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MikScrollingBattleText v5.4.61

You are downloading MikScrollingBattleText v5.4.61. You will need to select one of mirrors below in order to begin your download.


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  • ChangeLog
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5.4.61

  • Added Aura Broken to the available trigger events.
  • Fixed issue with guardians being treated as the player instead of a pet.
  • Added logic to prevent potential errors due to load ordering.
  • Updated Russian translations from StingerSoft.

5.4.59

  • Changed the interaction with Blizzard's default FCT (Floating Combat Text) and damage/healing displays:
    • The default FCT and damage/healing displays are no longer manually controlled. The settings in the game's Interface Options configuration must be used to control them instead.
    • The Game Damage and Game Healing checkboxes have been removed from the General tab since they are no longer used.
  • Damage done to structures from siege vehicles (and other sources like explosives) will now display.
  • Vehicles are now treated as the player themselves instead of as their pet for incoming and outgoing damage.
  • Added default suppressions for Desecration, Abominable Might, and Unleashed Rage to prevent the spam they generate.
  • Made a minor optimization to the main animation logic.
  • Innervate will no longer activate "Hyper regen" mode since the mana gains from it are now reported in the combat log.
  • ALL mana gains mode will now set the mana gain skill to Unknown.
  • Hyper regen mode will now attribute the gains to the skill that activated it.

5.4.58

  • Added support for the CUSTOM_CLASS_COLORS standard.
  • Implemented logic to ensure classes are always known for opponents in arenas.
  • Tweaked class identification code to fix an issue where classes weren't known when they should have been.
  • Fixed issue that caused an error when using the %r event code on health and power change events.
  • Updated Simplified and Traditional Chinese translations from yleaf.
  • Updated Korean translations from chkid.

5.4.55

  • Implemented capability to color unit names according to their class including customization options:
    • Choose whether or not to enable class coloring on a global basis.
    • Control color and enabled state for each individual class.
    • Uses standard class colors defined by Blizzard by default.
    • Applies to class names shown in triggers as well.
  • Made minor optimizations to the merging system and event formatting.
  • Added overkill amounts to available partial effects, but they are disabled by default.
  • Added a default trigger for hostile player PvP trinket usage including who used it. It is set to only show in arenas by default.
  • Changed the event code for killing blows to %n so it works correctly with class coloring.
  • Made the %n event code available for the built-in outgoing dispels event.
  • Fixed an issue where certain new text could briefly appear in the wrong spot when initially displayed on slower PCs.
  • The exclusive skill icons option will no longer be ignored when a scroll area has its icon disabled.
  • Font files that have been removed but are still referenced will now correctly use the default font instead of resulting in errors.
  • Updated Simplified and Traditional Chinese translations from yleaf.
  • Updated Korean translations from chkid.

5.4.52

  • Added the ability to customize the trailer message shown for partial effects.
  • There is now an option to disable icons for each scroll area.
  • Added an option to hide heals that have an effective heal amount of zero (full overheals).
  • Modified cast success and summon trigger events to include recipient conditions. Unfortunately cast start events do not report recipient information, so it is not available for them.
  • Increased the damage, healing, and power thresholds significantly to keep up with inflation.
  • Implemented internal throttling for identical enemy buff gains to reduce spam on fights like Yogg-Saron.
  • Added a preview icon to the scroll areas preview feature for better visual representation of icon settings.
  • Updated Russian translations from StingerSoft.

5.4.49

  • Reworked the cooldown tracking system with dynamic updates in mind:
    • Dynamically adjusted cooldowns such as glyphed Guardian Spirit will now work correctly.
    • Cooldowns for skills that are unlearned will be automatically removed (dual spec).
    • Death Knight cooldowns will now consider rune cooldowns. For example, consider Rune Tap only has 4 seconds remaining, but a blood rune won't be available for 6 seconds. The notification won't display until the rune is available.
    • The small "time drift" that could occur on long cooldowns should no longer occur.
    • Removed old pestilence cooldown information.
  • Added default trigger for Decimate.
  • Added default trigger for Lock and Load.
  • Modified item exclusions to include quest items.
  • Updated Korean translations from chkid.
  • Updated Simplified and Traditional Chinese translations from yleaf.

5.4.44

  • Created new events for buff and debuff stacks. They only apply when there are 2 or more auras stacked.
  • Changed default loot message to include the amount of the item looted in addition to the total in inventory.
  • Modified Impact trigger to use the new mechanics.
  • Added default trigger for Eradication.
  • Fixed issue with various fonts not working properly.
  • Updated Simplified and Traditional Chinese translations from yleaf.

See the included readme.html for further version history.

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