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Identity-2

 
Project Updated:
Files Updated: Mon, Oct 20 2008
Supports Game Version: 3.0.2
Category: Chat & Communication
Tags:

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Project Manager: UltraNurd
Additional Authors: No additional authors
Current Version: 2.1-30000
License: GNU General Public License version 3 (GPLv3)
Development Site: CurseForge
Avg Daily DL (last 30 days): 7
Downloads Total: 11,917
Favorites: 40
Comments: 9
  • About Identity-2
  •  

Identity by Kjallstrom (ultranurd@yahoo.com)

Guild: Mellonea

Server: Kirin Tor


This addon allows you to specify your main character's name, an identity format string, and which channels will have your identity tag prepended. It also allows you to specify a nickname for use in Raid and Party channels.

All options are configured on a per-character basis.

WARNING! Due to the name change, upgrading to version 2.1 from 2.0 will lose your saved settings. In WTF/Accounts/ACCOUNT/Server/Character/SavedVariables, rename Identity.lua to Identity-2.lua, for each of your characters. Apologies for picking a bad name in the first place!

WARNING! You must delete any old versions of Identity before getting the name-changed version. I'm getting reports that they conflict with eachother if both are enabled at the same time.


Slash Commands:

/id <command> [<options>] /identity <command> [<options>]

help

Displays this help text.

config

Prints the current Identity configuration. Default subcommand.

off

Turns Identity off, but all settings are preserved. No labels will be sent. Identity is turned on by default.

on

Turns Identity on, using the currently stored settings. Configured labels will be sent. Identity is turned on by default.

main [<name>]

Sets the main character's Identity. This is the name used for all enabled channels except Raid and Party. If no main name is specified, the name is cleared.

nick [<name>]

Sets the nickname Identity. This is the name used in Raid, Battleground, and Party, if enabled. If no nickname is specified, the name is cleared.

enable <channel> [...]

Enables Identity for the specified space-separated channels.

 Valid channel identifiers:
   guild, g
   officer, o
   raid, r
   party, p
   whisper, w, tell, t
   1-10

disable <channel> [...]

Disables Identity for the specified space-separated channels.

zone on|off

Sets whether zone information should be added to your Identity.

format [<format>]

Sets the string used to display your Identity. The default is [%s], where %s is replaced by the current name information. The default can be restored by specifying no format string. All format strings must contain %s, which will be replaced by your Identity. Recommended for advanced users only.

reset

Clears your character's Identity settings.

  • Downloads (7)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Identity-2 2.1-30000 Release 3.0.2 5,278 10/20/2008
  Identity-2 2.1-30000-alpha Beta 3.0.2 45 10/20/2008
  Identity-2 2.0-30000 Release 3.0.2 477 10/16/2008
  Identity-2 2.0-20400 Release 2.4.3 124 10/16/2008
  Identity-2 2.0-20400 Release 2.4.2 377 5/30/2008
  • Comments

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  • Great idea, but it uses up so much processor power that my game freezes for a full half second every time I use a channel while it's running. I had to uninstall it so that I wouldn't die due to my game freezing at the wrong time. If you can make it work without freezing the game, I'd be all over using it, because I love the concept.

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  • Cantras said

    Yinepuhotep, I know I'm coming to the game late, but do you have an itemlinking mod? I know this was a problem for me and some friends, where the game would lag as Fizzwidget's Linkerator tried to find what [Cantras] could be.

    Reply Report Permalink
  • UltraNurd said

    I've never encountered this problem Yinepuhotep. Is it possible you're encountering the same problem as Zondebok (multiple instances of Identity installed)?

    Reply Report Permalink
  • Nope. This is the first time I'd heard of the addon, so it was my first attempt at installing it. Do you have a debug version? If so, I could try installing it and see what kind of trace it leaves.

    Reply Report Permalink
  • UltraNurd said

    No, I don't really have any kind of debug functionality. As far as I know, all it does it hook SendChatMessage and prepend the text, depending on your options. Does it cause a problem if you try to chat in a channel for which it is disabled?

    Can you search your AddOns directory for "SendChatMessage = " to see what other mod might be hooking the function?

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  • Zondebok said

    The other problem is that you will possibly have both mods installed, which causes an "Out of Stack Space" error every time you try to chat....

    Reply Report Permalink
  • UltraNurd said

    Never thought to test this mod with the old one installed. I'll make it clearer that you need to make sure the old one is uninstalled before proceeding.

    Reply Report Permalink
  • UltraNurd said

    This update properly renames the mod to Identity-2. This is to resolve a name conflict that was occurring with certain updaters, with Nox's old Identity mod.

    Because of the name change, you'll lose your SavedVariables, unless you rename Identity.lua to Identity-2.lua in each character's SavedVariables folder.

    Reply Report Permalink
  • UltraNurd said

    This was just a basic update for the TOC; the mod has been tested and confirmed to work in 3.0. I'm starting to work on the big changes I want to do, to make it more flexible and easier to use, while still keeping it simple.

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  • Ferusnox said

    Incorporated many of these modifications into the original Identity mod.

    http://www-en.curse-gaming.com/downloads/details/2316/

    Reply Report Permalink
  • dhomeli said

    I prefer the options on this one over the original Identity, and this one still works in 2.4

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  • UltraNurd said

    Planning on adding support for the new options UI API in the next version.

    Reply Report Permalink
  • UltraNurd said

    Thanks for the feedback Tolerant. Right now, the location string comes straight from the Blizzard UI. I'll take a look if there's a common abbreviation library out there, if not I suppose I could add a quickie hash table for that. I agree that making the location display orthogonal to nickname display makes sense.

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  • Tolerant said

    Please make it so the location will work without showing names or nicknames. Also please add in shorter names for the cities it shows such as IF, SW, Darn, Shatt.. etc
    Thanks
    Tolerant Gorefiend

    Reply Report Permalink
  • UltraNurd said

    Tol, working on making the location string separate for 2.2. It won't have an abbreviation database initially, until I figure out an elegant way to do that.

    Reply Report Permalink
  • UltraNurd said

    I have no plans to develop a UI for this mod; since its functionality is relatively simple, I believe the slash command interface is more than sufficient.

    Reply Report Permalink
  • UltraNurd said

    Now that I've learned more about the new configuration UI, I'm working on improving the configuration system for Identity and allowing the ability to customize for more channels.

    Reply Report Permalink
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