Looking for someone to take over this project. Email me if you are interested.
ItemInfo by Nathanmx (nathan@executus)
What does ItemInfo do?
- shows detailed information about hyperlinks (i.e. item links or spell links) - only information that can be retrieved from the link itself
- allows you to create links (fake items, or existing items that have not yet been seen)
- Just click on the ITEM or SPELL checkboxes to switch between item and spell mode.
The first part of this addon is easy - getting information about links. All you have to do is type "/iinfo " (note the space after /iinfo)and then shift-click a link into the chat edit box, and hit enter. The second part is also very easy - all you need is the id of the item you want to play around with and you can create that item link (even if you've never seen it before). You can also make up items, change their rarity, stats, enchants, who created them, and more. The details are explained more in-depth in the included readme.html file.
Additionally, it can:
SAVE AND LOAD LINKS/NOTES BETWEEN SESSIONS
/slink save whatever_you_want_here (like plain text or itemlinks)
/slink show (or hit the 'L' button on the GUI)
RAPIDLY INCREMENT THROUGH ALL ITEMS AND SPELLS IN THE GAME
There are features included where one can rapidly increment through all the items and/or spells in the entire game. The GUI has little arrows pointing left and right which allow you to increment up and down respectively, but you can also bind a key to it in the normal Key Bindings interface. Also, if you want to make a macro just use:
/script ItemInfoIncrement(x)
if x is anything, the function will DECREMENT. If you do not include the parameter (i.e. x is null), then the function will INCREMENT.
There is another function for finding cool spells: /script ItemInfoGetSpells(startnum,times)<br />
The first parameter is the spell id for the spell you want to start with. The second number is how many times you want to increment that number.
SPLICE ANY LINK
You think you found a link that is interesting, or that for some reason ItemInfo can't handle? Just use /splice [itemlink]
This technique works on all hyperlinks, so items, spells, profession links, the works
Misc extras:
- Suffix factor calculation (just click the 'S' button on the GUI when you have loaded an item with a suffix, i.e. "of the bear", "of the monkey", etc)
- Get the texture information pertaining to the icon for the item currently loaded in the GUI: /script GetIconTextureInfo()
- list all the current item colors Blizzard has in the game: /script GetItemColors()
- Inspect players! The function can be bound to a key in the keybindings - here's how it works: If you are targeting something, it will inspect that, otherwise it will inspect who you are mousing over (so you can inspect people without them knowing!). The function if you want to bind it to a macro (can also be bound in regular Key Bindings) is:
/script ItemInfo_Inspect()
This is v 5.0.1, but it is unfinished. My final undergraduate year is upon me and I must attend to that and the book I am authoring. I do not have time for WoW, nor coding addons.
This version 5.0.1 is not quite finished yet. Aspects of the program work, but it still has a handful of bugs here and there that make it not ready for release. If someone wants to continue my work, please by all means do so. I can give you some guidance on the code as well. The entirety of the XML is finished, all that needs to be fixed is the LUA code - some of the functions still need tweaking. But you should still be able to ALT+CLICK itemlinks in chat to view their info, explore links (to some degree), create (not really functional yet but the base code is there) and save them (the links will save but I haven't gotten them to display in the save tab yet (for some reason the PLAYER_ENTERING_WORLD / VARIABLES_LOADED calls were being ignored).
Installation Guide
- Exit "World of Warcraft" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Mac Users
- StuffitExpander: Double click the archive to extract it to a folder in the current directory.
- Verify your WoW Installation Path
That is where you are running WoW from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your World of Warcraft folder. (default is C:\Program Files\World of Warcraft\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start World of Warcraft
- Make sure AddOns are installed
- Log in
- At the Character Select screen, look in lower left corner for the "addons" button.
- If button is there: make sure all the mods you installed are listed and make sure "load out of date addons" is checked.
- If the button is NOT there: means you did not install the addons properly. Look at the above screenshots. Try repeating the steps or getting someone who knows more about computers than you do to help.
Translations
When you download a mod, please be sure that the mod is compatible with your translation of wow. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
TOC Numbers (Out of Date Mods)
When Blizzard patches WoW, they change the Interface number. This means that all mods will be "out of date" unless or until the author releases a new version for that interface. Some people go into the .toc files and update the numbers themselves, but this is STRONGLY advised against as it will cause problems locating possible incompatibilities addons. When you log into WoW after a patch, you DO NOT have to delete your interface directory. All you have to do is simply tell WoW to ignore the interface numbers and load all the mods anyway. All you have to do is, while at the "character select" screen, look in the lower left corner and click on the "addons" button. A window will pop up listing all your installed mods.
If you look in the upper left corner of that window there should be a box that says "Load Out of Date AddOns". You want to CHECK this box. Now simply go into WoW normally and all your mods should load. As of the 1.9 patch, you will have to do this after EVERY patch/update that Blizzard posts! If you encounter any problems with a mod after a patch, please be sure to let the author of the mod know so they can fix it.
See also: About "Out Of Date AddOns"
Mac Support
WoW addons are not platformed based. As such, they can be used on either Mac or PC. You can extract both .zip and .rar files on a Mac using StuffitExpander.
Directory Structure
World of Warcraft
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.toc
|_ *AddonName*.xml
|_ *AddonName*.lua
|_ (possibly others as well)...