears in tablet instead of whispers
- bid results are sent to a tablet instead of raid chat (can disable) and can update as people vote
DKPList:
Format: dkplist [pool] [class/all] [class] ...
If you just whisper dkplist it will return your class only. If you are in a raid it will return the people currently in the raid otherwise it will return everyone of that class in the database. If you are transmitting a lot of data (guild and all) it may take a moment for the list to appear.
If you enter a valid pool it will return the DKP for that pool.
Bid Results:
Bid results are automatically sent during the auction and updated as people reply. In BidWar silent mode bid results are not shown until the master looter clicks to award the item in MorgDKP2. If you do not wish to receive the summary tablet just disable it in the options. You can also always show the results frame now even if you are not involved in the auction.(/morgbid2)
Options:
- /morgbid2 to access
- Hide hints - hides the hints on need/greed/take hover
- Use results tooltip - enable to receive (updating) bid results
- Show ALL results - enable to show results even if you are not involved in the auction
- Autoclose results - enable to automatically close results frame when the masterlooter clicks the MorgDKP2 award frame
- Combat lockdown - enable to not have results frames pop up in combat (bid frames still will)
- Bid result/DKPlist lines - number of lines to show on the respective tooltip
- Grow direction - direction results frames will populate on top of each other (up/down/left/right)
- Font and frame options - self explanatory
If you change any setting such as font the frames will popup and you can move them where you would like them to be situated. Frames are designed so when you close one they rearrange and pop into the spot of the frame you closed so ideally you dont have to move your mouse to bid/close frames.
Note: If you have the disappearing result frame problem (only appears first time) then turn on Autoclose results and it will not happen anymore. If you turn it on AFTER the frame has already disappeared you will need to reloadUI.
------------------------------------------------------------------------
r85 | morgalm | 2009-12-26 00:13:25 +0000 (Sat, 26 Dec 2009) | 1 line
Changed paths:
A /tags/v4.4 (from /trunk:84)
Tagging as v4.4
------------------------------------------------------------------------
r84 | morgalm | 2009-12-25 02:16:30 +0000 (Fri, 25 Dec 2009) | 2 lines
Changed paths:
M /trunk/MorgBid2.lua
MorgBid2
-don't send loot comms when loot was not received by self
------------------------------------------------------------------------
r83 | morgalm | 2009-12-23 06:58:49 +0000 (Wed, 23 Dec 2009) | 2 lines
Changed paths:
M /trunk/MorgBid2.lua
MorgBid2
-fix autoclose to use player_loot message as well
------------------------------------------------------------------------
r82 | morgalm | 2009-12-20 01:15:41 +0000 (Sun, 20 Dec 2009) | 3 lines
Changed paths:
M /trunk/MorgBid2.lua
MorgBid2
-changed autoclose to close on loot message
-tweaked TakeBid updating methods to show BID once a bid placed
------------------------------------------------------------------------
r80 | morgalm | 2009-12-09 07:00:38 +0000 (Wed, 09 Dec 2009) | 3 lines
Changed paths:
M /trunk/MorgBid2.lua
M /trunk/MorgBid2.toc
MorgBid2
-added minimum bid for takebid (can set in MorgDKP2)
-updated TOC
------------------------------------------------------------------------
Installation Guide
- Exit "World of Warcraft" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Mac Users
- StuffitExpander: Double click the archive to extract it to a folder in the current directory.
- Verify your WoW Installation Path
That is where you are running WoW from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your World of Warcraft folder. (default is C:\Program Files\World of Warcraft\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start World of Warcraft
- Make sure AddOns are installed
- Log in
- At the Character Select screen, look in lower left corner for the "addons" button.
- If button is there: make sure all the mods you installed are listed and make sure "load out of date addons" is checked.
- If the button is NOT there: means you did not install the addons properly. Look at the above screenshots. Try repeating the steps or getting someone who knows more about computers than you do to help.
Translations
When you download a mod, please be sure that the mod is compatible with your translation of wow. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
TOC Numbers (Out of Date Mods)
When Blizzard patches WoW, they change the Interface number. This means that all mods will be "out of date" unless or until the author releases a new version for that interface. Some people go into the .toc files and update the numbers themselves, but this is STRONGLY advised against as it will cause problems locating possible incompatibilities addons. When you log into WoW after a patch, you DO NOT have to delete your interface directory. All you have to do is simply tell WoW to ignore the interface numbers and load all the mods anyway. All you have to do is, while at the "character select" screen, look in the lower left corner and click on the "addons" button. A window will pop up listing all your installed mods.
If you look in the upper left corner of that window there should be a box that says "Load Out of Date AddOns". You want to CHECK this box. Now simply go into WoW normally and all your mods should load. As of the 1.9 patch, you will have to do this after EVERY patch/update that Blizzard posts! If you encounter any problems with a mod after a patch, please be sure to let the author of the mod know so they can fix it.
See also: About "Out Of Date AddOns"
Mac Support
WoW addons are not platformed based. As such, they can be used on either Mac or PC. You can extract both .zip and .rar files on a Mac using StuffitExpander.
Directory Structure
World of Warcraft
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.toc
|_ *AddonName*.xml
|_ *AddonName*.lua
|_ (possibly others as well)...