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Jobber

 

Project Updated:
Files Updated: Sun, Sep 27 2009
Supports Game Version: 3.2.0
Category: Professions
Tags:

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Project Manager: Maul
Additional Authors: No additional authors
Current Version: 30200_Public
License: All Rights Reserved
Development Site: CurseForge.com
Avg Daily DL (last 30 days): 24
Downloads Total: 3,162
Favorites: 15
Comments: 13
  • About Jobber
  •  

Jobber is a Trade Skill replacement interface. It adds features that make using and leveling trade skills easier.

Features -

Larger list of items to view. Enchanced sorting methods. The ability to disable confirmation popups related to crafting (i.e. enchanting) A Procurement Manager to make obtaining and keeping track of needed reagents easier. Compatible with most "missing receipe" addons.

Not going to happen -

A production Queue.

A note from me -

I have never been satisfied with other TradeSkill replacement addons out there. I dislike the real-estate some of them occupy. I have this OCD thing where I like to watch my character craft stuff. But the Blizz default is somewhat inadequate as well. So I threw together Jobber.

I actually dislike the Queue system most other TradeSkill addons have, as they usually tend to want to keep making things I canceled or I try to process the queue and nothing happens. So don't rely on me adding a queuing system to Jobber. This is an addon to suit what I need out of a tradeskill addon and the feature set will be consistent with that. Unlike my other addons, I am not likely to add features unless I think the idea is realy, realy cool :D

  • Downloads (6)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Jobber 30200_Public Release 3.2.0 1,382 9/27/2009
  Jobber 30100.2 Release 3.1.0 1,410 5/18/2009
  Jobber 30100.1.3 Release 3.1.0 95 5/17/2009
  Jobber 30100.1.2 Release 3.1.0 99 5/16/2009
  Jobber 30100.1.1 Release 3.1.0 154 5/15/2009
  • Screenshots (3)
  •  
  • Comments

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  • I got an error:

    [2009/10/14 18:45:48-104-x1]: Interface\FrameXML\UIDropDownMenu.lua:514: attempt to index local 'frame' (a nil value):
    DataStore_Crafts-3.2.002\DataStore_Crafts.lua:214: in function <...terface\AddOns\DataStore_Crafts\DataStore_Crafts.lua:209>
    DataStore_Crafts-3.2.002\DataStore_Crafts.lua:389: in function <...terface\AddOns\DataStore_Crafts\DataStore_Crafts.lua:388>
    DataStore_Crafts-3.2.002\DataStore_Crafts.lua:473: in function `?'
    CallbackHandler-1.0-5:146: in function <...ore\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
    <string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4>
    <in C code>: ?
    <string>:"safecall Dispatcher[1]":13: in function `?'
    CallbackHandler-1.0-5:91: in function `Fire'
    AceEvent-3.0-3 (DataStore):119: in function <...\AddOns\DataStore\libs\AceEvent-3.0\AceEvent-3.0.lua:118>
    <in C code>: in function `UseAction'
    Interface\FrameXML\SecureTemplates.lua:310: in function `handler':
    Interface\FrameXML\SecureTemplates.lua:529: in function <Interface\FrameXML\SecureTemplates.lua:478>:

    Reply Report Permalink
  • Is there any way to just completely get rid of or turn off that procurement manager? It's annoying and I don't use it.

    Reply Report Permalink
  • rmzrxg said 

    I get a lot of gold from tailoring and inscription directly for the market at AH. And I think it would be a great feature to be able to see the current auctions directly from the jobber interface. So I wrote a small patch that checks if you are at an auctionhouse (and it's window is open) if so it searches for all items with the name of the selected item. That way I can see if the supply of the item I want to produce on the marked is high or it's worth the effort of making it.

    The patch is available here:
    https://sourceforge.net/projects/wowaddonpatches/files/patches_3_1/Jobber.p0.g/download

    or check the file Jobber.lua from the branch "local" in the git repository at https://sourceforge.net/projects/wowaddonpatches/

    Reply Report Permalink
  • I can't figure out for life of me how to clear the procurement manager. I'm not usually unable to figure out things.. Any help would be greatly appreciated.

    Reply Report Permalink
  • Greetings,

    Adding this to both Jobber and Altoholic - Something in jobber is, i think, preventing Altoholic from seeing my tradeskills so that they then become visible to my alts.. Is this possible? If i'm right, is there anything you need from me to help perhaps make a fix at one end or the other?

    Thanks to both,

    RJ

    ---- Error log below ----

    Date: 2009-05-26 18:26:55
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\FrameXML\UIDropDownMenu.lua line 514:
    attempt to index local 'frame' (a nil value)
    Debug:
    (tail call): ?
    ..\FrameXML\UIDropDownMenu.lua:514: UIDropDownMenu_GetSelectedID()
    Altoholic\Frames\Skills.lua:376: SaveActiveFilters()
    Altoholic\Frames\Skills.lua:465: Scan()
    Altoholic\Frames\Skills.lua:603:
    Altoholic\Frames\Skills.lua:594
    [string "safecall Dispatcher[1]"]:4:
    [string "safecall Dispatcher[1]"]:4
    [C]: ?
    [string "safecall Dispatcher[1]"]:13: ?()
    ...lic\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:91: Fire()
    ...\AddOns\Altoholic\libs\AceEvent-3.0\AceEvent-3.0.lua:119:
    ...\AddOns\Altoholic\libs\AceEvent-3.0\AceEvent-3.0.lua:118
    [C]: CastSpellByName()
    ..\FrameXML\SecureTemplates.lua:275: handler()
    ..\FrameXML\SecureTemplates.lua:460:
    ..\FrameXML\SecureTemplates.lua:417


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  • Ok - I'm going to have to uninstall for the moment.

    Anyone having a similar problem might want to check out Panda for certain professions.

    Reply Report Permalink
  • I'm getting this error from Jobber.

    Date: 2009-05-22 19:49:38
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\Jobber\Jobber.lua line 157:
    'for' limit must be a number
    Debug:
    [C]: ?
    Jobber\Jobber.lua:157:
    Jobber\Jobber.lua:149
    Jobber\Jobber.lua:1924: ProcurementManager_OnEvent()
    [string "*:OnEvent"]:1:
    [string "*:OnEvent"]:1
    AddOns:
    Swatter, v3.1.13 (<%codename%>)
    AtlasLoot, vv5.05.00
    AtlasLootFu, vv5.05.00
    AucAdvanced, v5.4.4157 (WallabyII)
    AucFilterBasic, v5.4.4157 (WallabyII)
    AucFilterOutlier, v5.4.4157.2531
    AucMatchUndercut, v5.4.4157.2531
    AucScanData, v5.4.4157 (WallabyII)
    AucStatClassic, v5.4.4157 (WallabyII)
    AucStatHistogram, v5.4.4157 (WallabyII)
    AucStatiLevel, v5.4.4157 (WallabyII)
    AucStatPurchased, v5.4.4157 (WallabyII)
    AucStatSales, v5.4.4157.2842
    AucStatSimple, v5.4.4157 (WallabyII)
    AucStatStdDev, v5.4.4157 (WallabyII)
    AucStatWOWEcon, v5.4.4157.2530
    AucUtilAHWindowControl, v5.4.4157.3311
    AucUtilAppraiser, v5.4.4157.2530
    AucUtilAskPrice, v5.4.4157.3175
    AucUtilAutoMagic, v5.4.4157.3142
    AucUtilCompactUI, v5.4.4157.2530
    AucUtilEasyBuyout, v5.4.4157.3583
    AucUtilItemSuggest, v5.4.4157.3108
    AucUtilPriceLevel, v5.4.4157.2545
    AucUtilScanButton, v5.4.4157.2530
    AucUtilScanFinish, v5.4.4157.2530
    AucUtilScanProgress, v5.4.4157.2530
    AucUtilSearchUI, v5.4.4157.3655
    AucUtilSimpleAuction, v5.4.4157.0
    AucUtilVendMarkup, v5.4.4157.2530
    AutoRepair, v
    Babylonian, v5.1.DEV.130
    BagSort, v2.0.2
    Bagnon, v1.7.2
    BagnonForever, v1.1.1
    BagnonTooltips, v
    Carbonite, v3.12
    CarboniteTransfer, v1.01
    Configator, v5.1.DEV.130
    CurseProfiler, v
    DebugLib, v5.1.DEV.130
    Decursive, v2.4.0.3
    FishingBuddy, v0.9.7c
    FuBar, v
    Gatherer, v3.1.13
    HealBot, v3.1.0.2
    Informant, v5.4.4157 (WallabyII)
    JebusMail, v3.10a
    Jobber, v30100.2
    MMCharacterProfile, v26
    Stubby, v5.4.4157 (WallabyII)
    Trashcan, v0.1
    (ck=619)

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  • Ok after turning off my addons and turning them back on 1 by 1, it ended up being one called Floating Frames that was making both UI's show up. If nothing else I will just put Jobber on top of the blizz ui window and lock it. I dont know if i could go without being able to move my windows and frames around :)

    Reply Report Permalink
  • Maul said 

    Well, now that I know which addon it is I may be able to make the two play nicely together :)

    Reply Report Permalink
  • shazzym said 

    It won't be floating frames as I don't use it and am also getting both the blizz crafting and jobber crafting showing up. It's only been since the last update.

    Reply Report Permalink
  • When I open my tradeskills both Jobber AND the Blizz Tradeskill UI open up. Is there a way to ditch the Blizz one?

    Reply Report Permalink
  • I'm not using any other tradeskills addons, I cannot stand any of the other ones that are out there lol. I am however using one called Addon Control Panel and I have a sneaking suspicion that it might be the reason the Blizz Tradeskills UI keeps coming up since I'm pretty sure that it loads all blizz ui's by default. I guess ill have to disable it and find out.

    Reply Report Permalink
  • Maul said 

    Are you using anything else that affects tradeskills? Jobber blocks the Blizzard code from loading the Blizzard Tradeskill UI, but another addon could still force it to load.

    Reply Report Permalink
  • teizela said 

    Any plans to include bank items?

    Reply Report Permalink
  • Maul said 

    Bank items are included under "Character Inventories". The list should show the character name and [0/0/0] which are Bags, Bank and Mail respectively. The title of the list is [Bags/Bank/Mail] to remind people of which number is which =)

    Reply Report Permalink
  • alicor said 

    I love the exanded GUI. By chance do you have a similar one in the works for the Quest Log? If nothing else, just make it so you can see more than 8 quests at a time.???

    Reply Report Permalink
  • RabidMax said 

    Tried Doublewide? Think it's exactly what you're after.

    Reply Report Permalink
  • divana74 said 

    It's a fine addon but i'm sad to say ... I can not see the Create-Buttons and
    the window does not move. there is a solution?

    Reply Report Permalink
  • Maul said 

    There will be once I get the main menu finished, which is next.

    Reply Report Permalink
  • sassylea said 

    Anyway you can make it so you can move it around?

    Reply Report Permalink
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