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Loot Master +1 Counter System

 

Project Updated:
Files Updated: Tue, Oct 13 2009
Supports Game Version: 3.2.0
Category: Boss Encounters, Guild, Plugins, and Raid Frames
Tags:

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Project Manager: Adabard
Additional Authors: No additional authors
Current Version: Version 4.1
License: GNU General Public License version 3 (GPLv3)
Development Site: CurseForge.com
Avg Daily DL (last 30 days): 9
Downloads Total: 1,654
Favorites: 5
Comments: 8
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  • Contests
  • About Loot Master +1 Counter System
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SEVERAL PARTS OF THE INTERFACE HAVE BEEN MODIFIED AND THUS YOU WILL NEED TO REMOVE THIS ADD ON IF YOU ALREADY HAVE IT PRIOR TO DOWNLOADING THIS UPDATED VERSION. TO DO THIS YOU CAN JUST BROWSE TO YOUR WORLD OF WARCRAFT ADDON DIRECTORY (usually "C:\Program Files\World of Warcraft\Interface\Addons") AND DELETE THE PlusOneTable DIRECTORY.

The purpose of this add-on is to assist loot masters with counting for the +1 system. This is officially in the release stage! Thank you for those who supported me during the making of this add on. It now officially saves data between gaming sessions. If you reload your user interface, need to restart WoW, or switch to a different character because your raid needs your alt for a certain boss, you can rest assured that your loot count will still be there when you log back in. All you have to do is press "Get Raider Names" again and it pulls it from a backup table that stores all the player names and loot values.

Use:
/lmp- Shows/Hides Loot Master Table
/lmp conv - Converts party to a raid, changes loot method to master loot, promotes you to loot master and sets loot threshold to rare (blues)
/lmp pop - Populates the names of the raiders and sets all values to nil
/lmp auto - Disables/Enables the Auto Counter System
/lmp rare - Sets loot threshold to rare
/lmp epic - Sets loot threshold to epic

The auto function tests to make sure that the item is not an orb (Runed or Crusader), that it's not an Emblem of Conquest / Triumph and that the item is of at least rare quality. It also ignores Abyss Crystals and Dream Shards. Then, based on who receives the loot, it prompts you to choose main spec, off spec, or for disenchanting. Based on what option you select, this will increment the proper value for the selected character or the disenchant value if disenchanted.

  • Downloads (7)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Loot Master +1 Counter System Version 4.1 Release 3.2.0 400 10/13/2009
  Loot Master +1 Counter System Version 4.0 Release 3.2.0 52 10/12/2009
  Loot Master +1 Counter System Version 3.2 Release 3.2.0 130 10/4/2009
  Loot Master +1 Counter System Version 3.1 Release 3.2.0 260 9/10/2009
  Loot Master +1 Counter System Version 2.3 Release 3.2.0 146 8/31/2009
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  • xtoq said

    Hi again! Have another suggestion. How about a way for people to whisper you a command so that the addon tells them their loot count? Something like:

    !lootcount
    !lootcount ms
    !lootcount os

    Then the addon could whisper them back "<PlusOneTable> Main Set lootcount: 5, Offset lootcount: 2" I think this would be easier than me announcing the loot count in vent all the freakin' time. How hard would it be to implement?

    Reply Report Permalink
  • xtoq said

    One more suggestion, or maybe an additional module. We are considering having a rollover loot count, i.e. your loot count doesn't reset until a certain time period has occured. Would there be a way to have a guild tab, that records a running total of loot count, that we can then adjust manually based on how a particular guild distributes loot count? I think that would be awesome, and a way that we can save that so that the chances of it getting erased by d/c or other means is limited? Thanks, this version is amazing btw.

    Reply Report Permalink
  • I had problem's with the previous download's as I've listed, just wanna say this latest release is perfect. No error's at all, work's like a charm and is exactly what I was looking for when I found this addon, and then some.

    Really really really great and thank you so much. Beat's pen and paper so hard. If you were to update this at all, I'd almost not want to download it as it's just great as it is. If you were planning anything additional I couldn't imagine anything better except to maybe liven up the interface a bit with a little art or more color. But it's fine just as it is and I want to thank you so much for this great addon. Thank you!
    ~Freq

    Reply Report Permalink
  • Adabard said

    Thanks man, if you have any questions about it or suggestions. Feel free to leave any comments here. :)

    Reply Report Permalink
  • Alright, well, I've been looking and addon just like this for master looting(obviously) and to me it looks just perfect for how I like to distribute the loot. However I haven't yet been able to get this addon to work how I believe it's supposed to. For starter's btw, 3.2 at least, doesn't work at all for me. Doesn't load via /lm conv or even /lm. Doesn't work. 3.1 did, partially.....and I have since reinstalled it but cannot even rely on it heavily as it only half works. When I am using 3.1 it never asks me main spec or off, I input everything manually, the 3.1 /lm conv command works fine as it should, but that's it. And I'm confused as to how the saving of data is supposed to work? Or did I misunderstand..... I was dc'd from a raid and it lost all the raider names and since I had to replace people.....it kept the values but names got all switched up and was useless numbers to new raider's. I don't mean to be completely negative either, I LOVE how it looks and would really like to get this worked out. I do receive an error from 3.1 and will post that here as well.

    Date: 2009-10-05 06:09:01
    ID: -4
    Error occured in: Global
    Count: 66
    Message: ..\AddOns\PlusOneTable\Frame.lua line 348:
    bad argument #2 to 'strfind' (string expected, got no value)
    Debug:
    (tail call): ?
    [C]: ?
    [C]: strfind()
    PlusOneTable\Frame.lua:348: PlayerGotItem()
    PlusOneTable\Frame.lua:52: ?()
    PlusOneTable\MarsMessageParser.lua:151: MarsMessageParser_ParseMessage()
    PlusOneTable\Frame.lua:57: Frame1Handler_OnEvent()
    [string "*:OnEvent"]:1:
    [string "*:OnEvent"]:1
    AddOns:
    Swatter, v5.6.4424 (KangaII)
    Ampere, v3.1.0.15
    Atlas, v1.14.2
    AtlasBattlegrounds, v1.14.2
    AtlasDungeonLocs, v1.14.2
    AtlasOutdoorRaids, v1.14.2
    AtlasTransportation, v1.14.2
    AtlasLoot, vv5.08.04
    AtlasLootFu, vv5.08.04
    AtlasQuest, v4.3.6
    AtlasWorld, vv3.1.1.11
    AucAdvanced, v5.6.4424 (KangaII)
    AucDb, v5.1.DEV.3583
    AucFilterBasic, v5.6.4424 (KangaII)
    AucFilterOutlier, v5.6.4424.2531
    AucMatchUndercut, v5.6.4424.2531
    AucScanData, v5.6.4424 (KangaII)
    AucStatClassic, v5.6.4424 (KangaII)
    AucStatHistogram, v5.6.4424 (KangaII)
    AucStatiLevel, v5.6.4424 (KangaII)
    AucStatPurchased, v5.6.4424 (KangaII)
    AucStatSales, v5.6.4424.2842
    AucStatSimple, v5.6.4424 (KangaII)
    AucStatStdDev, v5.6.4424 (KangaII)
    AucStatWOWEcon, v5.6.4424.2530
    AucUtilAHWindowControl, v5.6.4424.3311
    AucUtilAppraiser, v5.6.4424.2530
    AucUtilAskPrice, v5.6.4424.3175
    AucUtilAutoMagic, v5.6.4424.3142
    AucUtilCompactUI, v5.6.4424.2530
    AucUtilEasyBuyout, v5.6.4424.3583
    AucUtilFixAH, v5.6.4424 (KangaII)
    AucUtilItemSuggest, v5.6.4424.3108
    AucUtilPriceLevel, v5.6.4424.2545
    AucUtilScanButton, v5.6.4424.2530
    AucUtilScanFinish, v5.6.4424.2530
    AucUtilScanProgress, v5.6.4424.2530
    AucUtilSearchUI, v5.6.4424.3655
    AucUtilSimpleAuction, v5.6.4424.0
    AucUtilVendMarkup, v5.6.4424.2530
    AutoProfitX, v2.04
    Babylonian, v5.1.DEV.130
    Badapples, v
    Bartender4, v4.4.1
    BeanCounter, v5.6.4424 (KangaII)
    BossNotes, v1.0.7
    BossNotesAbilities, v
    BossNotesPersonalNotes, v
    BossNotesTactics, v
    Cartographer, v2.0
    CartographerFoglight, v2.0
    CartographerWaypoints, v2.0
    CartographerZoneInfo, v2.0
    Configator, v5.1.DEV.130
    CoolLine, v3.2.003
    DBMBurningCrusade, v
    DBMCore, v
    DBMLDB, v
    DBMSpellTimers, v
    DebugLib, v5.1.DEV.130
    Enchantrix, v5.6.4424 (KangaII)
    EnchantrixBarker, v5.6.4424 (KangaII)
    FBTrackingFrame, v0.9.8 Beta 1
    FishingBuddy, v0.9.8b
    Genie, v
    HealBot, v3.2.0.12
    IceHUD, v1.5.14 (Revision: 442)
    Informant, v5.6.4424 (KangaII)
    MagicMarker, v1.0.154
    MikScrollingBattleText, v5.4.66
    Omen, v3.0.8
    OneBag3, vv3.3.10
    OneBank3, vv3.3.6
    PallyPower, vb3.2.8
    PlusOneTable, v3.1
    QuestHelper, v1.1.20
    Recount, v
    RecountFailBot, v
    SexyMap, v
    SharedMedia, v3.0
    SpartanUI, v2.6.0
    SpartanUIExtras, v2.6.0
    Stubby, v5.6.4424 (KangaII)
    BlizRuntimeLib_enUS v3.2.2.30200 <us>
    (ck=942)

    Not at all trying to flame the add on although looking back it may seem that way, just trying to help if I can, and I'd like to see this addon in action as it looks great!

    ~Freq

    Reply Report Permalink
  • Adabard said

    Ah yes, part of the reason as to why /lm no longer works is because I had to download an EPGP add on for my mage who is now in a guild that uses that format instead of +1. The new command is /lmp. Sorry about that. Also, names are now alphabetized instead of randomly assorted throughout the list. I am still hammering out some solutions to the automated portion as I think the pop up is annoying and I would rather increment the counts myself. Sorry about those errors. Let me know if you have any issues with 3.2 now.

    Reply Report Permalink
  • xtoq said

    LOL No worries at all. Just didn't want you to think I was complaining for complaint's sake. Downloading and updating right now, I'll try to get a heroic together and test it out. That's another thing, can you also add an option to only run it in raids or both? And that should be an option I think, because some people might use loot count in heroics. But I'd like to not have it on in heroics, and I don't want to have to remember to turn it off....I'm lazy like that. And forgetful mostly. How hard would that be?

    Reply Report Permalink
  • Adabard said

    Hmm....that really depends. Do you mean the auto feature? It would be kinda of hard to do that unless I had a check statement for when you are no longer in a raid group, which shouldn't be too hard. I just need to find the API statement.

    Reply Report Permalink
  • xtoq said

    Yes, I mean the auto feature. I'm mucking about and learning more and more lua slooooooooowly, but there's this function:

    GetNumRaidMembers() - Returns the number of raid members. (WoWWiki)

    I know that a few addons I've looked at (XRS for one that I can remember atm) use the GetNumRaidMembers, and XRS seems to use that to determine whether or not to show itself.

    There's also the macro option [group:raid] but I'm not sure how it determines that you're in a raid group instead of a party.

    Reply Report Permalink
  • Adabard said

    If you look at that code. That part of the API is already in there. Do you have a messenger of any kind? It'd be a lot easier to talk over that. Basically, I need to have an event register that checks to see if status of that changes. If you do have a messenger, you can reach me on the following:
    AIM - turkmeistr1
    YIM - turkmeistr1
    MSN - adrigodon@hotmail.com

    Reply Report Permalink
  • Adabard said

    You can still leave comments here by the way...

    Reply Report Permalink
  • xtoq said

    Few issues still:

    - Still getting the d/e error when I try to manually count for d/e's or when I choose the d/e option in the window that pops up on auto.

    - Also getting spam constantly because, I assume, it is scanning all of our bags. I usually get this when I make a soul shard, and it says "Item rarity is 0" and it will keep saying that all the time, which is why I think its scanning all the raid's bags. Its not too annoying for the time being, I just set Prat to eat those sentences, but it shouldn't do that regardless. This even happens when I have the threshold set to epic vs rare.

    - My /lm auto setting doesn't seem to be saved between sessions. Intended?

    Please keep developing this, this is the best loot count mod I have found, and I really want to see it be a rival for the other loot mods out there. Thanks for your hard work, and if you need any help at all, if I can do it, I will.

    Reply Report Permalink
  • Adabard said

    Sorry for taking so long to reply. You don't have the most latest version and that is why you are currently getting this error. I'll go ahead and post the new one up for you. Sorry about that. I'm submitting the new one right now, and it is currently pending approval from Curse. If you want to download it immediately, you can go to http://www.ltdev.org/tools and download PlusOneTableVersion2.3.zip.

    Reply Report Permalink
  • xtoq said

    Okie, got something else. I can't manually add d/e items in the table, I get this error:

    Date: 2009-08-25 23:00:51
    ID: -2
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\PlusOneTable\Frame.lua line 1206:
    attempt to perform arithmetic on global 'DEValue' (a nil value)
    Debug:
    (tail call): ?
    [C]: ?
    PlusOneTable\Frame.lua:1206: DEUp_OnClick()
    [string "*:OnClick"]:1:
    [string "*:OnClick"]:1

    It doesn't save the /lm auto setting between sessions for me. Intended? I didn't do any troubleshooting, so if its not intended just let me know and I'll see if its a conflict.

    Suggestion: please please please add a close button! I know you can press esc, and I'm thankful for that, but that also closes any other addons or windows I have, and usually not in the order that I would like them to be closed in...

    Reply Report Permalink
  • xtoq said

    Also, and this is totally a personal preference...but do you think you could rename the folder to something more like "Loot Master?" I have a terrible time remember that the folder is called "PlusOneTable" so I'm constantly either wondering why this addon isn't installed or wondering wth this other addon is...very very very minor (and most likely personal) inconvenience though.

    Reply Report Permalink
  • xtoq said

    Suggestion: make an option where we can choose to change the rarity the auto function or the recording function records loot at at Epic. We rarely run with blue threshold because, honestly, who cares about blue BoEs? Great addon btw, thanks so much, I was annoyed at the pen and paper method!

    Reply Report Permalink
  • xtoq said

    Got this error when I tried to set loot for d/e:

    Date: 2009-08-20 21:22:06
    ID: 2
    Error occured in: Global
    Count: 13
    Message: ..\AddOns\PlusOneTable\Frame.lua line 125:
    attempt to perform arithmetic on global 'DEValue' (a nil value)
    Debug:
    (tail call): ?
    [C]: ?
    PlusOneTable\Frame.lua:125: setLootType()
    PlusOneTable\Frame.lua:97: OnCancel()
    ..\FrameXML\StaticPopup.lua:3292: StaticPopup_OnClick()
    [string "*:OnClick"]:1:
    [string "*:OnClick"]:1

    Also: kept asking me if Abyss Crystals were for main spec, would be nice to exclude those from the list of loot. Dream shards too if people have the blue option on (which I hope you implement!).

    Any plans to add an export feature, a simple copy and paste like:

    Toonname - #

    would be sufficient.

    And finally a question: if you have a saved loot count for a raid, then you continue that raid a different day with a few different people, when you populate the list will it remember the people who were in the first day of the raid and set their loot counts back up, then add the new ppl with a loot count of zero? Or does your raid have to be exactly the same (as it would be after a d/c or logout) to be populated again?

    Reply Report Permalink
  • Adabard said

    Aha, I know exactly why you got that error when setting it for DE. I'm sorry about that, didn't pass the variable into that function. I'll get that fixed when I get home today. As far as setting up an options to where you can change the rarity, I could definitely get that setup. Does it pop up after you disenchant the item or when you are handing out the shards? An export feature is something I'll definitely add, it's not super high on the priority list at the moment. I want it to be 100% functional before adding on, of course! Adding the modifications to threshold would be easy, I can get that in when I get home today as well. For your question, it pulls in all the old raid members, scans for people who are new in your raid, and replaces the old people's names.

    Reply Report Permalink
  • xtoq said

    - Does it pop up after you disenchant the item or when you are handing out the shards?
    When my disenchanter actually disenchanted the item and received the shard in his bags, it would pop up for me. Which was annoying as we were in Dalaran! It also did it when he gave a shard to me. I'd like the option to record shards, because there might be a need to know who got how many of them. Not for me, but for others.

    - For your question, it pulls in all the old raid members, scans for people who are new in your raid, and replaces the old people's names.

    So it does save the old people's loot count. Great! That's what I was hoping it would do, just not something you want to find out about at the time hehe. Thanks for the quick answers and I'm looking forward to the update. We have Ulduar on Sunday so it will get another workout. Other than the rarity threshold and the error, it worked like a charm, and I'm so thankful for something this simple and lightweight for loot count. I'm terrible at writing down the loot at the time...thanks so much again!

    Reply Report Permalink
  • Adabard said

    It sometimes takes a while for Curse to approve projects, so if you want to be able to access updates in real time, you can visit my site http://www.ltdev.org/addon for the most up to date versions. Release2.1 ignores abyss crystals and dream shards and allows for setting the threshold via 2 new slash commands. /lm rare and /lm epic, the default is set to rare because that's the way my guild leader likes to do it.

    Reply Report Permalink
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