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LilSparky's Workshop

 

Project Updated:
Files Updated: Fri, Sep 11 2009
Supports Game Version: 3.2.0
Category: Auction & Economy, and Professions
Tags:

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Project Manager: lilsparky
Additional Authors: No additional authors
Current Version: r84beta
License: All Rights Reserved
Development Site: WowAce.com
Avg Daily DL (last 30 days): 112
Downloads Total: 59,633
Favorites: 376
Comments: 165
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  • About LilSparky's Workshop
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LilSparky's Workshop adds auction-derived pricing information for trade skills right into the trade skill recipe frame. Each skill is evaluated for material costs and potential value of the item created. These two numbers are listed next to each skill in an easy-to-read format.

Supported Auction Scanners:

  • Auctioneer
  • AuctionLite
  • AuctionMaster
  • Auctionator

Supported Vendor Databases:

  • Informant
  • "GetSellValue" compliant mods (SellFish, ItemPriceTooltip, Valuation, ItemDataCache, plus many others)

Optionally Requires:

  • LibPeriodicTable (to identify items that are sold by vendors)

Trade Skill Interfaces Supported:

  • AdvancedTradeSkillWindow
  • Skillet (trunk and "lilsparky" version)
  • Blizzard's Standard UI
  • Doublewide Tradeskills
  • Tradeskill HD

Auction pricing models can be selected by right-clicking either the value column or the cost column (each can have a different pricing method attached).

The Value column can be left clicked to cycle through the different valuation methods for the resultant item: Auction Value (a), Vendor Value (v), Disenchant Value (d) or the greatest of the three different values (the default). Any instance of an item Value being greater than the Cost to create it will have a highlighted Value entry. Optionally, the Value column can be displayed as a percentage of the Cost column.

The Cost column simply sums up the costs for each reagent and reports the total.

Both columns can be combined into a single "Profit" column which simply reflects the Value minus the Cost.

Tooltips for each column give more details about the price breakdowns LSW is considering.

  • Downloads (5)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  LilSparky's Workshop r84beta Beta 3.2.0 2,959 9/11/2009
  LilSparky's Workshop r79release Release 3.1.0 17,277 8/15/2009
  LilSparky's Workshop r77beta Beta 3.1.0 2,121 7/1/2009
  LilSparky's Workshop r72release Release 3.1.0 11,180 6/7/2009
  LilSparky's Workshop v0.80 Release 3.0.3 10,022 11/23/2008
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  • I notice that this mod uses "market price" from Auctioneer to figure money amounts. But since my market fluctuates so darn fast, I'd rather LilSparky use the minimum/cheapest buyout price from the most recent and current AH scan. Is this possible to do? In other words, knowing the item's market price is useless to me, I'd rather know what the cheapest buyout is right now so that I can undercut it. Please help =)

    Reply Report Permalink
  • lilsparky said

    yeah, use the "min buyout" pricing module. that's the currently lowest buyout price on the ah.

    Reply Report Permalink
  • Ebony951 said

    Cool Mod looking forward to the update :)

    Reply Report Permalink
  • dracen4 said

    this error came up today. i dont know if it has to do with skillet or this addon.

    Message: ...aCache\ItemDataCache_ByID_selltovendor_Functions.lua:28: attempt to index global 'ItemDataCacheLocal_ByID_selltovendor' (a nil value)
    Time: 10/26/09 07:05:57
    Count: 1
    Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
    (tail call): ?
    (tail call): ?
    [C]: ?
    ...aCache\ItemDataCache_ByID_selltovendor_Functions.lua:28: in function <...aCache\ItemDataCache_ByID_selltovendor_Functions.lua:26>
    ...dOns\ItemDataCache\ItemDataCache_Addon_Informant.lua:8: in function `GetItem'
    Interface\AddOns\Informant\InfMain.lua:390: in function `GetSellValue'
    ...rkysWorkshop\pricingSupport\getSellValue_support.lua:13: in function `vendorCost'
    ...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:722: in function <...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:716>
    ...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:807: in function `AddRecipe'
    ...ilSparkysWorkshop\pricingSupport\milling_support.lua:282: in function <...ilSparkysWorkshop\pricingSupport\milling_support.lua:275>
    ...ilSparkysWorkshop\pricingSupport\milling_support.lua:318: in function `Init'
    ...
    [C]: in function `LoadAddOn'
    Interface\AddOns\Skillet\Skillet.lua:418: in function `DisableBlizzardFrame'
    Interface\AddOns\Skillet\Skillet.lua:454: in function <Interface\AddOns\Skillet\Skillet.lua:430>
    [C]: in function `pcall'
    ...\AddOns\AllPlayed\libs\AceAddon-2.0\AceAddon-2.0.lua:24: in function <...\AddOns\AllPlayed\libs\AceAddon-2.0\AceAddon-2.0.lua:23>
    ...\AddOns\AllPlayed\libs\AceAddon-2.0\AceAddon-2.0.lua:669: in function `InitializeAddon'
    ...\AddOns\AllPlayed\libs\AceAddon-2.0\AceAddon-2.0.lua:541: in function <...\AddOns\AllPlayed\libs\AceAddon-2.0\AceAddon-2.0.lua:518>
    [C]: ?
    ...\AddOns\Decursive\libs\AceEvent-2.0\AceEvent-2.0.lua:298: in function `TriggerEvent'
    ...\AddOns\Decursive\libs\AceEvent-2.0\AceEvent-2.0.lua:910: in function <...\AddOns\Decursive\libs\AceEvent-2.0\AceEvent-2.0.lua:903>

    Locals: itemID = 43104
    onlyStatic = nil
    (*temporary) = nil
    (*temporary) = "attempt to index global 'ItemDataCacheLocal_ByID_selltovendor' (a nil value)"
    ItemID2sellprice = <table> {
    32248 = 177210
    8444 = 0
    34801 = 0
    8956 = 200
    36849 = 0
    9468 = 0
    38897 = 0
    10236 = 22616
    41969 = 0
    10748 = 4380
    44017 = 46867
    11516 = 0
    12028 = 4007
    12284 = 0
    12796 = 63825
    13052 = 41677
    13308 = 450
    13820 = 12042
    14332 = 13616
    14588 = 1989
    14844 = 20075
    15356 = 3935
    15612 = 4285
    15868 = 0
    16380 = 1750
    16889 = 3093
    34802 = 0
    35826 = 65634
    18425 = 5537
    37874 = 52517
    19449 = 25000
    19961 = 53080
    40946 = 0
    20985 = 7
    21497 = 26928
    22009 = 31970
    22521 = 1500
    23033 = 40081
    23545 = 0
    24057 = 30000
    25081 = 44063
    25593 = 36095
    27641 = 1014
    28153 = 257
    28665 = 0
    29177 = 197528
    29689 = 20000
    30201 = 0
    30713 = 0
    31225 = 15191
    31737 = 25
    32249 = 50000
    33779 = 0
    35827 = 67596
    36851 = 0
    37875 = 67676
    38899 = 0
    40947 = 0
    42995 = 400
    44019 = 37849
    16890 = 2483
    4350 = 200
    4478 = 10176
    4606 = 25
    4734 = 4208
    4862 = 0
    19962 = 66605
    5118 = 71
    5246 = 3490
    5374 = 87
    22010 = 15451
    5630 = 348
    5758 = 250
    23546 = 137687
    24058 = 30000
    6270 = 50
    6398 = 989
    6526 = 2497
    25 = 7
    6782 = 0
    6910 = 2298
    28154 = 334
    7166 = 194
    7294 = 0
    7422 = 1622
    7678 = 50
    7806 = 10
    7934 = 10114
    32250 = 74827
    8190 = 37286
    33781 = 0
    8957 = 200
    35 = 9
    36 = 7
    37 = 7
    38 = 1
    39 = 1
    40 = 1
    10749 = 18436
    44021 = 38132
    43 = 1
    44 = 1
    45 = 1
    12029 = 5395
    47 = 1
    48 = 1
    49 = 1
    13053 = 59186
    51 = 1
    52 = 1
    53 = 1
    55 = 1
    56 = 1
    57 = 1
    59 = 1
    60 = 12
    61 = 12
    16381 = 2500
    16891 = 1697
    17403 = 37
    35830 = 82409
    18427 = 0
    19451 = 0
    19963 = 68686
    79 = 10
    20987 = 5
    21499 = 30059
    85 = 12
    22523 = 0
    23035 = 26915
    23547 = 0
    24059 = 30000
    25083 = 46619
    25595 = 27753
    27643 = 0
    28155 = 193
    28667 = 0
    29179 = 43988
    29691 = 20000
    117 = 1
    121 = 1
    31739 = 0
    32251 = 42997
    127 = 1
    33783 = 0
    34807 = 56310
    139 = 1
    36855 = 0
    147 = 1
    38903 = 0
    39927

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  • xing said

    With Inscription, does it consider the herb cost to make the inks when determining the "cost"? Herb > Pigment > Ink. Trying to figure out if it's profitable to buy herbs and convert all the way to ink. Hope my question makes sense?

    Reply Report Permalink
  • Zalakat said

    Love your addon, no complaints or bugs yet. It is, however, the only addon I use which still shows up as "Out of Date" on the Addon list in WoW. Just a curiosity, it works fine regardless.

    Thanks for all your hard work keeping this up to date and functional.

    Reply Report Permalink
  • jason75082 said

    I have a feature request. For enchanting, can you have a toggle to show the "value / cost" for the equivalent scroll instead of for the enchant itself?

    Reply Report Permalink
  • lilsparky said

    enchant values listed are for the "scroll of". there's a toggle in the cost options to include the price of the vellum.

    the "value / cost" of the enchant (as opposed to the scroll) isn't really anything lsw can figure aside from simply looking at the mat cost (minus the vellum).

    Reply Report Permalink
  • jason75082 said

    Nice. I didn't realize about the vellum option already there. How about the times seen? Is there a way to get that to be the scroll instead of always 0?

    Reply Report Permalink
  • lilsparky said

    yeah. i fixed that, but maybe i haven't pushed out a new release yet.

    Reply Report Permalink
  • extigy said

    By holding Alt key you can see how many of a certain item you got in bags but only in bags. Is there an option to show how many items you got including both banks and even bags of another alt maybe? Would be nice if something similar will be implemented. Perhaps grab the number from Possessions addon or something like that?

    Anyway, great addon!

    Reply Report Permalink
  • Flyhard said

    HI. Thanks for the addon. I have however a small problem: the disenchat prices are not shown. I have the full AuctioneerSuite installed (5.6.4424) and the latest beta version of lsw (r84beta). The auction and vendor prices are show (I have somehow seen a "NO DE" a couple of days ago - but cannot remember what I did). If it helps, I'll post the list of my addons later...

    Reply Report Permalink
  • lilsparky said

    if you mouse over the value of an item, it will give you a breakdown of the different values for that item. auction, vendor, disenchant. what do you see for an item you know for certain is disenchantable?

    it's possible that i made disenchantin pricing break by ensuring it obey personal craftability rules. try toggling that off (right click on the cost column for options) and see if it changes (assuming you're not an enchanter).

    Reply Report Permalink
  • Flyhard said

    I see only auction and vendor, no de...

    Reply Report Permalink
  • azsazsin said

    Are you sure its the add-on that is doing this, because it is an option Auctioneer to be able to see that type of information. Not sure what option don't remember where, but its their. Hope it helps :D Great add-on by the way!

    Reply Report Permalink
  • lilsparky said

    hmm... that's weird. what item/recipe?

    post (or pm me) a list of your addons, too. also lemme know what tradeskills you've got.

    Reply Report Permalink
  • Gorgonis said

    I think it might be useful if you could also see the price per stack even if just when you mouse over.

    Reply Report Permalink
  • Kramxel said

    Thanks for the response, i'll go try the beta now I have a suggestion if I may. could you by whatever means make it possible for LSW to display a tooltip, a window, a bubble or somtheing showing a breakdown of a crafts materials and prices it's using to come to its conclusion. For Example i would click on CRAFTABLE A, which requires REAGENTS 1, 2 and 3. I click on CRAFTABLE A and a small window appears with REAGENT 1, 2 and 3 listed with whatever price its calculated they cost.

    There have been times i'm not sure how its calculated its prices when i've compated the cheapest material cost in the ah to what its suggesting and cna't get the same figures.

    Reply Report Permalink
  • lilsparky said

    there is a cost breakdown tooltip on the lower right of your craft frame. it shows the prices and sources for each item and if it's considering craftible items, it will indicate that, too (with their prices).

    Reply Report Permalink
  • sasja said

    Thanks for a great addon :-)

    Reply Report Permalink
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