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Magic Runes

 

Project Updated:
Files Updated: Thu, Oct 29 2009
Supports Game Version: 3.2.0
Category: Combat, and Death Knight
Tags:

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Project Manager: dhedbor
Additional Authors: No additional authors
Current Version: r65
License: GNU General Public License version 3 (GPLv3)
Development Site: WowAce.com
Avg Daily DL (last 30 days): 552
Downloads Total: 341,893
Favorites: 442
Comments: 98
  • About Magic Runes
  •  

Magic Runes is a set of bars displaying rune cooldowns. It's meant as either a replacement or addition to the normal Blizzard rune display. For discussion please refer to the following forum thread:

Magic Runes discussion @ WowAce forums
Help localize Magic Runes

Changes in 1.0.65:

  • IconDisplay: Remove debug on load message.
  • RuneBars: Ensure that the frames are hidden on load when they are not enabled.

Changes in 1.0.63:

  • Fixed bug that caused disease timers to be re-enabled on reload.

Changes in 1.0.62:

  • Bumped .toc to 30200.
  • Remove any reference of Unholy Blight (no longer any reason to track, since it's an automatic effect from using Death Coil rather than a triggered (de)buff).
  • Changed spell ID's of blood plague and frost fever.

Changes in 1.0.61:

  • Core: Fixed disease timers for the new 3.1 UnitAura().

Changes in 1.0.60:

  • Fixed saved variables issue.
  • Bumped toc to 30100.

Changes in 1.0.57:

  • Rune Bar: Fixed load order so LibSimpleBar can be found.

Changes in 1.0.55:

  • Fixed packaging issue with LibSimpleBar and MagicRunes_RuneBar.

Changes in 1.0.54:

  • Make IconDisplay and RuneBars external modules.
  • RuneBars: Started implementation of new rune-only bars, meant to replace the current ones. It's off by default and they are not done, but they work well enough to test.
  • Moved some things to a new shared library to minimize code duplication.

Changes in 1.0.51:

  • IconDisplay: Fixed off-by-one indexing issue for the icon frame backdrop color.

Changes in 1.0.49:

  • Core: Added option to reverse bar growth direction relative to the anchor.
  • IconDisplay: Added an option to the Background Frame that allows you to set the idle alpha level for the background frame (out of combat and no runes active).

Changes in r48:

  • Fixed a bug with elliptical display due to typo.
  • Additional French localization.

Changes in r47:

  • More localization added in various languages.
  • Added the Gloss Orb rune icons by Camalus.

Changes in r45:

  • Fixed a minor configuration dialog issue with Icon Display.

Changes in r44:

  • Added padding option to the Icon Display for optional extra spacing between the border and icons.
  • Added background tiling option to Icon Display
  • Started adding in-game documentation to the addon (Icon Display only so far).
    • Information about OmniCC, SharedMedia and ButtonFacade with Icon Display.
    • Documentation for the different layout modes.
    • Notes about special effects.
  • Added BFUUFB and BUFFUB icon order.
  • Fixed issue where the icon frame background would override the ButtonFacade backdrop for the individual icons.
  • Fixed a bug that prevented proper icons to be set for the Icon Display on initial load and after changing the profile.
  • Added a configurable circular/elliptic display option for the icon display.
  • Allows for both even and individual placement of icons.
  • Configurable radius and placement order.
  • Embed LibBetterBlizzOptions and LibButtonFacade.
  • Added optional dependencies for SharedMedia and SharedMedia-Blizzard.

AddOn developnent updates:

If you want to get the latest news of new AddOn releases or work in progress, subscribe to my Twitter feed.

  • Downloads (5)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Magic Runes r65 Release 3.2.0 12,407 10/29/2009
  Magic Runes 1.0.63 Release 3.2.0 35,145 8/9/2009
  Magic Runes 1.0.62 Release 3.2.0 8,501 8/8/2009
  Magic Runes r61 Release 3.1.0 44,660 4/18/2009
  Magic Runes r60 Release 3.1.0 3,957 4/16/2009
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  • I find a automatic mining addon
    www.bagnon.org
    I appreciate all the hard work you've put into it.Very simple.

    Reply Report Permalink
  • dhedbor said 

    Wanted to add a note that I have returned to WoW and I'm currently affected with an issue where the rune bars keep reappearing every time I login/reload the ui. So I'll look at fixing the issue now when I can reproduce it.

    Reply Report Permalink
  • this should stop the behavior of unlocking its position on clicking the map icon. accidents happen.

    Reply Report Permalink
  • dhedbor said 

    Your message confuses me. Do you mean that you think that the intended ability to unlock the locations via the LDB display/ minimap button should be removed?

    Reply Report Permalink
  • ye. it'd be much more safe to lock and unlock it via right clicking on it -> menu or a config menu as most addons do. unlocking it through simply clicking on it is a bit insecure and not what all addons do.

    Reply Report Permalink
  • praanz said 

    I have a REALLY pro suggestion that would make Magic Runes awesome.

    CASE:
    Currently many DK's (probably all top tier PvE DK's) play with Glyph of Disease so their Pestilence refresh the diseases on their current target too.

    To maximize the use of this glyph one wants to "roll" a disease cast when you have a high AP. Even though the AP-bonus from trinkets/rune/setbonuses wears off you will still have the initial high AP-bonus on the disease from when you first casted IT/PS.

    SUGGESTION:
    Implement a numbered display within each disease-bar what AP-value the player had when this disease was created with IT/PS. If it's refreshed with Pestilence it only inherits the previous value.


    This would help us know when we need to refresh our diseases (if we see a higher current AP value on the player).

    Reply Report Permalink
  • dhedbor said 

    I'll see about implementing this one.

    Reply Report Permalink
  • vaajtswv said 

    Get Power Display

    Reply Report Permalink
  • praanz said 

    Why solve one problem with two mods....when you can use one (wich already have installed)

    Reply Report Permalink
  • I would also be very interested in something like this. It's maddening trying to estimate the strength of your diseases and figuring out when to reapply. This would simplify things greatly.

    Reply Report Permalink
  • Vyo1983 said 

    hi since patch 3.2.2 this add on cant remember my configs anymore, any tips for that?

    Reply Report Permalink
  • Vyo1983 said 

    yeah it is

    Reply Report Permalink
  • dhedbor said 

    Do you have the latest version installed? If not, post any lua errors you see since that's typically what would prevent the config from being applied.

    Reply Report Permalink
  • Vyo1983 said 

    Message: AceLocale-3.0: MagicRunes: Missing entry for 'The background texture used for the bin.'
    Time: 09/30/09 22:54:08
    Count: 1
    Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
    ...ddOns\AtlasLoot\Libs\AceLocale-3.0\AceLocale-3.0.lua:23: in function <...ddOns\AtlasLoot\Libs\AceLocale-3.0\AceLocale-3.0.lua:21>
    ...erface\AddOns\MagicRunes\IconDisplay\IconDisplay.lua:368: in main chunk

    Locals: LibStub = <table> {
    NewLibrary = <function> defined @Interface\AddOns\Aloft\Libs\LibStub\LibStub.lua:11
    minors = <table> {
    }
    minor = 2
    IterateLibraries = <function> defined @Interface\AddOns\Aloft\Libs\LibStub\LibStub.lua:28
    GetLibrary = <function> defined @Interface\AddOns\Aloft\Libs\LibStub\LibStub.lua:21
    libs = <table> {
    }
    }
    L = <table> {

    thats my lua error

    Reply Report Permalink
  • dhedbor said 

    Missing localization string it seems. That's nothing that should affect functionality however.

    Reply Report Permalink
  • Vyo1983 said 

    the add on works well for me, the problem is, every time i relog or reload ui, my config is gone and on default, so i have to reconfig it again, i just need 1min or smth like this, what is no big deal, but every day, it just sucks.

    Reply Report Permalink
  • dhedbor said 

    Dumb question perhaps, but is the WOWDIR/WTF/SavedVariable/Account/<accountname>/SavedVariables/MagicRunes.lua file writable?

    Reply Report Permalink
  • Vyo1983 said 

    sry double posting, yeah it is, some guildis allrdy asked me that

    Reply Report Permalink
  • This stopped working as of 3.2.2 anyone know of a fix for it?

    Reply Report Permalink
  • dhedbor said 

    I'm not playing WoW anymore and my account is expired. I'll accept patches that fixes whatever the issue is but it'll be hard to verify and impossible for me to fix it myself unfortunately.

    Reply Report Permalink
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