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IceHUD

 

Project Updated:
Files Updated: Thu, Sep 10 2009
Supports Game Version: 3.2.0
Category: Unit Frames, and HUDs
Tags:

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Project Manager: Parnic
Additional Authors: Nemes , ProfesorNeurus
Current Version: 1.5.14
License: GNU General Public License version 3 (GPLv3)
Development Site: WowAce.com
Avg Daily DL (last 30 days): 810
Downloads Total: 803,627
Favorites: 1,199
Comments: 498
  • Contests
  • About IceHUD
  •  

NOTE about disappearing bar issues in WoW 3.2
Several users have reported that their bars are disappearing, settings are not saving, and IceHUD is generally acting undesirably since the 3.2 patch. This has been confirmed to be an issue with older versions of Grid or QuestsFu. If you are seeing any strange issues, please try disabling those addons (or running the game with only IceHUD turned on) before reporting. IceHUD v1.5.12 is fully compatible with WoW version 3.2.


Summary

IceHUD is another HUD addon in the spirit of DHUD, MetaHUD, and others. It is written completely in the Ace2 framework.

What it is

Player and target health and mana bars, casting and mirror bars, pet health and mana bars, druid mana bar in forms, extensive target info, ToT display, and more

What it is not

A complete unit frame replacement. IceHUD has no party/raid/battleground support.

Short feature list

  • Lots of different textures to make the HUD look like you want
  • Class-specific bars such as combo point counters, sunder application counters, lacerate application counters, Slice'n'dice timers, druid mana trackers, and more
  • Target-of-target bars, Crowd Control timers, Range Finders, Threat meters, and plenty of other helpful modules
  • Lots of DogTag-supported strings for extreme customizability
  • Cast lag indicator (optional)
  • Alpha settings for in combat, target selected, etc.
  • Highly configurable (can totally re-arrange all bars, change text display, etc.)

Slash commands

/icehud - opens the configuration UI to tweak any setting

Frequently Asked Questions

1. How do I hide the default Blizzard player, target unit frames and party unit frames?
Type /icehud, expand the "Module Settings" section, click "Player Health" or "Target Health," and check "Hide Blizzard Frame" and/or "Hide Blizzard Party Frame". (NOTE: before version 1.3.7, the player/target unitframes were hidden by default. Follow the same steps to enable them if desired)

2. How do I turn off click-targeting and menus on the player bar?
Type /icehud, expand the "Module Settings" section, click "Player Health," un-check "Allow click-targeting." Note that as of v1.3, there is now an option to allow click-targeting out of combat, but turn it off while in combat.

3. How do I hide the HUD or change its transparency based on combat, targeting, etc.?
Type /icehud, check the "Transparency Settings" section. Nearly any combination of states should be available for tweaking.

4. Even if the rest of the HUD is transparent, the health percentages seem to show up. Why?
Type /icehud, expand the "Module Settings" section, expand "Player Health," click "Text Settings," look for options about keeping the lower/upper text blocks alpha locked. If the text is alpha locked, it will not drop below 100%, otherwise it respects its bar's transparency setting. Player Health/Mana, Target Health/Mana, and pet bars should all have these options.

5. Is there any way to see combo points for Rogues and Druids or sunder applications for Warriors?
Yes, check the "combo points" and "sunder count" modules in the /icehud configuration panel. (Note that these modules may not show up if you're not of the appropriate class to see them. They should be present for their respective classes, however.) There is also a "DruidMana" module for feral druids in forms.

6. Any plans for a range finder?
Why yes! One was added in version 1.3.

7. What's this thing at the top of the player's cast bar and threat bar? It's darker than the rest of the bar. (and may be colored red)
That's the Cast Lag Indicator (or the aggro-pull warning for the Threat bar) that shows you when you can start casting a new spell and still be able to finish the current one (based on your lag to the server). You can disable this in the Player Cast Bar settings under the /icehud configuration screen.

8. Is there a bar that shows breath underwater and if so, how can I adjust it?
Yes, this is called the MirrorBarHandler in the module settings portion of the /icehud configuration. It's called that because it mirrors casting bar behavior, displays more than just breathing (fatigue is one example), and that's what Blizzard calls it. It can be moved/adjusted/resized/etc. as with any other module.

9. There's a long green bar that sometimes shows up below everything else. What is it?
That would be the TargetOfTarget module. That module is available for people who don't want the full ToT health/mana bars, but do want some sort of ToT representation on the screen. It's configurable through the /icehud module settings.

10. IceHUD needs a bar or counter for buff/debuff X!
Good news: as of v1.5, you can create as many bars and counters for any buffs or debuffs you want! Type /icehud and click either "Create custom bar" or "Create custom counter". This will create a module named MyCustomBar# (where # is a number based on how many custom bars you've made so far) or MyCustomCounter#. You can then expand the Module Settings group and modify all sorts of settings on the new custom module. It is highly recommend that you rename the bar as soon as possible to avoid any confusion later. These custom modules are full-featured enough to replace some of the class-specific ones that are already there, but I will leave them so as not to upset people who are already using them.

11. How do I turn off the resting/combat/PvP/etc. icons on the player or target?
Type /icehud, expand Module Settings, expand PlayerHealth (or TargetHealth for targets), click Icon Settings. You can control every aspect of the icons there including location, visibility, draw order, etc.

12. How do I turn off buffs/debuffs on the player's or target's bar?
Type /icehud, expand Module Settings, expand PlayerInfo (or TargetInfo for targets), and set the number of buffs per row to be 0. These cannot be controlled independently (e.g. you can turn off buffs and debuffs, but not just one or the other).

  • Downloads (5)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  IceHUD 1.5.14 Release 3.2.0 81,306 9/10/2009
  IceHUD 1.5.13 Release 3.2.0 59,264 8/15/2009
  IceHUD 1.5.12 Release 3.2.0 49,292 8/4/2009
  IceHUD 1.5.11 Release 3.1.0 30,542 7/27/2009
  IceHUD 1.5.10 Release 3.1.0 8,027 7/26/2009
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  • new user here :) so before i make any request let me say thank you!

    over the past week i have been tweaking my settings as well as settings from existing mods to make my joy of a simplistic UI a reality. one addition to this mod i could use would be:

    is there any way i could convince you to add the abilty to not only choose between moving bars from the left or right side but to also open up the full "circle" of the "hud". i would love to move the target cast bar to the "top" and player cast to "bottom". not only would this free up the use of another mod that i use for these bars but would make this mod just that much better. :) imo : p

    please forgive my horrible spelling/grammer/whatever else i am sure i screwed up.

    Reply Report Permalink
  • Parnic said 

    The bars can move vertically - but they're still oriented vertically. I assume you're asking for both vertical bar movement as well as horizontal orientation which is not currently something that I have time to do, mostly because it would be a nightmare for new bar textures.

    Reply Report Permalink
  • angthorn said 

    Hey :D great addon but everytime i try and set focus i get the following error:;

    Date: 2009-10-29 13:06:34
    ID: 2
    Error occured in: AddOn: IceHUD
    Count: 1
    Message: Error: AddOn IceHUD attempted to call a forbidden function (FocusUnit()) from a tainted execution path.
    Debug:
    [C]: FocusUnit()
    ..\FrameXML\UnitPopup.lua:1206: func()
    ..\FrameXML\UIDropDownMenu.lua:563: UIDropDownMenuButton_OnClick()
    [string "*:OnClick"]:1:
    [string "*:OnClick"]:1
    AddOns:
    Swatter, v3.1.14 (<%codename%>)
    Babylonian, v5.1.DEV.130
    Bagnon, v2.10.0
    BagnonForever, v1.1.2
    BagnonTooltips, v
    Bartender4, v4.4.1
    ButtonFacade, v3.2.275
    ButtonFacadeTrinity, v30100.1
    Chatter, v1.0
    Configator, v5.1.DEV.190
    DBMCore, v
    EventHorizon, v1.2.1
    EventHorizonDruid, v
    Gatherer, v3.1.14
    GearScore, v3.0.012 - Release
    IceHUD, v1.5.14 (Revision: 442)
    Innervator, v0.41
    Omen, v3.0.8
    Recount, v
    SexyMap, v
    SharedMedia, v3.0.1-177
    SharedMediaAdditionalFonts, v1.0
    SlideBar, v3.1.14 (<%codename%>)
    SunnArt, v3.21
    Titan, v4.3.0.30200 - Revision 316
    TitanAmmo, v4.3.0.30200
    TitanBag, v4.3.0.30200
    TitanClock, v4.3.0.30200
    TitanCoords, v4.3.0.30200
    TitanGoldTracker, v4.3.0.30200
    TitanLootType, v4.3.0.30200
    TitanPerformance, v4.3.0.30200
    TitanRegen, v4.3.0.30200
    TitanRepair, v4.3.0.30200
    TitanVolume, v4.3.0.30200
    TitanXP, v4.3.0.30200
    VuhDo, v1.203
    VuhDoOptions, v1.202
    WiseEclipse, v1.1.8
    BlizRuntimeLib_enUS v3.2.2.30200 <eu>
    (ck=3f2)

    Reply Report Permalink
  • Parnic said 

    This happens on all unitframe mods, not just IceHUD. It's a Blizzard bug. Use /focus to set focus.

    Reply Report Permalink
  • angthorn said 

    ah ok thx for the info :)

    Reply Report Permalink
  • Can I make the text show up as percentage of health? I thought I remember having this a while ago but acn't find it now.

    Reply Report Permalink
  • Parnic said 

    Type /dog in game to see the list of available formatting for any bar text. There is a dogtag available for this. If you turn off DogTag support, then you can use a "show as a percentage of health" checkbox that's in the player health module somewhere.

    Reply Report Permalink
  • Thanks a ton!

    Reply Report Permalink
  • I love this add. Thanks for maintaining it. Is there a way to list the health of a target with commas? For example: show 1,234,567 instead of 1234567.

    Reply Report Permalink
  • Parnic said 

    Type /dog in-game to get a syntax tester that will show you how to fully customize this text display. Then click the + next to the module you want to change and mess with the Text Settings.

    Reply Report Permalink
  • How do I hide the bar that comes up when I feign death. I only see how to change the color.

    Reply Report Permalink
  • Parnic said 

    That is the MirrorBarHandler. If you hide that, you won't see your underwater breath bar either since it's the same code.

    Reply Report Permalink
  • rzorzal said 

    Hey man! Great addon! I was thinking, maybe you could add a swing timer bar. If possible, you could make it work like a casting bar, outlining the health hud (with an option to thicken the outline), or maybe a deatacheable bar, with the option to set it horizontal or vertical. That would be great besides being an unique feature of all hud addons.

    Sorry for my crappy english.

    cheers

    Reply Report Permalink
  • Dekkeon said 

    I'm not sure if there is a setting for this or if anyone has suggestions, but here it goes anyway. It seems wherever the bars are, I can't click on anything beneath them. So if I have multiple bars on either side, there is a pretty good amount of screen real estate I can't click on. is there a click-through option or a way to force the bars to go more to the bottom of the z-axis? Thanks.

    Reply Report Permalink
  • Parnic said 

    FAQ #2: "2. How do I turn off click-targeting and menus on the player bar?"
    It applies to the target bar as well.

    Reply Report Permalink
  • Dekkeon said 

    thanks for the response. I can't figure it out. I see the option for target, but not for any of my other bars. And the problem seems to be on the right side where my rogue's energy is (guess I do most of my clicking on the right side since I assumed it was both sides). If anyone has any other ideas that would be great, thanks.

    Reply Report Permalink
  • Noximus said 

    An error I get on my DK;

    [2009/10/16 12:16:37-51-x2]: IceHUD-3\modules\Runes.lua:309: attempt to concatenate local 'runeName' (a nil value)

    Not sure what is causing it.

    Reply Report Permalink
  • The emalon add debuff wont show with filter on. *blizzard code*

    Reply Report Permalink
  • Parnic said 

    Filtering means it will only show buffs/debuffs by you, so that would be correct behavior.

    Reply Report Permalink
  • dam! Its important to tab to the guy and see. But I need to see only my rend so i can let it tick off. Thats why I filter. I dont wanna see 100 debuffs. Oh well. ps love this mod.

    Reply Report Permalink
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