If you have tried to recreate some of the processes I do in my glyph factory I am sure you have ran into some of the same issues that I have. Building my queue of glyphs to make was one of the most repetitive and time consuming parts of the system. This mod made that step instant for me.
Kev Tool Queue (KTQ) will auto queue items that match a keyword into skillet. You tell it how many you want to have and it will check with altoholic to see how many you already have. It will then only craft the ones you need. It also has optional support for auctioneer to check prices and have it skip any item listed too low. You can use any keyword, but it has a few built in.
The beauty of this mod is its simplicity. It does have a few simple features that give it a lot of power. Here is a quick sample of the commands. I will be covering more features over the next few days and show you how to get more out of it.
Open up your tradeskill window in skillet and for inscription type this command:
/KTQ QUEUE 2 GLYPH
So the syntax is like this:
/KTQ QUEUE [number to queue] [keyword to match]
/KTQ HELP for more info
Queue Details
So the main command is “/KTQ QUEUE [NUMBER] [KEYWORD]“
So any item that partially matches that keyword will be added to the queue. I did start with 3 groups of items but later opened it up to any keyword search. The build in groups are GLYPHS, EPICGEMS, RAREGEMS. I know its silly to have a group called glyphs when the work glyph will work as a keyword and get them all. I already had that group in place before the keyword thing so I left it.
Because its a keyword match, it does a live check of your craft list. If you don’t know it, it does not try to queue it. If blizzard adds something new, this should still work and pick up the new thing.
I do have other features built in to target the different ways people make glyphs. It can be set up to craft extra items when you run out. If you have 0 in stock, it can add 2 extra to the queue. It has a threshold feature that will allow it to check your recent Auctioneer scan and only craft items you find to be profitable. This works best with glyphs and gems where the mats for everything is basically a set cost.
It will also skip singles if you want. When I was making 14 at a time by hand, I would often just skip of the ones I needed to craft only one of. I craft them all now that its automated but it was an easy feature to add.
Samples
Like any command line mod, you can put commands in macros.
I have a group in place for gems. Several people manage the different colors differently. I would use a macro like this:
/ktq queue 5 solid sky saphire
/ktq queue 2 forest emerald
/ktq queue 3 monarch topaz
/ktq queue 6 scarlet ruby
Now looking at this, you can do the same thing for other professions.
/ktq queue 20 netherweave bag
/ktq queue 5 frostweave bag
Another feature it provides is adding bonus items for those that sell out. Its a simple feature and here is another way to do that.
/ktq queue 3 glyphs
/ktq queue 14 glyphs
It will queue up for items that you have less then 3 of and then it will do the same for a stack of 14. So the result is if something sells out, it will queue up 17 of them. If you have 1 it will queue up 15 for you.
Downloads
KTQ requires these exact mods and versions. You will get nasty errors if you have the wrong version installed. At this point in time I only have the correct link for my mod. I will get exact links set up for the others.
KTQ on other sites
1.05
Fixed issues where enchant id matched item id and messing up the item count
1.04
Fixed error when keyword matches skill category
1.03
Added ability to queue enchants
Keyword was extended from 3 words to 6 words
Keyword can now be item id (or scroll ID in the case of enchants)
Added support for another version of skillet that generated errors before
Added LilSparkysWorkshop as a required mod
Installation Guide
- Exit "World of Warcraft" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Mac Users
- StuffitExpander: Double click the archive to extract it to a folder in the current directory.
- Verify your WoW Installation Path
That is where you are running WoW from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your World of Warcraft folder. (default is C:\Program Files\World of Warcraft\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start World of Warcraft
- Make sure AddOns are installed
- Log in
- At the Character Select screen, look in lower left corner for the "addons" button.
- If button is there: make sure all the mods you installed are listed and make sure "load out of date addons" is checked.
- If the button is NOT there: means you did not install the addons properly. Look at the above screenshots. Try repeating the steps or getting someone who knows more about computers than you do to help.
Translations
When you download a mod, please be sure that the mod is compatible with your translation of wow. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
TOC Numbers (Out of Date Mods)
When Blizzard patches WoW, they change the Interface number. This means that all mods will be "out of date" unless or until the author releases a new version for that interface. Some people go into the .toc files and update the numbers themselves, but this is STRONGLY advised against as it will cause problems locating possible incompatibilities addons. When you log into WoW after a patch, you DO NOT have to delete your interface directory. All you have to do is simply tell WoW to ignore the interface numbers and load all the mods anyway. All you have to do is, while at the "character select" screen, look in the lower left corner and click on the "addons" button. A window will pop up listing all your installed mods.
If you look in the upper left corner of that window there should be a box that says "Load Out of Date AddOns". You want to CHECK this box. Now simply go into WoW normally and all your mods should load. As of the 1.9 patch, you will have to do this after EVERY patch/update that Blizzard posts! If you encounter any problems with a mod after a patch, please be sure to let the author of the mod know so they can fix it.
See also: About "Out Of Date AddOns"
Mac Support
WoW addons are not platformed based. As such, they can be used on either Mac or PC. You can extract both .zip and .rar files on a Mac using StuffitExpander.
Directory Structure
World of Warcraft
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.toc
|_ *AddonName*.xml
|_ *AddonName*.lua
|_ (possibly others as well)...