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InventoryOnPar

 
Project Updated:
Files Updated: Wed, Apr 15 2009
Supports Game Version: 3.1.0
Category: Guild, and Bags & Inventory
Tags:

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Project Manager: Pericles
Additional Authors: No additional authors
Current Version: v12.10
License: All Rights Reserved
Development Site: WowAce.com
Avg Daily DL (last 30 days): 17
Downloads Total: 108,900
Favorites: 187
Comments: 258
  • About InventoryOnPar
  •  

This addon provides a scoring mechanism for your kit and others that you target. Allowing you to get a numerical value to compare your kit to others. This could be really useful on a raid to see the relative scores of members to work out who is best placed for a particular role etc.

You can see the score of others when you target them. It stores these scores in a table you can view with /iop show. You can view and set the options using /iop options. If you have Titan Bar or FuBar installed you can view your score and get access to the table and options forms by clicking on the Titan Bar or FuBar score.

It also shows a "paper doll" character sheet similar to your regular character sheet except the borders of the of your equiped inventory item icons are colour coded by comparing your current level with the ITEM Level (note NOT minimum level) of your equiped items. It also shows a colour coded Item Level indicator in various game tooltips. Plus if you use Titan you can see your overall on par "score" on your titan panel.

The idea is that you click a button on your character sheet or click on the Titan Panel or FuBar item and get instant feedback on what kit is out of date and ought to be replaced. The colour coding helps this as you can instantly see grey and green items as candidates for replacement. Note just because an item is grey or green doesn't mean that you must replace it. You may prefer your grey/green item's balance of stats to higher level items that are available. So do remember its a guide not an instruction :-)

The scale is the usual Grey/Green/Yellow/Orange/Red, as follows :

Grey - at least 5 lvls below yours (aka why are you wearing/using that rubbish)
Green - 2 to 4 lvls below yours (aka you should think about upgrading that bit of kit)
Yellow - one lvl below to one lvl above yours (aka suitable for your character level)
Orange - 2 to 4 lvls above yours (aka nice bit of kit you've got there)
Red - 5 or more lvls above yours (aka thats a bit special isn't it)

Also White - Item slot empty; and Blue - Item not recognised or not in item cache (marked as unsafe).

This idea has been extended to cover tooltips so hopefully all game tooltips should now show an items actual level colour coded according to how appropriate the items level is for your character. This works in auction houses, in quest rewards, trade and should work just the same in need/greed rolls too.

The "score" feature simply sums the difference in levels between your equiped items and your level. It gives a default score for uncommon (green) items and adds a bonus for rare items (blue), epic (purple), legendary (orange) or artifact items. The idea is to give an overall measure of how good your kit is. At very low levels your score will change rapidly as you get equipment but it should soon settle down. You should aim to always keep the number as high as possible, the higher it is the better equipped you are. Every time you level up your score will also change as the score is relative to how good the kit is for your level.

In version 2.20 a major new feature was added to log the Par score of other players that you encounter. It simply logs everyone you target within inspection range and within the level range you configure and stores their info, this includes not only their scores but the list of items they were wearing. You can view the log by typing

/iop show

on the command line or by right clicking on you Titan Bar or FuBar addin.

With the UI display form you can view the scores of players you have captured data of this shows their level, class, guild, date recorded and score. You can sort by any of these columns by clicking on the column title. When you left click on a players name it opens the Paper Doll character sheet and shows the players character sheet as it was when you captured it. This allows you to inspect someone at leisure simply by targeting them. You can view their kit days or weeks later although there is a protection mechanism to prevent a disconnect if you were to view items that the server hadn't seen since a reset.


It has been used extensively as a raiding equipment check tool by numerous guilds. The idea being the the scores give a guide as to how good someones kit is, and if their kit is not up to scratch they can see what needs upgrading. Various guilds adopt different minimum kit levels to raid a particular instance. For example a score of 250 is a common figure seen as a minimum score to raid Karazhan, and 400 to raid Gruul's Lair. This is not hard and fast scores but guide figures set by guild leaders. The idea being that a raid leader can leave out of a raid someone who's kit is just not up to scratch in favour of someone who is more likely to assist the raid. As such this is quite a useful and powerful tool for raid leaders.
In groups and in a raid there are two additional commands :

/iop raid

/iop party
These commands instantly scan everyone within inspect range in your raid or your party. Thus saving you having to manually click on each individual. The results are stored in your IOP table so you can view them at leisure later.

You can get the Titan panel module in the modules directory and the FuBar Module from http://wow.curse.com/downloads/wow-addons/details/fu-bar_iopfu.aspx


If you like this AddOn, please vote for it!

  • Downloads (5)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  InventoryOnPar v12.10 Release 3.1.0 21,819 4/15/2009
  InventoryOnPar v12.07 Release 3.0.9 5,565 3/23/2009
  InventoryOnPar v12.06 Release 3.0.8 8,100 1/30/2009
  InventoryOnPar v12.03 Release 3.0.3 7,755 12/6/2008
  InventoryOnPar v12.01 Release 3.0.3 1,029 12/5/2008
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  • Update to 3.2.0?

    Reply Report Permalink
  • Go download GearScore at http://wow.curse.com/downloads/wow-addons/details/nvgearscore.aspx

    Reply Report Permalink
  • Caraxe said

    I suggest not. The development of IntentoryOnPar seams to take place on
    http://www.wowinterface.com/downloads/info13836-GearCheckInventoryOnPar.html

    Reply Report Permalink
  • the last time that was updated was over 2 months ago. doesn't look too active.

    Reply Report Permalink
  • sniper472 said

    Some more info for the gem problem. If you have to the inspect window open for that person when you do "/iop raid" it will capture the gems but only for that person. Then if you try it for another person the first has to leave the raid or you will lose gem info for them.

    Reply Report Permalink
  • mirrikat45 said

    The gem problem is caused because blizzard no longer immediatly adds the gem information in the item link: (item:1234:enchantID:GemID1:GemID2:ect...) the GEMID will always be 0 until an unexpected time later when they will update to include the correct gems. (Like waiting for talent info to become ready). However the way blizzard did this was rather "douchy" because there is no event to determine when the update is completed, and if you set an itemlink to a variable and compare it to the itemlink after the gem ids have been updated the UI will report them to be the same. And you cant just wait until the stats are different because a player may not have anything gemmed. And you can't wait for a specific amount of time because depending on latency issues, and other problems that amount of time may not be long enough.

    The solution I have found is to convert the original ItemLink into text, and compare it to a text-converted link a few seconds later. Again you just have to hope the player has their items gemed. I hope blizzard fixes this because it doesn't take up any additional bandwidth on their part...

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  • is it possible so when you move your mouse cursor over another player who you have already clicked to have their iop score show up in the tooltip? gearscore does this really well, but since my guild uses this, i have to also. i just liked the feel of GearScore.

    Reply Report Permalink
  • mirrikat45 said

    It should be possible for Pericles to do this if he chooses. The best method that causes the least interference with other addons is

    function My_AddToolTip()
    local Name = GameTooltip:GetUnit()
    if IOP_SCore[Name] then GameTooltip:AddLine(IOP_Score[Name]); end
    end

    GameTooltip:HookScript("OnTooltipSetUnit", My_AddToolTip)

    I have no idea what the real variable is used but that should be a simple and easy way to do it.

    Reply Report Permalink
  • The gems don't show for other players when i look at their kit in the cacahe. also, i get an error when i right click on the titan plugin. besides that great addon.

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  • ggman said

    Please see my "conversation" regarding InventoryOnPar enhancemements.

    Reply Report Permalink
  • I cannot get to IOP to work. I have both IOP and Titan IOP Module loaded. They are both out of date, but are the most current versions. I do not get the IOP button on my character screen, and no listing in Titan. I disabled Titan IOP module, but still no IOP.

    At a loss.. Any help is greatly appreciated.

    Reply Report Permalink
  • Pericles said

    If you don't check load out of date addons then anything with a 3.0 patch date won't work. I'll release a new version.

    Reply Report Permalink
  • Thank You for response Pericles.

    Reply Report Permalink
  • shadowvici said

    For starters - this is my favorite add on! i check players score before every run.

    but...i have a problem. a buddy and i run a lot and are always comparing scores but our scores are different for each other. my score on my game is 1309 but on his it is 1195 - same for him, he has 1251 for himself on his game but i show 1143 for him.

    we are both showing 12.1 (r105) and did updates from Curse.com today.

    any ideas?

    Reply Report Permalink
  • Spoonboy21 said

    As best I can tell, IoP is not showing gems for other players. If you look at anyone besides yourself in your IoP, it shows all of their sockets as empty. That probably accounts for all of the score differences, though I'm not sure how to fix this problem.

    Reply Report Permalink
  • Pericles said

    I'll investigate.

    Reply Report Permalink
  • mackus80 said

    I absolutely love this mod but haven't been able to use it since WoW 3.1. I have the latest version. Whenever I enable this mod and log into a character everything seems to be fine for about 5 seconds, then I get kicked back to the logon screen (disconnected from server). I did some searching and see where someone mentioned this is a conflict with Baggins. Any ideas?

    Reply Report Permalink
  • bwh said

    I had the same problem, finally I was able to stay connected with baggins+inventoryonpar. But when I enabled nanopar, d/c's started again. I think its related to nanopar

    Reply Report Permalink
  • bwh said

    hmm, further testing yielded that with only fortress, inventoryonpar and nanopar I have no issues, weird

    Reply Report Permalink
  • nighttar said

    Hello Pericles,
    Hi Parnic,

    Can you please get in touch with WoWMatrix so as to enable their client to work with your add-on?

    I like your add-on a lot. However, my aim playing WoW isn't about spending hours downloading add-ons, but hours playing it.

    Thus - unless it can be included in my regular WoWmatrix update run, I will stop using it and encourage everyone doing same.

    Cheers,

    N.

    Reply Report Permalink
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