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Guild Map v3

 

Project Updated:
Files Updated: Fri, Aug 7 2009
Supports Game Version: 3.2.0
Category: Guild, and Map & Minimap
Tags:

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Project Manager: Sadiqi
Additional Authors: jordicus
Current Version: 3.2.1
License: GNU Lesser General Public License version 3 (LGPLv
Development Site: CurseForge
Avg Daily DL (last 30 days): 19
Downloads Total: 14,680
Favorites: 34
Comments: 20
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  • About Guild Map v3
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Guild Map shows the location on the map of your guild members who are also using this mod.

This is an update of GuildMap2 by MartijnHoekstra (an update of GuildMap by Bru) which is being maintained for WoW version 3.0 and up.

Update 8/7/09 for WoW Patch 3.2

  • Downloads (2)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Guild Map v3 3.2.1 Release 3.2.0 3,326 8/7/2009
  Guild Map v3 0.3.1 Release 3.0.2 11,345 10/17/2008
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  • rui said

    hi, it would be good if this addon could grab location information from people who do use cartographer etc. mainly because i dont use cartographer anymore, but i miss this functionality, but alot of my guild still does, and it would be nice if this addon could grab guild location information from any of the mods that provides it. is it a huge ask though?

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  • jakob42 said

    But it is not compatible with Carbonite and Cartographer, is it? I need a standalone mod, thats only for positions, but compatible with those of the other addons.

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  • jordicus said

    It adds it's own minimap icons for your guild members so unless either of those mods takes over exclusive control of the minimap, it should still work. Try and let me know since I do not use either of those mods.

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  • jordicus said

    Update version posted for 3.2

    -fixed Northrend map issues
    -added Hrothgar's Landing

    Please post any issues at http://www.wowace.com/addons/guildmap3/tickets/

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  • is there an options button for this mod or does it just run and when a guildie gets the addon it just starts putting stuff on map? i would like to know b/c im trying to get my guild to do something like this. thanks in advance.

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  • jordicus said

    it just works as long as your other guild members have the same version.

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  • fatetaker said

    this needs an update

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  • do u think you can make one for just your friends too?

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  • forgot an issue. I also get a wierd situation when running this addon along with MBB (MiniMap Button Bag). MBB takes up about 18-20 mb of memory when both addons are activated. Dunno which of the two addons are causing the conflict or why. Hope someone can clarify

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  • Been having some trouble with GuildMap in Northrend too. Tried to change the line that jordicus mentioned, but it didn't solve the problem. Got an error message "Error: attempt to concatenate local 'outZone' (a nil value)
    File: Interface\AddOns\GuildMap3\GuildMap3.lua
    Line: 232". Any suggestions ?

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  • GoddessUrd said

    OK Tripleposting. Sorry again. But I found a realy dirty fix to make GuildMap work with mixed language clients. Open up GuildMap3.lua and add the following beneath the line "self:ScheduleRepeatingEvent(self.Update, UPDATE_INTERVAL, self)":

    myLevel = UnitLevel("player");
    myClass = UnitClass("player");
    myClass = string.upper(myClass);
    --Fix Death Knight error
    if myClass=="DEATH KNIGHT" then
    myClass="DEATHKNIGHT";
    end

    --Fixes for German Class names
    if myClass=="KRIEGER" then
    myClass="WARRIOR";
    elseif myClass=="JÄGER" then
    myClass="HUNTER";
    elseif myClass=="DRUIDE" then
    myClass="DRUID";
    elseif myClass=="MAGIER" then
    myClass="MAGE";
    elseif myClass=="SCHAMANE" then
    myClass="SHAMAN";
    elseif myClass=="SCHURKE" then
    myClass="ROGUE";
    elseif myClass=="PRIESTER" then
    myClass="PRIEST";
    elseif myClass=="HEXENMEISTER" then
    myClass="WARLOCK";
    elseif myClass=="TODESRITTER" then
    myClass="DEATHKNIGHT";
    end

    This is basically the init sequence from the init function, which doesn't get called in German clients, for reasons I do not know. It also converts the Class names to English.

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  • GoddessUrd said

    Sorry for double posting. But I found some odd behavior in GuildMap.
    I use, as most of my guild mates the English client. Two of my friends use the German Client. And from those two the Messages coming are like that:

    POS 2 14 3361 7025 0 0

    It seams, that the AddOn is not getting initialized on German clients correctly. Also. The Class name in German clients returned by UnitClass is German, and would need to be converted in to the English Names.

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  • GoddessUrd said

    For the error with RAID_CLASS_COLORS

    If ound out how to fix it (at least, if the error occurs with Death Knights).

    in GuildMaps3.lua

    add the following benaeth the line myClass = string.upper(myClass);

    if myClass=="DEATH KNIGHT" then
    myClass="DEATHKNIGHT";
    end

    Note this changes just how the class name gets sent, so everyone needs to apply the fix, or you will still see this error with ppl not having this fix.

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  • jordicus said

    for Northrend to work, a simple fix.

    line 104 needs to be changed from :

    if currentContinent < 0 or currentContinent > 3 then

    to

    if currentContinent < 0 or currentContinent > 4 then

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  • ChWolfgang said

    I seem to be having problem with this in Northrend. Anyone else? Thanks for your time.

    Reply Report Permalink
  • RAID_CLASS_COLORS is defined in the basic WoW API
    If you get an error regarding this, probably the value of 'class' is not set correctly.

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  • rulez2 said

    The errors I get come from unitcolor when using the minimap. Its based on RAID_CLASS_COLORS[class] but that variable isn't defined anywhere in GuildMap3 that I can tell.

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  • Sadiqi, Thank you for taking over :D
    Now i will have more time to work on Guild Lottery
    Great job

    Reply Report Permalink
  • def9 said

    I'm getting errors and no idea why. My guildmates report no problems with the mod and we all use essentially the same mod set. I've shut everything but this mod off and still get the errors.It still shows guild member locations but whenever I mouse onver to see names I get an error. Posted a ticket with the errors at wowace link you listed.

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  • smolkowski said

    GREAT ADDON!

    Reply Report Permalink
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