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LunarSphere

 

Project Updated:
Files Updated: 08-15-2009
Supports Game Version: 3.2.0
Category: Action Bars, and Class
Tags:

, , , , , , , , , , , and [Edit Tags]

Project Manager: Moongaze
Additional Authors: No additional authors
Current Version: LunarSphere v.1.05
License: All Rights Reserved
Development Site: CurseForge
Avg Daily DL (last 30 days): 106
Downloads Total: 43,111
Favorites: 255
Comments: 92
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  • About LunarSphere
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About LunarSphere

LunarSphere is an all-class version of the popular "sphere" addons that exist for various classes within World of Warcraft. It's home, and more information, can be found at:

http://www.lunaraddons.com

When it comes to "sphere" addons, examples that come to mind are the following addons:

  • Cryolysis (Mage)
  • HolyHope (Paladin)
  • Necrosis (Warlock)
  • Sabella (Rogue)
  • Serenity (Priest)
  • Totemus (Shaman)
  • Venantes (Hunter)

What separates this addon from the other sphere addons listed above is that every button is customizable. When you load up LunarSphere for the first time, you can load up a template for your specific class (Warriors, Druids, and now Death Knights have some sphere addon love) which will contain every spell that your character knows and attach it to the sphere (if you level up and learn new spells, you'll need to manually add them to the sphere, or, if you never changed your sphere layout, you can just reload the template again).

If you've never seen any of these addons, or need to know more about LunarSphere, here you go:

Features

Sphere
LunarSphere gives you a large sphere on the screen. Around said sphere, you will find 10 buttons that circle around it. These buttons, known as "main buttons," can take left, middle, and right click assignments to store spells, items, or macros. These buttons can also be turned into menu buttons, allowing an additional 12 buttons per menu button to exist, giving a total of 130 total buttons that you could possibly use, if you desire. The sphere can also function like a button, making the total up to 131 buttons.

Sphere Gauges/Display
The sphere provides up to two gauges (They look like rings or circular bars) that can display certain information such as health, mana, experience, rep, combo points, and more. You can also set text to be displayed on the middle section of the sphere, to also display your health, mana, rep, and more.

Buttons
The buttons can take actions that to assign them, but there are also special button types that you can assign the the button, such as "Use strongest water," "Use random epic flying mount," "Apply best Instant Poison to Main-hand" and more. Some can be seen as specific for certain classes, other button types can be used by all. Lots of "auto bar" type action assignments will happen within LunarSphere, if you assign such actions.

Reagent Restocking
LunarSphere can restock reagents from a custom list you define. Helpful for tailors who constantly need to restock on thread, or rogues you need poisons, hunters with ammo, priests with candles, and more.

Random Speeches
The random speeches that were trademark of most sphere addons? Yeah, LunarSphere can do that too. The addon comes pre-loaded with a few speeches for your mounts and for resurrecting people, but the sky is the limit since you can create your own speeches and assign them to items and spells that are used. Great for roleplayers, great for people who want to annoy their raid, or make them laugh.

Skinning
LunarSphere lets you skin the buttons with over 38 circular button skins and any color tinting you want to apply to them. LunarSphere was built to be customizable to fit most, if not all interfaces, no matter the color or design.

... and more
Tooltip handling and coloring, junk item selling, bank restocking, user interface object hiding (such as the action bar artwork, the main menu buttons, the mini-map zoom buttons, and more), and more can be handled by LunarSphere. If you want to use it as a full action bar replacement, you can hide all the action bars, assign the menu buttons and bag opening features to LunarSphere buttons, and clean up your screen.

Memory management
A lot of the extra bells and whistles of LunarSphere can be disabled so that it doesn't tie up lots of memory. In fact, with all features running, LunarSphere runs on about 850kb of memory and can replace between 3 and 10 addons, depending on the features used.

Longevity
Lastly, LunarSphere was made to last. When new drinks, food, potions, mounts, bandages and more are added to World of Warcraft, LunarSphere will usually pick up those new items without a version update. When new spells come out, you can just add them to your sphere just like dragging a spell from your spellbook to an action bar. That's some of the power and flexibility that LunarSphere provides, so that the only time you need to update LunarSphere will be for bells and whistle feature updates or bug fixes, but never so that you can finally use your new spell.

User Manual and various help that might be needed

I have a website setup for LunarSphere, as well as all my other project. It can be found at http://www.lunaraddons.com and with it there are FAQs, a User Manual, forums and more to help you out and to help me out, since responding to people from various sites is easier at one central location.

LunarSphere can be overwhelming at first. Lots of beta testers who helped with the project have said that after getting used to it, LunarSphere became really easy to setup and use, and they loved the power it provides.

Bug Reporting, Feature Requests, Comments and More

I would prefer comments on LunarSphere to be made on the LunarSphere website, but if you must, you can mention stuff here as well. I'll probably be a lot more open to things on the forums, though... =)

  • Downloads (6)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  LunarSphere v.1.05 Release 3.2.0 15,743 8/15/2009
  LunarSphere v.1.04 Release 3.1.0 18,216 4/16/2009
  LunarSphere v.1.03 Release 3.1.0 510 4/15/2009
  LunarSphere v.1.02 Release 3.0.8 7,009 1/21/2009
  LunarSphere v.1.01 Release 3.0.3 714 1/18/2009
  • Comments

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  • NinjaJeean said

    I love this addon, especially because of hour versatile it is!
    Here are things i've noticed:
    -Addon crashed when i was moving a detached sphere and entered combat, had to reinstall
    -No ability to inherit VEHICLE buttons (I still have to use dominoes :( )
    -Could you post/add a resource for adding custom skins? (or clarify if already posted)

    Thank you for this addon, i would've posted on ur forums but i'm too lazy >.>

    Reply Report Permalink
  • bettny said

    ok stupid question it may be but can i use this with bartender?

    Reply Report Permalink
  • Moongaze said

    Yes, you can. LunarSphere does not share any of the same action button data as the default WOW UI, Bartender, or any other bar addon. So, you can have both running just fine, and have two types of action bars, essentially, that don't overlap, action wise.

    Reply Report Permalink
  • miryuki said

    Still uses my non-epic mounts when using "use random epic mount" option.

    Reply Report Permalink
  • Started messing with my UI today, so of course I did something to make something incompatible with something. Right now my LunarSphere won't hold its settings on UIreloads. I'm horrible at reading error messages, so I'm not sure what's going on or what it may be conflicting with now.

    Date: 2009-09-28 14:47:58
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\LunarSphere\lib\moduleButton.lua line 2847:
    attempt to index a nil value
    Debug:
    (tail call): ?
    [C]: ?
    LunarSphere\lib\moduleButton.lua:2847: HideEmptyMenuButtons()
    LunarSphere\lib\moduleSphere.lua:1995:
    LunarSphere\lib\moduleSphere.lua:1887
    [C]: EquipItemByName()
    FishingBuddy\FishingGearManager.lua:126: Initialize()
    ...terface\AddOns\FishingBuddy\FishingOutfitManager.lua:213:
    ...terface\AddOns\FishingBuddy\FishingOutfitManager.lua:209
    ...terface\AddOns\FishingBuddy\FishingOutfitManager.lua:256: func()
    FishingBuddy\FishingBuddy.lua:461:
    FishingBuddy\FishingBuddy.lua:457
    FishingBuddy\FishingBuddy.lua:1630:
    FishingBuddy\FishingBuddy.lua:1575
    AddOns:
    Swatter, v5.6.4424 (KangaII)
    ACP, v3.2.0.20
    Atlas, v1.14.2
    AtlasBattlegrounds, v1.14.2
    AtlasDungeonLocs, v1.14.2
    AtlasOutdoorRaids, v1.14.2
    AtlasTransportation, v1.14.2
    AtlasLoot, vv5.08.02
    AtlasLootFu, vv5.08.02
    AtlasQuest, v4.3.5
    AucAdvanced, v5.6.4424 (KangaII)
    AucDb, v5.1.DEV.3583
    AucFilterBasic, v5.6.4424 (KangaII)
    AucFilterOutlier, v5.6.4424.2531
    AucMatchUndercut, v5.6.4424.2531
    AucStatClassic, v5.6.4424 (KangaII)
    AucStatHistogram, v5.6.4424 (KangaII)
    AucStatiLevel, v5.6.4424 (KangaII)
    AucStatPurchased, v5.6.4424 (KangaII)
    AucStatSales, v5.6.4424.2842
    AucStatSimple, v5.6.4424 (KangaII)
    AucStatStdDev, v5.6.4424 (KangaII)
    AucStatWOWEcon, v5.6.4424.2530
    AucUtilAHWindowControl, v5.6.4424.3311
    AucUtilAppraiser, v5.6.4424.2530
    AucUtilAskPrice, v5.6.4424.3175
    AucUtilAutoMagic, v5.6.4424.3142
    AucUtilCompactUI, v5.6.4424.2530
    AucUtilEasyBuyout, v5.6.4424.3583
    AucUtilFixAH, v5.6.4424 (KangaII)
    AucUtilItemSuggest, v5.6.4424.3108
    AucUtilPriceLevel, v5.6.4424.2545
    AucUtilScanButton, v5.6.4424.2530
    AucUtilScanFinish, v5.6.4424.2530
    AucUtilScanProgress, v5.6.4424.2530
    AucUtilSearchUI, v5.6.4424.3655
    AucUtilSimpleAuction, v5.6.4424.0
    AucUtilVendMarkup, v5.6.4424.2530
    AuctionProfit, v0.9
    AuctionFilterPlus, v30200.2
    Babylonian, v5.1.DEV.130
    Bartender4, v4.4.1
    BeanCounter, v5.6.4424 (KangaII)
    BonusScanner, v5.2
    BrokerLunarSphere, v1.0
    Cartographer, v2.0
    CartographerInstanceMaps, v2.0
    CartographerWaypoints, v2.0
    Clique, vwowi:revision
    Configator, v5.1.DEV.130
    DBMCore, v
    DebugLib, v5.1.DEV.130
    DiedemusPack1, v1.2
    DsgraphicsForzadesignSunnart, v3.000
    Enchantrix, v5.6.4424 (KangaII)
    EnchantrixBarker, v5.6.4424 (KangaII)
    FishingBuddy, v0.9.8b
    Gatherer, v3.1.14
    GoingPrice, v3.2
    GoingPriceWowhead, v3.2.1254061694
    Grid, v1.30200.2009081101
    GridIndicatorCornerIcons, v30200-1
    GridIndicatorSideText, v1.0
    GridManaBars, v1.0
    GridStatusAFK, v3.1.36
    GridStatusRaidDebuff, vv3.01
    GridStatusRDBC, v1.0
    GridStatusRDWotLK, v1.0
    LightHeaded, v297
    LunarSphere, v1.05
    MarketWatcher, v2.03
    MikScrollingBattleText, v5.4.66
    Omen, v3.0.8
    Outfitter, v4.8
    PallyPower, vv3.2.7-release
    Postal, v3.2.0
    Prat30, v3.2.4
    Prat30HighCPUUsageModules, v
    Prat30Libraries, v
    QuestHelper, v1.1.19
    RecipeRadar, v1.32
    Recount, v
    SexyMap, v
    SlideBar, v5.6.4424 (KangaII)
    Stubby, v5.6.4424 (KangaII)
    SunnArt, v3.21
    SunnArtPack1, v1.3
    SunnArtPack2, v1.3
    SunnArtPack3, v1.3
    SunnArtPack4, v1.3
    SunnArtPack5, v1.4
    SunnArtPack6, v1.3
    SunnArtPack7, v1.3
    SunnArtPack8, v1.3
    SunnArtPack9, v1.3
    SwindlerPreventer, v3.2
    Titan, v4.3.0.30200 - Revision 316
    TitanAmmo, v4.3.0.30200
    TitanBag, v4.3.0.30200
    TitanClock, v4.3.0.30200
    TitanCoords, v4.3.0.30200
    TitanGoldTracker, v4.3.0.30200
    TitanLootType, v4.3.0.30200
    TitanPerformance, v4.3.0.30200
    TitanRegen, v4.3.0.30200
    TitanRepair, v4.3.0.30200
    TitanVolume, v4.3.0.30200
    TitanXP, v4.3.0.30200
    TradeskillInfo, v1.5.4
    WinterTime, v1.82
    XPerl, v3.0.5g
    XPerlArcaneBar, v
    XPerlPlayer, v
    XPerlPlayerBuffs, v
    XPerlPlayerPet, v
    XPerlRaidAdmin, v
    XPerlRaidHelper, v
    XPerlRaidMonitor, v
    XPerlTarget, v
    XPerlTargetTarget, v
    BlizRuntimeLib_enUS v3.2.2.30200 <us>
    (ck=cec)

    Reply Report Permalink
  • Moongaze said

    Thanks for the information. It appears that your FishingBuddy addon is equiping items during that addon's loading time, and LunarSphere is not quite completely loaded by that time and intercepts the equiping event and tries deal with it, but upon dealing with it, calls some code that hasn't fully been loaded and freaks out =). Sadly, since this is a load time error, it is pretty effective at crippling a lot of LS's features.

    I will be moving some of the system events and registering them within LunarSphere at a later time, once everything is fully loaded. Sorry for the trouble :(

    Reply Report Permalink
  • Polytonic said

    My gauges aren't displaying correctly... When I have 120/120 Energy, it reads as if I have 100 energy (that is, 4/5 tick marks filled). Is there something I have to set in order to get it to correctly see that I have 120 energy or sometimes 130 energy when I'm in Gladiator gear? It also doesn't update very quickly and well, as a rogue I need it to update at close to the same speed as it does in the default player frame.

    Aside from that, great addon!

    Reply Report Permalink
  • Greetings, and thank you 'very' much for an excellent addon, could not have made it better myself :).

    Now I have a few problems really, which are quite annoying.

    - When I disable the 'Player Frame', there seems to be none of those right-click options (leave group, change loot-type etc.) availabe otherwise. Is there a way to enable these options even without enabling the 'Player Frame' again?

    - It would be nice to have the ability to display some text on the 'Health/etc Guage' of the Sphere. Is it possible to avtivate this?

    - And lastly... Is it possible to add more gauges? Some for xp/rep/etc. would be nice.

    Thanks again for this one, it's quite nice.

    Reply Report Permalink
  • lepaperwan said

    When I tried to change the icon to display on abutton I got this :

    Message: Interface\AddOns\LunarSphere\lib\moduleButton.lua:5717: Usage: GetItemInfo(itemID|"name"|"itemlink")
    Time: 09/11/09 14:24:27
    Count: 1
    Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
    [C]: ?
    [C]: ?
    Interface\AddOns\LunarSphere\lib\moduleButton.lua:5717: in function `UpdateCount'
    Interface\AddOns\LunarSphere\lib\moduleButton.lua:5403: in function `Update'
    Interface\AddOns\LunarSphere\lib\moduleButton.lua:4683: in function `LoadButtonData'
    Interface\AddOns\LunarSphere\lib\moduleSettings.lua:3735: in function <Interface\AddOns\LunarSphere\lib\moduleSettings.lua:3536>

    Locals: (*temporary) = nil

    Reply Report Permalink
  • ctbram said

    I am using the latest version 1.05 and there appears to be a bug in the random mount logic. I have ctrl-n bound to "select random epic flying mount" and it occasionally selects normal flying mounts. This has gotten me killed.

    It seems to think the "<xxx> wind riders" are epic (Tawny Wind Rider, Blue Wind Rider...).

    I have to hard code a button to a fixed epic flying mount until this bug is fixed.

    Reply Report Permalink
  • Yea i have the same problem with "select random epic flying mount"
    It is treating normal and epic flying the same.

    Reply Report Permalink
  • Here's a solution to your problem, taken from LunarSphere forum.
    The fix involves one line of code to be changed in the moduleItems.lua file.
    Do a search/find for the words:
    "strength >= 2200" (without quotes)
    There will be only one instance of this phrase, so it will be easy to find. Then, when you find it:
    Change the 2200 and make it 2300.
    Save and then reload your UI or reload WOW. This change will make it so the flying mounts are properly sorted as well...

    This worked for me

    Reply Report Permalink
  • darkvalar said

    okay this may sound like a dumb question by im trying this out on my little level 6 warrior. i got everything the way i want BUT i can only see the main 10 bars around the main sphere. On the pics it shows sub group buttons. how do i activate them i looked every where in the lunar sphere settings and no luck Thanks

    Reply Report Permalink
  • Moongaze said

    You need to turn on Edit Buttons mode and click one of the 10 main buttons. Inside the button settings window, you can assign click actions to the left, middle, and right mouse button. On this dropdown menu, you can select "Open Menu" which will convert the button into a menu button. Save the button, and it will now be a menu button.

    This information, and some more fun stuff, can be found in the User Manual section for LunarSphere, at http://www.lunaraddons.com

    The User Manual is just a FAQ, but at the top of the page is a user manual written by a user of LunarSphere which should be of great help. Hope this information helps you out!

    Reply Report Permalink
  • zukn said

    Sorry but this Add-onn looks Boar's to me.....

    I can't handle it... I'm more comfortable with the original bars...
    But Thanks anyways.

    Reply Report Permalink
  • arigorn910 said

    oh and also how do i add pictures to main menu buttons when i start from scratch?

    Reply Report Permalink
  • Moongaze said

    When you make a menu button, it will use the same icon that was on the button before it become a menu button (i.e., if you drag Flash Heal onto one of the 10 main buttons and then convert that button into a menu button, it will use the Flash Heal icon).

    Likewise, once a button has been converted into a menu button, you can go into the Button Settings window and for the left, middle, or right-click actions, there is a dropdown menu and an assignment box to the right of said dropdown. If you drag a spell/macro/item to that box, and the dropdown says "Open Menu" ... it will transfer the icon over to the menu. I hope that helps you out =)

    Reply Report Permalink
  • arigorn910 said

    Hi moongaze, ive been using your addon since months and months now and i LOVE it! but lately ive been having a problem with saved templates that ive been saving. Sometimes i would switch from ele to resto and the template would be missing a skill or would be jammed into the bottom of the screen..also, i used to edit buttons and click on the mount menu and put my favorite mount in as a spell / macro but if i switch templates and come back to that template it resets to the default button even though i saved the template. Any help would be greatly appreciated ;D

    Reply Report Permalink
  • Moongaze said

    Templates have some issues with mount buttons. I haven't had time to buckle down and fix that issue, but it's been around for a little bit. I'll try to get that taken care of with the next version, whenever that pops out =) Templates in general are mostly fine, but there are some strange issues that pop up occasionally, like your issues, which I still need to work on. Sorry I can't offer much help about these at this time, but I do know it is an issue.

    Reply Report Permalink
  • Oh, actually after i fiddled with it a bit more i found out that it only closes when i click a button bound to a macro. So i'm playing macroless for the time being.

    Reply Report Permalink
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