Version 0.6a
- Update for patch 3.1 compatibility.
Version 0.6
- Added an entry in the Key Bindings screen to allow quick toggling of UI fading on/off.
- Fixed a bug that would cause Kong to fade frames after reloading the UI even if Kong was disabled.
Version 0.5
- Added "/kong nocombat" to configue frames to appear when out of combat.
- Added "/kong vehicle" to configure frames to appear when in a vehicle.
- Fixed a bug that could cause a frame to fade out when it shouldn't.
- Fixed a bug that prevented "/kong combat" from working when not in combat.
Version 0.4
- Fixed a bug that would cause frames to be hidden at login when Kong was disabled.
- Fixed a bug that would cause frames to reappear after they had been removed from the screen (party frames out of party, etc).
- Fixed an "Interface action failed because of an AddOn" bug.
- Fixed a bug that caused registered frames to be permanently shown on screen when /kong combat was used in combat.
- Renamed to Kong UI Hider to (hopefully) make the addon more visible to those searching for its functionality.
Version 0.3
- Added the ability to control faded and shown alpha.
- Added the ability to toggle Kong on or off.
- Fixed a few nil index errors related to saving data between sessions, and added warnings to the default chat log when these issues occur.
Version 0.2
- Added the ability to configure frames to either appear in combat or stay hidden until mouseover.
Version 0.1
- Initial version.