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kgPanels

  Download the Curse Client

Project Updated:
Files Updated: Sat, May 23 2009
Supports Game Version: 3.1.0
Category: Artwork
Tags:

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Project Manager: kagaro
Additional Authors: No additional authors
Current Version: v1.31
License: All Rights Reserved
Avg Daily DL (last 30 days): 660
Downloads Total: 234,216
Favorites: 378
Comments: 129
  • About kgPanels
  •  

Create panels for customizing your UI, sucessor to eePanels

Wiki and FAQ

Sample Scripts

OnClick now provides a pressed and released variable you can check for.

if pressed then
  -- do mouse down actions
elsif released then
  -- do mouse up actions
end

This means your script will get called twice when someone clicks the panel.

Here is a youtube link to a video Tutorial

Ive created an Example Texture Pack.

This example pack is just a template. If you want to use it as a storage spot for your art, look at the read me file for directions on usage.

  • Downloads (5)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  kgPanels v1.31 Release 3.1.0 39,459 5/23/2009
  kgPanels v1.30 Release 3.1.0 24,448 5/5/2009
  kgPanels v1.29 Release 3.1.0 24,644 4/22/2009
  kgPanels v1.28 Release 3.1.0 8,617 4/14/2009
  kgPanels v1.27 Release 3.0.9 16,733 3/28/2009
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  • Shikaari said 

    no where does it say what this addon does. what does it do and what is it for?

    Reply Report Permalink
  • Ghamper said 

    Its a great concept but its just too much involved on getting everything so it doesnt looked squished.Ive been working on it for 2+ hours and have yet to get it so it isnt squished.

    Reply Report Permalink
  • After adding multiple pannels to my UI when i exit or log out i get major hang. Anyone know how i can fix this?

    Reply Report Permalink
  • Just installed this so that I can use Shared Media-Blizzard. I watched the YouTube videos which helped a lot. Now the only thing I need some help with is setting up the script so that I can put the Elite Dragon and Rare Dragon pictures on my target when they are Rare and/or Elite. Anyone have a script that would work for this? Also, step by step instructions on setting up a panel to do this would be great.

    Reply Report Permalink
  • Figured out my issue. If anyone is having the same "problem" you need to make a new layout per profile if you want to change things seperately for each. Easy way is to export current layout, then import it under a new name. That way Profile A = Layout A and Profile B = Layout B. Hope this is useful to some.

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  • Kerecha said 

    *edit, i have looked at the vid but that dun help me...

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  • Kerecha said 

    Is there any form of guide how to craete panels anywhere? I have downloaded and played with all the settings, but sofar ui have failed to generate any form of panel... i change pretty much everything around and test, but not the slightest spec of graphic is added...

    Reply Report Permalink
  • phiamoua said 

    k i got a lil problem i downloaded the add-on but i dont know how to make it work..

    Reply Report Permalink
  • Small problem I can't seem to figure out.

    I have a "Basic" layout I use. This layout I need to adjust 1 frame when using the layout with my DK. So, I saved the "Basic" as "Default" and then loaded up my DK, switched the profile to "Class: Death Knight" and changed the 1 frame.

    My issue is that once I log back to my Hunter, even tho his profile is set to "Default" the changes that I made to the 1 frame for my DK, show up for my Hunter as well. Even tho they are both using seperate profiles.

    I even double checked. Hunter is "Default". DK is "Class: Death Knight" yet if I change one, the effects are apparent on both.

    Any help / ideas? Would be appreciated.

    Thanks.

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  • I've been having the same problem, very annoying.

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  • veniche said 

    Hello,
    I am importing custom textures. They appear correctly within the Art Library. But when I try to apply the texture to a panel nothing appears unless tiling is enabled.

    Thanks

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  • veniche said 

    I figured it out. The texture name [Q1, Q2, Q3, Q4] i was using to identify the texture within the Art Library was too short (not the filename itself). When I lengthened the name of the texture from 'Q1' to 'topmenu' it displayed correctly without tiling enabled.

    file this one under bugs/API limitations

    Reply Report Permalink
  • Hi,

    i'm using Prat to customize my chat. Prat offers a fading option to the chat, but not the chatframe itself. I just want to get the panel behind my chatframe to fade when the chat fades. Found a lot of similiar problems, but no script or anything else to solve my problem.

    Reply Report Permalink
  • xtoq said 

    Simply change the color of your chatframes using the default options. Right click the "General" tab, then scroll to color, then choose something with 0% opacity (the slider on the right).

    Reply Report Permalink
  • It is 0% Opacity. Maybe it wasn't clear enough, so here's what i want the panel to do:
    Everything inside the chatframe fades after about 60 seconds, so it seems to disappear. The panel behind should do the same, but I just don't get it.

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  • Please report people like Andimlarry, so their comments and unreliable links can be deleted!

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  • photekk said 

    Can anyone help me with creating a script for kgPanels - I'm guessing someone has already made one for what I want.

    Basically what I want is when I join a group for a already created Panel to be used as the backdrop for my party unit frames - so when I'm not in a group it's hidden and when I join a group it appears behind the party frames. Also, would there be a way to have it scale with the number of players in the party?

    Thanks to anyone who can help!

    Reply Report Permalink
  • xtoq said 

    Don't need a script, just parent the panel to the first party frame. You'll have to find the name of this using a script, but its not hard. Simply type this into a macro and bind it to a key:

    /script message(GetMouseFocus():GetName())

    Then when you have the name of your topmost party frame, you simply type that name EXACTLY LIKE IT APPEARS in the "Parent" box of your kgPanel frame you want for your party frames.

    Reply Report Permalink
  • H0PE said 

    Question/Issue in short: cant see sharedmedia and sharedmedia-blizzard in kgpanels. FAQ said I dont have to do anything to see SM.

    Hows it working then?

    Reply Report Permalink
  • xtoq said 

    You have to have ShardMedia installed and enabled. Then your SharedMedia files will show up in kgPanels, or you can point your backgrounds to them.

    Reply Report Permalink
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