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HitsMode

 
Project Updated:
Files Updated: Sat, Feb 6 2010
Supports Game Version: 3.3.0
Category: Combat
Tags:

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Project Manager: Allara
Additional Authors: No additional authors
Current Version: r76-release
License: All Rights Reserved
Development Site: WowAce.com
Avg Daily DL (last 30 days): 56
Downloads Total: 260,251
Favorites: 622
Comments: 376
  • About HitsMode
  •  

HitsMode5 is now in beta. Check out the new and improved HitsMode and help me iron out the bugs!

Click here to report an issue or request a new feature
Please do not use comments for bug reports.

What is HitsMode?

HitsMode is the premiere World of Warcraft combat log replacement. Boasting incredible power and flexibility, HitsMode completely transforms your combat log into readable, customizable text.

Features

  • Separate your combat into up to four windows
  • Colorize various parts of your combat log
  • Show or hide unit names, spell names, and sentence structure
  • Go with normal sentences or just the numbers
  • Multiple text layout options
  • Flags, color overlays, spell icons and raid icons let you see what's going on without a lot of text
  • Powerful filters let you see only what you want to
  • Personal combat summary counts your DPS, experience gained, and more
  • Copy your settings from character to character or save multiple presets
  • Integrated help system to get you started

Frequently asked questions

Why do I have little vertical lines or other graphical corruption in my combat log?
This is a long-standing bug in the WoW client rendering engine. Changing your resolution, turning on/off anti-aliasing, and other things will affect this. HitsMode doesn't cause the issue, but turning off Show Spell Icons will generally fix it.

Why does HitsMode use so much memory (especially during raids)?
HitsMode is an evolution of a very old code base, first created just a few months after WoW was released. It has grown by leaps and bounds over the years, with literally over 300 separate options at this point. Unfortunately, the add-on generates a great deal of "garbage" (programmer term for temporary memory used while processing). Additionally, algorithms such as early exit aren't used (this would lower processor usage if you've turned off a lot of the combat log). HitsMode requires a complete rewrite to solve these issues, and that process has begun (see HitsMode5). All the extra memory usage shouldn't impact your performance if you have a decent amount of RAM, so just ignore it. This is particularly bad during raids, which generate thousands of lines of combat log per second. There are a number of other things that just aren't going to happen without a full rewrite, including: simplifying the options system; supporting raids and parties better; integrating into the Blizzard interface options dialog; integrating with the Blizzard combat log filters; etc.

Why is this add-on named HitsMode?
The name HitsMode comes from the EverQuest /hitsmode command, which also allows you to configure your combat log.

Can HitsMode show timestamps, right align text, remove my chat window buttons, allow mouse wheel scrolling, change the font size of the combat log, allow my chat windows to be more resizable, etc?
No. HitsMode intentionally does not offer many chat related features. Please use a separate chat add-on like Prat or Chatter.

Why isn't the default Blizzard combat log going away?
HitsMode will not disable or hide the default Blizzard combat log. You can try hiding it yourself or docking it behind another chat window.

HitsMode is writing it's output to the Blizzard combat log window, but things aren't working properly!
I don't recommend putting HitsMode output in the Blizzard combat log (window #2). This can lead to unexpected behavior and is unsupported. HitsMode will allow you to do it, however.

For all other questions, please see the in-game knowledge base by opening the HitsMode options window and clicking the large ? icon.

Getting started

  • Install HitsMode and login. You should see a message in your chat window that HitsMode loaded. If you don't see this message, the add-on hasn't loaded. Check your add-ons screen to make sure you haven't disabled it (this screen is available at character select).
  • HitsMode is ready to go out of the box. A new chat window should appear, called "HitsMode 1". This window will at first be hidden behind your General Chat window. Drag it out and put it somewhere else.
  • If you don't want to see the Blizzard default combat log, hide the Combat Log window or dock it behind General Chat.
  • To configure HitsMode, type /hitsmode or /hm
  • For further help, please click the ? icon at the top right of the options window. There are many topics available there to get you started.
  • If HitsMode doesn't work at all, check the following:
    • Add-on is installed in your Interface/AddOns folder
    • Add-on is enabled in WoW
    • You're using the English client
    • If you're upgrading from a previous version and something doesn't work, load the default options. This is available from the Presets tab.
    • If nothing works, you probably have an add-on that's conflicting with HitsMode. Some chat add-ons have been known to cause problems. Try disabling these and see if it helps. Contact me if you find a specific conflict and I'll see what I can do.

History

  • HitsMode was first released in March 2005, about four months after WoW came out.
  • Allara is the original author of HitsMode, and has played WoW off and on since launch.
  • Elieehel and Tsurani have updated HitsMode in the past while Allara was gone.
  • WoW patch 2.4 (in March 2008) was Blizzard's first update to the combat log since launch. The new Blizzard combat log borrows some formatting ideas and even some of it's terminology from HitsMode. HitsMode and the default combat log are now similar in many ways, but HitsMode offers many more configuration possibilities and is suitable for advanced users.
  • Downloads (7)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  HitsMode r76-release Release 3.3.0 724 2/6/2010
  HitsMode r74-release Release 3.3.0 6,372 12/12/2009
  HitsMode r72-release Release 3.2.0 18,111 9/12/2009
  HitsMode r70-release Release 3.2.0 16,657 8/4/2009
  HitsMode r68-release Release 3.1.0 11,936 7/6/2009
  • Comments

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  • Allara said

    HitsMode5 is now in beta. Check it out and help me iron out the bugs!

    Reply Report Permalink
  • Allara said

    HitsMode5 is still coming along well. I expect it to be in beta Soon™.

    Reply Report Permalink
  • Allara said

    Just a note to let everyone know that I have started work on HitsMode5, which is a total rewrite of HitsMode. It's coming along really well so far -- I think it'll be a huge improvement.

    Reply Report Permalink
  • Ravenia said

    How do you remove old characters from the char tab?

    Reply Report Permalink
  • Allara said

    At this time, there's no way to do it without manually removing the data from your saved variables. Sorry! I'll put it on the list for the next major version.

    Reply Report Permalink
  • Ojoo said

    Hey, just wondering how the new version of Hitsmode is comming along? What kind of new features can we look forward to over the current one? Any eta on when it will be released as a beta?

    Reply Report Permalink
  • Allara said

    The next version of HitsMode will be a complete rewrite from the ground up. I have a number of things I want to accomplish, but it will be a very big project. The top priorities for me are the following:

    - Reducing memory and CPU usage, particularly memory growth
    - Total rewrite of the configuration system using Ace3, simplifying it and putting it in the Interface Options dialog
    - The ability to replay the combat log using new/different filters/settings
    - More advanced filters (for example: in the last 60 seconds, what debuffs did my main tank acquire?)

    I haven't had any time in the past year to work on this, but I may start having more time now. I have no timeline for when anything will be available -- I haven't even started it yet (it's just an idea in my head right now).

    In fact, depending on when the Cataclysm beta starts, and how many changes they make to the combat log in it, I may delay the next version of HitsMode until Wow 4.0 hits.

    Reply Report Permalink
  • "Why do I have little vertical lines or other graphical corruption in my combat log?
    This is a long-standing bug in the WoW client rendering engine. Changing your resolution, turning on/off anti-aliasing, and other things will affect this. HitsMode doesn't cause the issue, but turning off Show Spell Icons will generally fix it. "


    I did some messing around, and came up with font size. The spell icons are made for the default font size. any other font size, and text gets messed up.

    Reply Report Permalink
  • khurzog said

    i've got a couple small requests. first, the ~~~~ spacers for the summery are 2 ~s too long, and when i modify it manually, curse client gets stubborn because it has been changed therefor i must toggle ignore and therefor not allowing me to auto update it. so an in game option to modify the length would be great. 2nd, every time i die i get spammed by all the buffs i (obviously) lose. i still want to show buff drops, just not after death to alleviate the spam to go through to study the death circumstances. thanks =D

    Reply Report Permalink
  • Allara said

    Use the Short Combat Separator (~~~) instead of the other one. I won't be adding any more configurability than that.

    As to your second request, no, that's outside the scope of the add-on. If the combat log reports it, HitsMode shows it. We're not going to get into conditions like "right after I die".

    Reply Report Permalink
  • I'm trying to remove the Spirit Bond spam that has cropped up after 3.2 released. I want to see it when it happens and I'm not at full health, but I want to ignore it when it's overhealing. Is this possible?

    Reply Report Permalink
  • Allara said

    That's outside the scope of this add-on.

    Reply Report Permalink
  • Dhraga said

    Would it be possible for you to add a option to display the total XP gained on screen like you have with the DPS after the combat has ended.

    It's quite fun to level as a frost mage and see the combined xp after each AoE pull is dead.

    Thank you for an excellent addon.
    /D

    Reply Report Permalink
  • Allara said

    Actually this option is already in. Go to the Summary tab and turn it on.

    Reply Report Permalink
  • kelston said

    I seem to have a cosmetic issue with the text displayed by Hitsmode. It doesn't affect the normal Blizzard combat log or my other chat frames so i'm fairly certain it is localized to Hitsmode or mods that render fonts (it also seems to affect the number display of Informant in the tooltip).

    The best way I can describe it is that the font actually artifacts when Hitsmode displays anything in the HM window. So i'm submitting a screenshot:

    http://i30.tinypic.com/5lqblx.jpg

    The most obvious display of the problem is the Plague Strike line. Hitsmode wants to display it as *2249* for damage but as you notice, there are random small lines in addition to the asterisks. You can also notice it in other words like "crits" and whatnot.

    It does not appear to be dependent on the font I use. In the screenshot, I am using the font "Enigma". I tried changing it to other fonts and some have it worse than others but none are actually cleanly displayed.

    Any ideas?

    Reply Report Permalink
  • Allara said

    Guys, this is an issue with the WoW client graphics engine. HitsMode isn't causing it. It's dependent on your resolution and other factors. Turning off Show Spell Icons usually fixes it.

    Reply Report Permalink
  • I have this issue as well, though a bit more severe than your picture shows. My text is fine, however, on buff refresh messages (apply enchantment), the "HM window is here!" message, and kill messages. It's the ones that are about actions, such as "|You| cast Water Shield on |You|" that are especially bad (all of those words have artifacts around them). It's still usable, but a bit of an inconvenience.

    Reply Report Permalink
  • keller999 said

    My artifacts go away if I disable antialiasing. Does anyone else see this too?

    Reply Report Permalink
  • speak said

    Thanks for the updates!! love this mod.

    Reply Report Permalink
  • dewer said

    Recolor Based on Spell School does not disable itself when you uncheck the box. I have all checkboxes for this turned off, but recoloring still happens.

    Reply Report Permalink
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