Simple addon designed to block the default messages from GuildGreet or GuildGreet Extended.
Slash Commands
/kgg
How it works
- Filters guild chat for known GuildGreet messages
- Checks the sender of the message against a blacklist of GuildGreet users
- If both come up positive the message is blocked
- Currently blocks, greetings, relog greetings, level ups, achievements, guild welcomes, and promotions
Adding/Removing and the Blacklist
To add to the blacklist type /kgg add <name> where <name> is replaced by the name of the person using GuildGreet.
To remove from the blacklist type /kgg remove <name> where <name> is replaced by the name of the person to remove
Make sure you use the person's exact name, including capitalizing the first letter.
But the person's name has an accent character! I can't type it!
If the player's name contains accented characters you can shift-click on the player's name in the chatframe after you have typed /kgg add
FAQs
Why do you hate people saying "hello"?
I don't have any problems with people being friendly. I have a problem with an addon being used to replace human interaction. To be even more clear, I don't have any issue with GuildGreet per se. I think it is a fantastic addon when used properly. However, in my somewhat large guild there are people that use it with default settings and no main to alts linking. These people are fairly spammy with their greetings and it became somewhat annoying. Rather than trying to dictate addon usage to the guild, I wrote a small addon to filter specific messages so I wouldn't place the spammers on ignore.
Will this catch custom greeting messages?
No, it will not catch custom messages from GuildGreet. And no, it never will catch custom messages. As noted in the previous question this addon is designed specifically to stop the default, out-of-the-box usage of the GuildGreet. Such usage can be very spammy and bothersome in large guilds.
You are an evil and mean person for writing this.
Well that's not really a question... and I'm sorry you think I'm mean. My intention was to create a solution that was a middle ground between being annoyed by spam or placing a guildmate on ignore. If you think this addon is evil, or created by some malevolent author then you do not have to download or use this addon. Simple, no?
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r12 | starinnia | 2009-11-07 03:58:42 +0000 (Sat, 07 Nov 2009) | 1 line
Changed paths:
A /tags/1.0.0 (from /trunk:11)
Tagging as release 1.0.0
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r11 | starinnia | 2009-11-07 01:47:33 +0000 (Sat, 07 Nov 2009) | 1 line
Changed paths:
M /trunk/Core.lua
improve user feedback when adding/removing to the blacklist
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r10 | starinnia | 2009-11-07 00:48:12 +0000 (Sat, 07 Nov 2009) | 1 line
Changed paths:
M /trunk/.pkgmeta
M /trunk/Core.lua
M /trunk/KillGuildGreet.toc
don't use AceDB anymore, no point since all that's needed is a blacklist table
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r9 | starinnia | 2009-11-06 06:24:30 +0000 (Fri, 06 Nov 2009) | 1 line
Changed paths:
M /trunk/Core.lua
make sure init code only runs once
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r8 | starinnia | 2009-11-06 04:25:13 +0000 (Fri, 06 Nov 2009) | 1 line
Changed paths:
M /trunk/Core.lua
kill automatic debug printing in alphas
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r7 | starinnia | 2009-11-06 03:55:03 +0000 (Fri, 06 Nov 2009) | 1 line
Changed paths:
M /trunk/Core.lua
fix a stupid upvalue mistake
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r6 | starinnia | 2009-11-06 03:39:17 +0000 (Fri, 06 Nov 2009) | 1 line
Changed paths:
M /trunk/Core.lua
adjust the debug output
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r5 | starinnia | 2009-11-06 03:37:00 +0000 (Fri, 06 Nov 2009) | 1 line
Changed paths:
M /trunk/Core.lua
actually block the messages now that testing is basically done
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r4 | starinnia | 2009-11-06 03:25:27 +0000 (Fri, 06 Nov 2009) | 1 line
Changed paths:
M /trunk/.pkgmeta
M /trunk/Core.lua
M /trunk/KillGuildGreet.toc
don't really need AceAddon...
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r3 | starinnia | 2009-11-06 03:17:53 +0000 (Fri, 06 Nov 2009) | 1 line
Changed paths:
M /trunk/KillGuildGreet.toc
fix loading in the toc
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r2 | starinnia | 2009-11-06 03:04:32 +0000 (Fri, 06 Nov 2009) | 2 lines
Changed paths:
A /trunk/.pkgmeta
A /trunk/Core.lua
A /trunk/KillGuildGreet.toc
initial commit
Block automatic messages from GuildGreet and GuildGreet Extended
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r1 | root | 2009-11-06 02:55:40 +0000 (Fri, 06 Nov 2009) | 1 line
Changed paths:
A /branches
A /tags
A /trunk
"killguildgreet/mainline: Initial Import"
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Installation Guide
- Exit "World of Warcraft" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Mac Users
- StuffitExpander: Double click the archive to extract it to a folder in the current directory.
- Verify your WoW Installation Path
That is where you are running WoW from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your World of Warcraft folder. (default is C:\Program Files\World of Warcraft\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start World of Warcraft
- Make sure AddOns are installed
- Log in
- At the Character Select screen, look in lower left corner for the "addons" button.
- If button is there: make sure all the mods you installed are listed and make sure "load out of date addons" is checked.
- If the button is NOT there: means you did not install the addons properly. Look at the above screenshots. Try repeating the steps or getting someone who knows more about computers than you do to help.
Translations
When you download a mod, please be sure that the mod is compatible with your translation of wow. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
TOC Numbers (Out of Date Mods)
When Blizzard patches WoW, they change the Interface number. This means that all mods will be "out of date" unless or until the author releases a new version for that interface. Some people go into the .toc files and update the numbers themselves, but this is STRONGLY advised against as it will cause problems locating possible incompatibilities addons. When you log into WoW after a patch, you DO NOT have to delete your interface directory. All you have to do is simply tell WoW to ignore the interface numbers and load all the mods anyway. All you have to do is, while at the "character select" screen, look in the lower left corner and click on the "addons" button. A window will pop up listing all your installed mods.
If you look in the upper left corner of that window there should be a box that says "Load Out of Date AddOns". You want to CHECK this box. Now simply go into WoW normally and all your mods should load. As of the 1.9 patch, you will have to do this after EVERY patch/update that Blizzard posts! If you encounter any problems with a mod after a patch, please be sure to let the author of the mod know so they can fix it.
See also: About "Out Of Date AddOns"
Mac Support
WoW addons are not platformed based. As such, they can be used on either Mac or PC. You can extract both .zip and .rar files on a Mac using StuffitExpander.
Directory Structure
World of Warcraft
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.toc
|_ *AddonName*.xml
|_ *AddonName*.lua
|_ (possibly others as well)...