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IceHUD

 

Project Updated:
Files Updated: Wed, Nov 11 2009
Supports Game Version: 3.2.0
Category: Unit Frames, and HUDs
Tags:

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Project Manager: Parnic
Additional Authors: Nemes , ProfesorNeurus
Current Version: 1.5.15
License: GNU General Public License version 3 (GPLv3)
Development Site: WowAce.com
Avg Daily DL (last 30 days): 1,470
Downloads Total: 834,319
Favorites: 1,209
Comments: 505
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  • About IceHUD
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NOTE about disappearing bar issues in WoW 3.2
Several users have reported that their bars are disappearing, settings are not saving, and IceHUD is generally acting undesirably since the 3.2 patch. This has been confirmed to be an issue with older versions of Grid or QuestsFu. If you are seeing any strange issues, please try disabling those addons (or running the game with only IceHUD turned on) before reporting. IceHUD v1.5.12 is fully compatible with WoW version 3.2.


Summary

IceHUD is another HUD addon in the spirit of DHUD, MetaHUD, and others. It is written completely in the Ace2 framework.

What it is

Player and target health and mana bars, casting and mirror bars, pet health and mana bars, druid mana bar in forms, extensive target info, ToT display, and more

What it is not

A complete unit frame replacement. IceHUD has no party/raid/battleground support.

Short feature list

  • Lots of different textures to make the HUD look like you want
  • Class-specific bars such as combo point counters, sunder application counters, lacerate application counters, Slice'n'dice timers, druid mana trackers, and more
  • Target-of-target bars, Crowd Control timers, Range Finders, Threat meters, and plenty of other helpful modules
  • Lots of DogTag-supported strings for extreme customizability
  • Cast lag indicator (optional)
  • Alpha settings for in combat, target selected, etc.
  • Highly configurable (can totally re-arrange all bars, change text display, etc.)

Slash commands

/icehud - opens the configuration UI to tweak any setting

Frequently Asked Questions

1. How do I hide the default Blizzard player, target unit frames and party unit frames?
Type /icehud, expand the "Module Settings" section, click "Player Health" or "Target Health," and check "Hide Blizzard Frame" and/or "Hide Blizzard Party Frame". (NOTE: before version 1.3.7, the player/target unitframes were hidden by default. Follow the same steps to enable them if desired)

2. How do I turn off click-targeting and menus on the player bar?
Type /icehud, expand the "Module Settings" section, click "Player Health," un-check "Allow click-targeting." Note that as of v1.3, there is now an option to allow click-targeting out of combat, but turn it off while in combat.

3. How do I hide the HUD or change its transparency based on combat, targeting, etc.?
Type /icehud, check the "Transparency Settings" section. Nearly any combination of states should be available for tweaking.

4. Even if the rest of the HUD is transparent, the health percentages seem to show up. Why?
Type /icehud, expand the "Module Settings" section, expand "Player Health," click "Text Settings," look for options about keeping the lower/upper text blocks alpha locked. If the text is alpha locked, it will not drop below 100%, otherwise it respects its bar's transparency setting. Player Health/Mana, Target Health/Mana, and pet bars should all have these options.

5. Is there any way to see combo points for Rogues and Druids or sunder applications for Warriors?
Yes, check the "combo points" and "sunder count" modules in the /icehud configuration panel. (Note that these modules may not show up if you're not of the appropriate class to see them. They should be present for their respective classes, however.) There is also a "DruidMana" module for feral druids in forms.

6. Any plans for a range finder?
Why yes! One was added in version 1.3.

7. What's this thing at the top of the player's cast bar and threat bar? It's darker than the rest of the bar. (and may be colored red)
That's the Cast Lag Indicator (or the aggro-pull warning for the Threat bar) that shows you when you can start casting a new spell and still be able to finish the current one (based on your lag to the server). You can disable this in the Player Cast Bar settings under the /icehud configuration screen.

8. Is there a bar that shows breath underwater and if so, how can I adjust it?
Yes, this is called the MirrorBarHandler in the module settings portion of the /icehud configuration. It's called that because it mirrors casting bar behavior, displays more than just breathing (fatigue is one example), and that's what Blizzard calls it. It can be moved/adjusted/resized/etc. as with any other module.

9. There's a long green bar that sometimes shows up below everything else. What is it?
That would be the TargetOfTarget module. That module is available for people who don't want the full ToT health/mana bars, but do want some sort of ToT representation on the screen. It's configurable through the /icehud module settings.

10. IceHUD needs a bar or counter for buff/debuff X!
Good news: as of v1.5, you can create as many bars and counters for any buffs or debuffs you want! Type /icehud and click either "Create custom bar" or "Create custom counter". This will create a module named MyCustomBar# (where # is a number based on how many custom bars you've made so far) or MyCustomCounter#. You can then expand the Module Settings group and modify all sorts of settings on the new custom module. It is highly recommend that you rename the bar as soon as possible to avoid any confusion later. These custom modules are full-featured enough to replace some of the class-specific ones that are already there, but I will leave them so as not to upset people who are already using them.

11. How do I turn off the resting/combat/PvP/etc. icons on the player or target?
Type /icehud, expand Module Settings, expand PlayerHealth (or TargetHealth for targets), click Icon Settings. You can control every aspect of the icons there including location, visibility, draw order, etc.

12. How do I turn off buffs/debuffs on the player's or target's bar?
Type /icehud, expand Module Settings, expand PlayerInfo (or TargetInfo for targets), and set the number of buffs per row to be 0. These cannot be controlled independently (e.g. you can turn off buffs and debuffs, but not just one or the other).

  • Downloads (5)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  IceHUD 1.5.15 Release 3.2.0 29,087 11/11/2009
  IceHUD 1.5.14 Release 3.2.0 82,630 9/10/2009
  IceHUD 1.5.13 Release 3.2.0 59,273 8/15/2009
  IceHUD 1.5.12 Release 3.2.0 49,306 8/4/2009
  IceHUD 1.5.11 Release 3.1.0 30,784 7/27/2009
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  • Hi
    I love this addon but, my bar disappearing every time when i start new game (i must reload ui to see bars). I don't use addons like Grid or QuestsFu.
    This is list of my addons:
    Addon Control Panel
    Auctionator
    Bagnon
    Bartender4
    Cartographer
    EasyMail from Cosmos
    Explorer Coords
    FlightMap
    FuBar - GuildFu
    FuBar 3.6
    FuBar_BagFu
    FuBar_ExpFu
    FuBar_LocationFu
    FuBar_MailFu
    FuBar_MoneyFu
    FuBar_PerformanceFu
    FuBar_PetInfoFu
    GatherMate
    GatherMate_Data
    GatherSageWotLK
    HideBlizzard
    IceHUD
    LibRock-1.0
    Overachiever - achievement tools and tweaks
    QuestHelper
    Reagent Helper 2: Remastered
    ScrollingCombatText
    SCT - Damage
    SpellFlash
    Track-o-Matique
    UnitPrice
    VendorValue - Choose quest reward by vendor gold value!
    Volumizer
    XLoot
    XLootGroup
    XLootMonitor

    Reply Report Permalink
  • xdoomedx said

    Does this update the health right away in the hud or does it have a little delay in between updating health? I think some huds use text straight from combat text to update. j/w if this one does.

    Reply Report Permalink
  • Parnic said

    It updates the same as the stock unitframes...whenever the game tells it that the player's health changed.

    Reply Report Permalink
  • Is there anyway to remove the class names of the target?

    (I know where they are coming from, due to I asked a similar question [about the class colors only] on another HUD mod.)

    Reply Report Permalink
  • Parnic said

    You remove the dogtag in the place where you want the class name removed.

    Reply Report Permalink
  • Rentuh said

    I have a problem with the HP color dissapering and appering again after some seconds. It dissapears when i cast/target etc and appears after 4-6 seconds if i dont do anything. Any idea what i can do about that? Tried to reset it and configure it again but still get the same problem.

    Reply Report Permalink
  • Rentuh said

    After 2-3 hours of struggling to fix it as i wanted it to be i give up. Player health and mana upper and lower text bug for some reason, hence the color dissapears or %. Dissapearing happens if u target/untarget someone/something or if u tick/untick something in Icehud settings and color and/or percentage appeares after some seconds off iddle time.

    Reply Report Permalink
  • Parnic said

    Only with the latest version or older ones as well?

    Reply Report Permalink
  • Rentuh said

    I just logged in and i actually figured some other bugs i think. Give me some minutes and i'll inform you.The last time that I updated Icehud was more or less 1 month. So, yes the latest version.

    Reply Report Permalink
  • Parnic said

    There was a new version a few days ago.

    Reply Report Permalink
  • Rentuh said

    i downloaded the new version today.

    Reply Report Permalink
  • Rentuh said

    Before logging out i had changed the target info text settings to: not showing level and class neither guild. Line 2/3/4 tags are empty and... disabled... Line 1 tag has [Name:ClassColor]but is disabled to. (By disabled i mean i cant change anything on it).

    Self HP color do not change back to green neither target MP change back to blue, even tho both player and target hp/mp have the same settings.

    Thats what i can see with a first view.

    Reply Report Permalink
  • Rentuh said

    Settings for changing player and target hp / mp settings dissapeared too. Meaning, there arent any settings to change the player/target hp/mp they dissapeared from /icehud.

    Reply Report Permalink
  • Parnic said

    I have no idea what you're referring to. This has never been reported before. Make sure you have a correct, up-to-date installation of IceHUD, make sure DogTags are enabled, and try running with *only* icehud to see if it's really the problem or not.

    Reply Report Permalink
  • Rentuh said

    dogtag is enabled, trying to have only icehud enabled to see if there is any problem.

    Reply Report Permalink
  • Parnic said

    Did you press enter after changing the text?
    Do you have DogTag enabled (installed and checked/enabled on the main icehud config page)?

    Reply Report Permalink
  • Rentuh said

    If i remember correctly, Dogtag wasnt enabled when i was changing setting etc. Now it is enabled. And yes i'm pressing enter.. how could i have changed stuff beforehand if i didnt press enter?

    Well, thanks for ur help and replies. I'll spend sometime trying to figure out whats going on or what i'm doing wrong and i'll come back to you tomorrow.

    Reply Report Permalink
  • Parnic said

    I was merely attempting to provide general advice, not suggest any incompetence.

    Reply Report Permalink
  • hlhicks said

    ICE Hud is having compatibility problems with parrot as well. Same type of thing, makes the entire ui flash on and off. If I disable on or the other it works fine.

    Reply Report Permalink
  • necrotth said

    I have a question.

    How can I get it to track the cooldown timer for Hyperspeed Accelerators, Mana Sapphire, and a Use: trinket? (talisman of resurgence in my case)

    Everything else is brilliant btw. Really like this addon.

    Reply Report Permalink
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