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MagicMarker

  Download the Curse Client

Project Updated:
Files Updated: Thu, May 7 2009
Supports Game Version: 3.1.0
Category: Boss Encounters
Tags:

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Project Manager: dhedbor
Additional Authors: No additional authors
Current Version: r151
License: All Rights Reserved
Avg Daily DL (last 30 days): 51
Downloads Total: 34,659
Favorites: 90
Comments: 15
  • About MagicMarker
  •  

Magic Marker lets you easily classify and mark mobs simply by moving the mouse over them while pressing a modifier key. This allows incredibly fast marking of trash groups. Although not necessary for the addon to function, you can configure the priority and crowd control methods you wish to use on a per mob basis. You can also customize the marks to use for tank targets and each crowd control method. This allows for consistent marking of targets to tank and crowd control in raid and party situations

Features

  • Mob-level configuration to specify the priority, desired category (i.e Tank or Crowd Control) and applicable crowd control methods.
  • Automatically learns new crowd control methods as they are discovered.
  • Prioritize raid icon configuration for tank targets and all crowd control methods.
  • Prioritize crowd control methods.
  • Separate priorities for crowd controlling and tanking (optional).
  • Marks targets in priority order simply my mousing over them.
  • Automatically learn about new mobs as you encounter them.
  • Ability to unmark and mark targets manually at the press of a button.
  • Ability to ignore mobs you don't want to mark.
  • Never use more raid icons for a specific CC method than there are members of the class in the raid/party (i.e if there are two mages in the raid, there will never be more than 2 targets marked for sheeping).
  • Option to honor externally marked targets (i.e if someone manually marked a target MagicMarker won't clobber it).
  • Option to preserve marks on the raid members.
  • Ability to save a template of the marks on the raid and recall them (not persistant).
  • Ability to mark members of the raid based on some preset rules.
  • Full fledged dynamically generated UI to configure all the details (while using minimal amount of memory).
  • Network syncing for marking, unmarking and sharing of the mob database and mark/cc settings.
  • Clears used marks when mob dies.
  • Send a list of marks, mob name and kill/cc method to the raid / party chat channel.
  • Keybindings to manipulate mob configuration (priorities, category) without opening the mob database, makes initial configuration and adjustments easier.
  • Ability to select minimum number of mobs to always mark as tank targets.
  • Ability to import data from MagicMarker_Data (included in the package).

AddOn developnent updates:

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  • Downloads (6)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  MagicMarker r151 Release 3.1.0 5,557 5/7/2009
  MagicMarker r150 Release 3.1.0 3,510 4/25/2009
  MagicMarker r149 Release 3.1.0 385 4/20/2009
  MagicMarker r147 Release 3.0.9 4,963 4/2/2009
  MagicMarker r146 Release 3.0.9 3,255 3/21/2009
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  • Mufasta said 

    Probably the best kept marking secret on the web. Beats the pants off of other marker- addons and macro's. Easy to use with out much set-up hassle, but if u take the time to populate and streamline the database it works even better. I use it in conjunction with keybound marks to numberpad keys to tweak any mobs that are incorrectly assigned. No excuses to hit wrong targets now from the pew pew peanut gallery.

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  • Linaeri said 

    Any chance you can host this elsewhere? Curse won't let me download this addon.

    Reply Report Permalink
  • When you download the newest version, December 2008, the Mob Database is empty. Anyone know how to update it with WoLK dungeons/mobs?

    Reply Report Permalink
  • dhedbor said 

    That is, typically, how the addon works. To populate it with WotLK data, just go do the dungeons - it learns automatically.

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  • Hi and thanks for what seems like a great addon!

    I'm tanking a lot in our casual guild and I earlier been using raidmobmarker to be able to mark rather fast in instances like VH or if things go fubar but this one seemed even better!

    But, ther's always one, isnt it, I have no idea how to configure it. tried it last night in nexus for example. we had 2 palas, 1 hunter and a mage with us thus using 3 different CC's and I never figured out how to assign marks etc... sure I hold down ALT and mouse over it spreads marks like crazy, but how can I set that for example casters should be sheeped etc.

    oh, and one more question, our kill-order is always skull, cross, CC1, CC2 etc. is there anyway to on the fly change the order while fighting. IE, Skull is dead then Automark another mob as skull...

    Feeling a bit noobish, but some kind of wiki, readme, MagicMarker4dummies etc would be great!

    Reply Report Permalink
  • Currios anyone got a database they can cough up for WotLK?

    Add Pally CC = Repentance please and thanks!

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  • dhedbor said 

    General status update:

    - I've noticed strange behavior where marks aren't cleared when they should be (in the patch). I haven't been able to reliably reproduce it so I can fix it however.
    - Gotten one report that prioritzation doesn't seem to work but I haven't noticed an issue with this myself.
    - Issue noted in an earlier comment with crowd control marks not working correctly.

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  • i've never used this before but it looks neat.

    i'm in a 50 min queue to log into my server so i may as well read up on this mod as it looks to become the standard raid marker.

    i was wondering if there is an option to whisper the raid member when something of theirs is marked. for example if a moon and a square are both cc targets one mage gets a "/w mage1 please keep the {square} sheeped" and the other gets a "/w mage2 please keep the {moon} sheeped" etc

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  • dhedbor said 

    This has been on my mind but currently there's no way to assign a class/role to a specific mark. It's definitely something worth considering but (un)fortunately the current "AoE everything" type dungeon runs and raids makes the need for this addon and especially crowd controlling much less important. It's still often useful to have but I find myself rarely if ever using it on trash anymore.

    I am hoping Ulduar will become less of a cakewalk and perhaps require some finesse in the trash clears again and that would be more of an incentive to fix it.

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  • Ok, I have my MagicMarker set to auto-mark whatever I mouse over while holding down comma.

    This worked just fine pre-v3.0.2. Everything got marked, everything got marked intelligently.

    With the newer version of MagicMarker, this isn't happening correctly any more. I have marks assigned to various CC types, but CC isn't being intelligently decided on on the fly. Everything I mouse over gets marked as if it were tank targets, even if, for example, I have something undead and I can shackle it. And yes, I checked the mob database for the appropriate dungeon and difficulty, and yes, it does know the target is shackleable.

    The only visible bug I can see is what seems to be a floating button-type graphic that seems locked to a specific position on my screen when the options window is open. When I move the window, the button stays in place (and is only visible inside the window when either of the CC tabs are open to pulldowns).

    What's going on, and how do I fix it?

    Reply Report Permalink
  • dhedbor said 

    As per my comment to luckytanx I haven't done any real testing of especially crowd control marking in WotLK. I'll see if I can figure out what goes wrong.

    Reply Report Permalink
  • dhedbor said 

    One thing though - you did have a priest present for shackle right?

    Reply Report Permalink
  • I am a priest, yes. :P

    The 'everything's being marked as tank, even in eight mob pulls with plenty of CC available in 25 man raids' issue is still around.

    Reply Report Permalink
  • ecopsorn said 

    When I want to mark elite mobs by Alt-Click Mouseover, it often happens (especially in Gundrak with those many snakes) that critters get marked as well even if I don't want it.

    Nobody needs to mark nonelite mobs anyway, so is there a possibilty to disable that?

    Reply Report Permalink
  • dhedbor said 

    It's in general a good idea to clear the cache between packs. I noticed myself some issues where the deaths were not recorded correctly but did some testing last night and noticed no issues. Not sure what's up with that.

    As for the setup it does need to be set up to work good. It will learn how mobs can be CC'd but still require you to change them as such - it doesn't necessarily change the initial trash learning difficulty, but makes repeat clears easier once it's trained. Even in large instances like Black Temple there really aren't THAT many different kind of mobs.

    The auto-marking is a per-zone toggled feature - if you go into the mob database and look at the zone level functionality there's an option to mark on targeting. If it's on, just disable it and you should be good to go. It should not automatically mark things otherwise however.

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  • Friikki said 

    I also get the automarking when targeting. Only in Mount Hyjal and when in combat, though. Don't remember getting it anywhere else(never been in BT though).

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  • ok well I found a bug that you might be aware of,
    when you hold the modifier down to mark it does it fine but sometimes notice how it doesnt mark sometimes? its because you have to clear the cache by holding alt+clicking on the MagicMarker fubar icon then it clears the cache and mark up again everytime it does it just clear the cache and ur good to go again I dunno what the problem is there.

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  • dhedbor said 

    Especially come 3.0/WotLK I noticed that it doesn't always clear out dead mobs. I wonder if death events are (somewhat?) broken again. Clearing the marks is something I do almost automatically before marking a new group, partially because auto-clearing on death isn't always reliable. Also in some cases mobs just despawn rather than dying in which case Magic Marker will not free up the marks.

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  • hmm this thing is hard to use when you dont know what is cc'able and what isnt and what it can be cc'd with I hold alt down and use hover it just marks random icons on it

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  • Hey man is this working with the latest patch? , I just wanna say I will support this mod in anyway I can makes life sooooo much easier thanks.

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