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Magic Targets 2

 

Project Updated:
Files Updated: Sun, Aug 9 2009
Supports Game Version: 3.2.0
Category: Boss Encounters
Tags:

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Project Manager: dhedbor
Additional Authors: No additional authors
Current Version: r89
License: All Rights Reserved
Development Site: WowAce.com
Avg Daily DL (last 30 days): 23
Downloads Total: 9,538
Favorites: 36
Comments: 11
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  • About Magic Targets 2
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Magic Targets is a simple set of frames that shows the current targets of the members raid or party. It's meant primarily for use in raiding to keep track of all the mobs currently engaged in combat. Feature list:

  • Optionally marks your current target and focus target with green respectively blue arrows.
  • Lists the number of people who's currently targeting each mob.
  • Colors each bar based on target status (crowd controlled, tanked, untanked or idle).
  • Shows the icon(s) of the crowd controll methods a mob is currently affected by and optionally shows a countdown timer for the longest duration remaining crowd control method.
  • Automatically adds new mobs as members of the raid targets them.
  • Automatically removes mobs after when they die or when they haven't been actively targeted by someone, or seen in the combat log, for a small period of time. Crowd controlled mobs are always kept on the list.
  • Uses oRA2 and buff detection (defensive stance, bear form and righteous fury) to determine if a player is a tank.
  • Customizable font and font size, bar texture, color and size, and more.
  • Optionally able to listen to events from Magic Marker to prepopulate the list with mobs, including the assigned crowd controlled methods.
  • Optional tooltip shows mob level and type, health percentage, current target, status and Magic Marker assignment. It also lists all players targeting the mob.

Recent Changes:

Changes in 2.0.88:

  • Repackage to pick up new mage polymorphs (rabbit, serpent etc) and hunter Freezing Arrow to the list of CC spells from MagicComm.

Changes in 2.0.87:

  • Added Death Knight tank detection - Frost Presence became a visible buff in 3.1.
  • Fixed updating that broke completely in 2.0.84.
  • Fixed hasShieldEquipped method.

Changes in 2.0.84:

  • Added option to show who's not targeting the unit in the tooltip, instead of showing who's targeting it.
  • Use cached raid member list when updating tooltips - should be somewhat faster.
  • Don't error out when LibLogger (which isn't packaged with the addon) isn't present.

2.0.82:

  • Fix display of cc strings/icons.
  • Support for Repentence.

About Magic Targets 2.0

MT2 is a major refactoring of the original addon. The layout of the bars is now much more flexible. Not only can you freely decide which data to show on the bars, there are also multiple layouts to choose from. Best of all, the transition to Magic Targets 2 should be transparent. Note that the default layout of Magic Targets 2 is different. If you prefer the Magic Marker 1 layout, go into the configuration options => Bar Labels and select the classic Bar Layout. Comments are welcome!

Configuration and use:

Configuration is done using the Blizzard configuration UI. You can use the FuBar/Minimap button or the slash command /mgt config to open it. To get access to a larger number of fonts and textures you need to install the SharedMedia addons.

Note: The bars are not clickable. Due to the secure templates added in WoW 2.0, this is no longer possible. PvP specific addons get around this limitation by making macros that target players by name. Since NPC names are not unique, this is not a viable solution for Magic Targets.

AddOn developnent updates:

If you want to get the latest news of new AddOn releases or work in progress, subscribe to my Twitter feed.

  • Downloads (5)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Magic Targets 2 r89 Release 3.2.0 3,285 8/9/2009
  Magic Targets 2 2.0.88 Release 3.1.0 2,453 5/7/2009
  Magic Targets 2 r87 Release 3.1.0 818 4/28/2009
  Magic Targets 2 r84 Release 3.1.0 450 4/26/2009
  Magic Targets 2 r82 Release 3.1.0 502 4/25/2009
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  • i realise you cant use /target mobname on click request since odds are, theres more than one of that mob out. but i thought of a sorta halfassed work around this problem.

    would it be possible to have it target of target upon click? meaning, intelligently target of target a creature if atleast one person is already targeting it. granted you wont be the fastest person to swap over during say faction champs, but youll still find your target a lot faster than trying to click on the screen or tab over.

    i know its a lot to ask, so im not asking like everyone else... just looking for a solution instead ;)

    Reply Report Permalink
  • dhedbor said

    As per the comment right below, it's not strictly possible. I mean, you can make an addon that has the target of each player displayed, and clickable, just fine. However that would be one entry for each player - not one by mob - and couldn't display things not currently targeted.

    One possibility would be to add encounter-specific "fixed bars" that knows about the mobs you're about to face. This could help in fights like faction champions but it might be a lot of work for relatively little benefit.

    Reply Report Permalink
  • I love this tool. Thank you for continuing to maintain it.

    I was wondering if the developer allows customers to pay for specific enhancements. I think it would be very handy to have the ability to target the bad guy by clicking the target in the Magic Targets UI.

    Currently, I rely on tab targeting; when there are lots of bad guys in the mob, it's time consuming to use this method to acquire a specific target.

    Thanks for your time.

    Reply Report Permalink
  • dhedbor said

    If it was possible to do that in a reasonable fashion, I would without any payments. Unfortunately it's not possible without crippling the addon (removing the ability to add targets during combat, and remove them, and reorder them) and even if implemented it would be unsatisfactory (only truly useful when each mob is uniquely named).

    Reply Report Permalink
  • rdmendo said

    Is it possible to have in Tooltip, who is targeting unsteed of who is not targeting ??

    It will be very usefull, for the raid lead to see who doesn't focus the right target....

    Thanks in advance

    Reply Report Permalink
  • dmcleod said

    Hi

    This is an awsome addon, I'm very thankful for creating it :)

    A few weeks ago you added the feature to show, who is NOT targetting a target. Currently I'm missing two features, which will brought the "who is NOT targetting" feature to the cutting edge of target control mnechanism:

    1) Please add the option to alert this "not" targetting people (e.g. by an whisperbutton)

    2) Would it be possible to create an exclude list for 1), like Pop-Down Raidlist, where you can activate or deactivate the message for the raidplayers (e.g. the Tanks and healers (XXX, XY and babyface) shall not receive the "You are targetting the wrong Main-Target"))?

    Cheers

    Reply Report Permalink
  • Nastibsee said

    That's the default behaviour, and there's a checkbox to change it to show people not targeting, but by default it shows people targeting it ;)

    (The checkbox is the next to last one, called "Show who's not targeting a mob in the tooltip", and the description says "If enabled, all party or raid members not targeting the player will be shown in the tooltip. Otherwise people targeting the mob will be shown" - by the way there's a slight mistake in the first sentence, as it should be "not targeting the *mob*", not "player")

    Reply Report Permalink
  • Nastibsee said

    Would it be possible to add an option to show the current target of the mobs next to the mobs name? And although i understand it's not possible to allow clicking on mobs name for selection, maybe it'll be possible to make the player targeted by the mobs selectable on click with this new "mob target" frame?

    i.e.:

    Mob name | Mob life bar | Mob % heath | Player targeted by mob (if any) - this one being possibly clickable if you can do it (not sure from your explanations if that would be or not possible, considering those would be player frames so with unique name, if it's not, just having the targeted playes would be good :))

    Thanks for that great addon by the way.

    Reply Report Permalink
  • dhedbor said

    The name of the target can already be shown using the [target] tag. Making it clickable is not possible for the same reasons as the mobs themselves not being clickable. A frame's target has to be defined _before_ entering combat. Targets change, sorting changes, making it impossible.

    Reply Report Permalink
  • Nastibsee said

    Oh indeed thanks, I had missed those options. For the "clicking" on it, that's what I feared from reading your previous comments on the clicking issues, but wasn't sure, so I asked ;)).

    Reply Report Permalink
  • cheery2 said

    What would be required to add current threat as an option for the Bar Labels?

    Reply Report Permalink
  • dhedbor said

    Yeah threat would be a valid option to add. I'll look into it.

    Reply Report Permalink
  • ingdruid said

    plus 1
    The functionality of targeting by clic should improved your addon

    Reply Report Permalink
  • dhedbor said

    Yes it would. It is also impossible since the 2.0 version of WoW was released a few weeks before Burning Crusade.

    Reply Report Permalink
  • rdmendo said

    If you look the addons oRA2 & X-Perl (Tanks monitoring part)
    You can target the targets of the tanks by clicking on the bar of the both addons.
    So there is a way to do it ^^
    The functionality of targeting by clic should improved your addon

    Reply Report Permalink
  • dhedbor said

    It is written in bold in the description because IT IS NOT POSSIBLE. I don't know how many times I have to repeat this. Things like main target tanks work because each frame is bound to a specific unit ("raid13", "raid14target", "raid13targettarget" for example). Even with this limitation you can't modify the raid frames during combat nor can you move them programmatically (you can drag them but that's different).

    The only way to make an arbitrary set of frames target is to set a macro "/targetexact Unit Name". This could:

    1) only be set out of combat severely limiting what can be displayed.
    2) prevents any movement of frames which means that even if you create "normal" non-clickable frames during combat, they could never take the place of the ones that could be clicked, nor could the "clickable" frames be sorted in any way.
    3) would only ever be somewhat useful if each of the mob you encountered had a unique name. This is rarely the case so most of the time you'd likely just target the wrong mob anyway.

    So yes, it would be a very nice feature to have but no it's not remotely doable in a way that would be satisfactory. The only way to make a truly clickable "raidXXtarget" set of frames is to make a grid with everyone's target.

    Reply Report Permalink
  • Rekcah said

    It is possible for an addon to target a unit like x-perl and other addons. The trick is that you'll need to make your frames inherit from the secure blizzard frames. It's written somewhere on wowwiki.com

    Reply Report Permalink
  • dhedbor said

    And as previously stated, making unit frames, main target frames or anything like that is, despite possible similarities in the display, something completely different. I am fully aware of the secure frame mechanic and as I said in the message you commented, using it requires:

    - Static units for each frame (i.e raidXX for raid frames, raidXXtarget and raidXXtargettarget for MT frames, pet for pet frame, focus for focus frame). This is not at all possible to use for an addon like Magic Targets since there is no "enemy1" type target. raidXXtarget is also not useful since that's a fixed frame for what that one person is targeting.
    - A macro bound to a secure button. This would work but as per the previous post would not be changeable during combat, would result in the bars not being movable (thus sortable, or removed) during combat, would not work for any units added during combat and would not be useful if there was more than one unit with the same name present.
    - Any secure frame or secure button use would require the frames to be set up prior to entering combat (try setting the main target frames during combat sometime - notice how they don't show up until you're out of combat).

    Giving the rather limited usefulness of being able to target via a /targetexact macro in a secure button, I don't expect to try to implement it. I might but really it'd so rarely be useful that I might as well not do it.

    Reply Report Permalink
  • Tundo said

    It knows who is targeting who, so why not put it in the addon somewhere, to do /assist when a user clicks the frame. I think that would work.

    Reply Report Permalink
  • dhedbor said

    Unfortunately there's no way to call /assist from a button unless you set it prior to entering combat. As for Aroh2009's suggestion - you can't target something from an addon. This all was removed in WoW 2.0 just before Burning Crusade was released.

    It works in PvP simply because you have a predefined set of named targets and the addon can set a macro that does /target when out of combat. Sorry, this really can't be fixed.

    Reply Report Permalink
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