What is Mage Fever?
Mage Fever is a proc and buff notification addon for mages. It was designed to be simple, light on memory, completely stand alone, and easy to use. Developed by a mage for a mage, it is specifically tailored to help make the most of a mage's damage output and manage their spell rotation. New ideas are continually being submitted by many users resulting in an addon that is extremely flexible and fit for any mage. Mage Fever is designed to visually stand out when needed yet invisible when not. This is accomplished through uniquely colored notification frames with background timers which can be placed anywhere on the screen.
How will I benefit from Mage Fever?
Being a high end raiding mage or dedicated pvp mage, Mage Fever keeps you on top of your game. Decisions in your spell rotation will be much easier to make with all mage procs being much easier to see. Scorch and Living Bomb debuffs are tracked with timers so you will be able to constantly keep that debuff on your target. You will know whether to cast one more fireball or refresh the living bomb. You will know when your are guaranteed a critical strike due to Fingers of Frost or a free fireball from Brain Freeze.
What does Mage Fever track?
Currently, Mage Fever tracks the following buffs, debuffs, and procs:
- Fingers of Frost
- Brain Freeze
- Missile Barrage
- Clear Casting
- Arcane Blast
- Torment the Weak
- Mirror Image
- Hot Streak
- Fire Starter
- Living Bomb
- Scorch
- Impact
- Fiery Payback
- Tier 10 2 piece set bonus
How do I use the Living Bomb tracker
1) Select the target and click the "Add" button to add them as a castable tracking frame. Doing this will allow you to click the status bar and recast Living Bomb on the target. It will automatically target the tracked NPC and recast. This method must be done before entering combat to allow for casting from the status bar (secure frame). The target must have a unique name to work correctly. If there are multiple targets in the area with the same name, Living bomb will be cast on the nearest one.
2) Simply cast living bomb on a target that is not being tracked and you will see the tracking bar added, showing the time until the bomb explodes. Once the bomb explodes the frame is automatically removed. This can be done while in combat because it does not require a secure frame due to the fact that there is no spell cast script.
Set up and usage is very simple. Mage Fever is designed to be ready to go once installed. The only thing that needs to be done is to select the desired spells to track. The best way to configure Mage Fever is via the Options Panel, which can be accessed through the command "/mfever options".
Usage
- "/mfever options" - Shows Options panel
- Right click and drag to move frames.
What to look for in future releases
The goal of Mage Fever is to be a must for any mage. To accomplish this, it will be continually improved with new features designed to aid in every aspect of playing a mage while being extremely light weight and easy on memory. There are currently a couple new features to look for in future releases.
- Spell Rotation Helper - This will give a better visual understanding of your rotation in relation to main nuke spells such as Fireball, Frostfire Bolt, Arcane Blast, Frost Bolt, and Arcane Missiles. With haste becoming a major role in DPS, the spell rotation helper will present a better understanding of whether to continue with nuking or refresh any debuffs.
- Resizable Frames - Frames will resizable by clicking and dragging. This will make Mage Fever much easier to integrate with your UI setup by allowing each notification to resized to fit any where.
2.3.3: Fixed Mirror Image text bug.
2.3.2: Changed the spell id for 2 piece T10 bonus. Now using 70753.
2.3.1: Added support for 2 piece T10 Bonus.
2.3: Added living bomb tracker back (lol). Applied fixes suggested by blahdiggyblah.
2.2: Removed living bomb tracker. Added support to play sound files on procs.
2.1.3: Updated for 3.3
2.1.2: Clearcasting proc fixed. Living Bomb talent detection to show or hide living bomb tracker. Detects talent switch as well.
2.1.1: Living Bomb tracker load bug fix attempt. Procs that weren't showing should now be showing.
2.1: Overhauled the method of detecting buffs on the player. Greatly lowered processing time. Fixed bug with Mirror Image Timer not resetting. Attempted to fix bug with Living Bomb Tracker not scaling upon addon load.
2.0.5: Living Bomb tracker will now remain on screen.
2.0.4: Fixed bug where Mirror Image Tracker was showing even when not checked. Added timer text to MI frame. Added support to allow the
living bomb tracker to grow upwards.
2.0.3: Added Mirror Image Timer.
2.0.2: Fixed a bug where any spell cast would add a tracker frame.
2.0.1: Fixed a bug with Living Bomb tracker where Target name was not being removed.
2.0: Added Living Bomb tracker. 2 methods of tracking living bomb on a target.
1) Select the target and click the "Add" button to add them as a castable tracking frame. Doing this will allow you to click the status bar and recast Living Bomb on the target. It will automatically target the tracked NPC and recast. This method must be done before entering combat to allow for casting from the status bar (secure frame). The target must have a unique name to work correctly. If there are multiple targets in the area with the same name, Living bomb will be cast on the nearest one.
2) Simply cast living bomb on a target that is not being tracked and you will see the tracking bar added, showing the time until the bomb explodes. Once the bomb explodes the frame is automatically removed. This can be done while in combat because it does not require a secure frame due to the fact that there is no spell cast script.
1.9.2: Added support for Arcane Blast debuff tracking.
1.9.1: Fixed Fiery Payback bug. The Notification was showing up for other classes when their health dropped below 35%. Same for TTW
1.9: Added detection for all spells which can cause Torment the Weak. The full list of spells now being detected are
-Slow -Frost Bolt -Piercing Howl
-Thunder Clap -Cone of Cold
-Judgment of the Just -Blast Wave
-Frost Fever -Mind Flay
-Infected Wounds -Crippling Poison
-Chains of Ice -Deadly Throw
-Feral Charge -Frost Shock
-Wing Clip -Earth Bind
-Frost Trap -Curse of Exhaustion
-Concussive Shot -Hamstring
1.8.5: Updated for 3.2.
1.8.4: Added status bars for Scorch and Living Bomb expiration times as well as a Hot Streak counter.
1.8.3: Updated TOC file to show addon as up to date.
1.8.2: -Added support for Impact. Fixed Bug where LB and Scorch would not show up when clicking "Show" in options. Switching targets will now automatically refresh frames to that of the current target.
1.8.1: Changed the way Torment the Weak talented was detected. Moved the check to ADDON_LOADED event. Added Scorch text support for other languages. Needs to be translated.
1.8.0: Quick Update. Fixed the bug of notification boxes not clearing when switching targets. Added a scorch timer as well.
1.7.0: Updated for 3.1. Added the option to disable certain addons. Fixed Living bomb bug where the notification frame would appear for others' spell.
1.6.0: Added detection of Torment of the Weak benefits on target. Checks the current target for Slow, Judgement of the Just, Infected Wounds, Frost Fever, and Thunder Clap.
1.5.3: Added German Localization. Regards to elratt0r for submission.
1.5.2: Frames are a little enlarged to support French localization without conflit with the new timers.
1.5.1: Fixed a bug with Fiery Payback Timers. There is no need to create a timer for Fiery Payback as it does not have a duration. Only lasts while below 35% health.
1.5:
-Added buff timers to each frame. Now shows the amount of time until buff expires on the frame
-Support for Living Bomb. New frame to show if the player has Living Bomb on the target and the amount of time left until it explodes.
1.4.1:
-EN & FR version in one.
Installation Guide
- Exit "World of Warcraft" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Mac Users
- StuffitExpander: Double click the archive to extract it to a folder in the current directory.
- Verify your WoW Installation Path
That is where you are running WoW from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your World of Warcraft folder. (default is C:\Program Files\World of Warcraft\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start World of Warcraft
- Make sure AddOns are installed
- Log in
- At the Character Select screen, look in lower left corner for the "addons" button.
- If button is there: make sure all the mods you installed are listed and make sure "load out of date addons" is checked.
- If the button is NOT there: means you did not install the addons properly. Look at the above screenshots. Try repeating the steps or getting someone who knows more about computers than you do to help.
Translations
When you download a mod, please be sure that the mod is compatible with your translation of wow. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
TOC Numbers (Out of Date Mods)
When Blizzard patches WoW, they change the Interface number. This means that all mods will be "out of date" unless or until the author releases a new version for that interface. Some people go into the .toc files and update the numbers themselves, but this is STRONGLY advised against as it will cause problems locating possible incompatibilities addons. When you log into WoW after a patch, you DO NOT have to delete your interface directory. All you have to do is simply tell WoW to ignore the interface numbers and load all the mods anyway. All you have to do is, while at the "character select" screen, look in the lower left corner and click on the "addons" button. A window will pop up listing all your installed mods.
If you look in the upper left corner of that window there should be a box that says "Load Out of Date AddOns". You want to CHECK this box. Now simply go into WoW normally and all your mods should load. As of the 1.9 patch, you will have to do this after EVERY patch/update that Blizzard posts! If you encounter any problems with a mod after a patch, please be sure to let the author of the mod know so they can fix it.
See also: About "Out Of Date AddOns"
Mac Support
WoW addons are not platformed based. As such, they can be used on either Mac or PC. You can extract both .zip and .rar files on a Mac using StuffitExpander.
Directory Structure
World of Warcraft
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.toc
|_ *AddonName*.xml
|_ *AddonName*.lua
|_ (possibly others as well)...