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GimmeLoot

 

Project Updated:
Files Updated: Wed, Sep 16 2009
Supports Game Version: 3.2.0
Category: Boss Encounters
Tags:

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Project Manager: mmoose
Additional Authors: No additional authors
Current Version: Gimmeloot3.0.1
License: Public Domain
Development Site: CurseForge
Avg Daily DL (last 30 days): 2
Downloads Total: 634
Favorites: 3
Comments: 12
  • About GimmeLoot
  •  

Gimmeloot Loot System
Designed for those who hate to keep track of points.
----------------
3.0 adds the following
new whisper commands
a tier level roll that works like the need roll
more organized config
smaller scrolling windows
and more
----------------
--The loot system itself is a penalty based system. Penalties are incurred for certain types of rolls during
the course of a single instance/raid. "Need" WINS are based on a counter, a certain amount of "Need" WINS
are allowed during this penalty set. Once a raid member meets the count of "Need" WINS, their rolls for
"Need" are ignored. "Spec" WINS incur a penalty (in increments of -100) against further rolls. If Gertrude
WINS a "Spec" roll, the next time she rolls for a "Spec" item, 100 is deducted from that roll. "Freerolls" are
just that, no one needs an item, no one has a spec they may want the item for, so it's gonna be disenchanted
or greeded for trash. No penalties are incurred for winning a freeroll.

Note: All penalties are implemented upon the WINNING of an item, not on the rolls for an item.

--Gimmeloot has been designed as a highly customizable system for distributing loot.
--Gimmeloot is designed to function in a raid environment only.
--Customizations can be made for a wide range of loot system needs, from hardcore, to random pugs.
--This system can be used with 3 levels of loot defaulted to "Need", "SPEC", "FREEROLL".
--This system can also be used to do nothing more than announce all the loot available, then track who wins the roll.
--The loot rules are defined by you, within the scope of the addon, and definable in the interface/addons page.
--Gimmeloot allows for you to save penalty set information for multi-day raids. As well as clear the current active set if needed.
--The system allows you to pass penalty set information to another player if necessary.
--Allowances can be made for giving a raid member a little bonus on their next roll, or conversly give them a little negative
bonus if they decide they want to play with their train set in the middle of the Hodir fight.
--This addon is capable of being enabled or disabled as you see fit, no logging out to turn it off.
--This addon currently tracks wins/items in a history table. The history table is currently not viewable. (upcoming version)
--This addon also allows whispered commands to the loot master, please see the minimap icon tooltip and the interface/addon
tab for more details.
--Tooltips for every window and the minimap icon for quick in-game reference
--The interface/addon settings will better allow you to determine what the system can accomplish for you in your raid.

OK, enough with the commercial already, let's get to the meat of the system.
Gimmeloot is comprised of 4 windows, all can be opened independently of the other.
The 4 windows are:

Main window
--Shows what loot is on the mob
--Allows for announcement of all the loot on the mob
--Controls starting/last call/ending of selected loot type rolls

Raid window
--Currently tracks up to 40 man raids
--Shows the members of the raid
--Shows the current roll counts for each member of the raid
--Allows for positive and negative bonus assignment

Win window
--shows the top 5 rollers for the current item winner at the top
--allows for announcing the winner to the raid and the addon itself
(if you don't announce the winner using the addon, the addon doesn't know who won for rollcounts)

PenaltyListWindow
--currently allows up to 30 saved penalty sets
--shows all the instance penalty sets available for use
--allows you to create a new penalty set
--allows you to delete out of date penalty sets
--allows you to set the active penalty set
--allows you to transmit the active penalty set to someone else
--if someone sends you a penalty set, it will be shown
here with the ID and the name of the toon that sent it to you

A typical loot session using all portions of the addon, will go as follows:

Kill the boss (always a good idea)
--Lootmaster opens the loot window, as well as the main window of the addon
--Lootmaster opens the win window of the addon
--Lootmaster KEEPS the loot window OPEN until the process is complete
--All loot on the boss is displayed on the main window of the addon
--Lootmaster hits announce loot to post all the loot to a raid warning
--Moving essentially from left, to right, in the addon main window, lootmaster
clicks on the most left button for the item he/she wants to open the roll on
--Raid members roll or not, as rolls happen the win window will start populating
with actual data, as opposed to the placeholder data visible when starting.
--Lootmaster hits the "E" button (second from right) to announce that rolls will be ending soon
on this item.
--Lootmaster hits the "C" button (furthest right) to announce that rolls are closed on this item
--THE ROLL MUST BE CLOSED OR THE ADDON WILL CONTINUE TO LOOK AT ROLLS!
--For a winner, lootmaster uses the win window to announce the winner to the raid
IF AN ITEM IS NOT ANNOUNCED TO A WINNER WITHIN THE ADDON. The winner is NOT penalized.
--Lootmaster does *NOT* have to give the item to the winner in the Win window. The lootmaster
can give the item to any listed toon in that window. Example: Gertrude wins, but says that Jimmy could
use the item more effectively, feel free to give the item to Jimmy.
--Lootmaster then passes the item out using the in-game loot functions.
--IF no one rolls, the loot master clicks the second from left button, and follows the same format.
--IF your run allows freerolls, the same set can be done yet again for the third from the left button.

NOTE: these can be taken in any order, however the furthest left button is defined in the interface/addon as a "need"
the second from the left is defined in the interface/addon as a Spec, and the third from the left is defined as freeroll.

If you do a freeroll run, just use the button for freerolls, let the addon take care of the announcement, starting/ending the rolls, and
keeping track of who wins.

All comments, bugs, ideas, thoughts, and/or complaints (nicely please) are taken very seriously. We want this system to work
as needed for as many as possible.

Localizations are welcome, write up a file and send it to me, I'll get it in the addon for the next release pending time constraints.

Already on the list for addition to the addon
--History viewing and transmission to the raid member. History is already stored from the first raid the addon
is used. Viewing it is currently disabled.
--History cleaning

  • Downloads (6)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  GimmeLoot Gimmeloot3.0.1 Release 3.2.0 150 9/16/2009
  GimmeLoot gimmeloot30 Release 3.2.0 132 8/8/2009
  GimmeLoot Gimmeloot_211.zip Release 3.1.0 161 6/15/2009
  GimmeLoot_21 Release 3.1.0 67 6/3/2009
  GimmeLoot 2.0.1 Release 3.1.0 55 6/1/2009
  • Screenshots (1)
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  • mmoose said 

    3.0.1 minor bug fix for placement save issue in frames

    Reply Report Permalink
  • mmoose said 

    Check it out again if you still have those problems let me know I'll get em fixed asap

    Mm

    Reply Report Permalink
  • mfrazier said 

    Hey bud, me again.

    My PC had a major meltdown so I've been out for a while now. However, I did want to give you some feedback on the current release (3.0).

    Huge glaring issue is that I can not reset the roll count of my raid members. GL will deduct form folks just fine, but I can't manually change their rollcount at all...either by adding/removing bonus points from the rolls, or from disabling and doing the appropriate keystrokes to remove all saved data (sorry I'm not being specific, it's been a while). So basically I have not been able to use it because some folks have been starting the raid with (2) NEEDS already deducted!

    Then again, it could have been an issue on my client...since my entire XP Registry and somehow the MoBo drivers all went to crap at the same time. I've got a fresh install of GL...along with WoW and every other program on my PC. So I'll give it another shot over the weekend and report back what else I find.

    Reply Report Permalink
  • Auraka said 

    I'll help test :D

    Reply Report Permalink
  • mmoose said 

    Auraka
    send me a private note on here and I will give you a link to the latest alpha version. I would prefer not to disrespect curse by posting it as a public comment. Anyone reading this that is interested may feel free to do the same.

    Mm

    Reply Report Permalink
  • mmoose said 

    I'm sure we can find a way to get you a pre-release alpha version if you're interested.

    Mm

    Reply Report Permalink
  • mmoose said 

    3.0 is complete from my side of the fence, I am waiting on some testing to be complete before I post the file.

    FYI

    Reply Report Permalink
  • mmoose said 

    Rejuven, Sez, yes that was really me LOL

    Reply Report Permalink
  • mfrazier said 

    That was pretty nifty talking to you in-game. My guild was impressed when me and Sez were bragging about our conversation. I am running 2.1.1 as I thought I was, so looking forward to seeing 3.x in the future!
    -Rejuven

    Reply Report Permalink
  • mmoose said 

    Rejuven, I have need of some alpha testers, your guild interested?

    Reply Report Permalink
  • mmoose said 

    3.0 is coming along, working on the history portion now, then going to get the 'Tier' roll portion in place.

    Let the guild know I appreciate them testing it out and using it. Feedback is always nice to have especially when it's done in a critical manner without being flamish. I've had quite a bit of constructive feedback on this addon. It's refreshing.

    Shouldn't be more than a couple of weeks depending on work.

    Mm

    Reply Report Permalink
  • mfrazier said 

    As a weekly pug leader for a 25-man run I was really interested in something that auto tracked the rolls and made announcements, but didn't try to automate the giving of the loot or keep a complicated DKP system.

    You hit the nail spot on. Been testing it the last two nights including a 25-man pug last night. After some initial questions regarding the greed system (-100, wha?) the raid as a whole appreciated it. Some suggestions:

    1) The most annoying thing, by far, is the multiple windows. You have a large main window for announcing the loot...what boss drops more than 4 or 5 loots? The extra real estate could be used to integrate all 3 windows of GL into one. Or at least code them to open and close together. The smaller windows drove me bonkers throughout the night.

    2) More help-menu stuff. I liked that I could change the keywords from whispers...brilliant. Being case-sensitive sucks, but I don't know how you would fix the .lua for someone else typing the keyword, so it's no biggie. There's a lot more "options" I could think of when you are whispered for the initial "help" menu. One maybe explains the rolling system a bit more since I had to type it out a few times in the early parts of the night. Another sends the loot rules back in a whisper instead of having to /rw them again. The BEST option is to make configurable keywords/messages in the options menu. A small window is the keyword, the large window is a message I went in /w when GL detects the keyword.

    3) The loot in the main window with the options...maybe you could make the roll type and the timing stuff (E-C) a little more seperate, physically? Just to make it more obvious for the newcomer.

    4) Timing script (that can be turned on and off) for the countdown on a roll. This is a comment from a guildie that helped me test it. I'd probably keep it off but he said he'd want it timed. So I am adding it as feedback.

    5) This is probably me not seeing how to do it, so just explain to me what I'm missing. I changed your loot types to NEED, GREED, and TIER. My pug rules are 2-Need, 1-tier per night. I can reset NEED rolls and GREED penalty, but I can't figure out how to reset TIER rolls, nor can I figure out how to set the number of TIER rolls given.

    5a) Having a "clear all" button for a new raid would be nice, too. When I have 19/25 of the people from this week show up next week, do I really have to manually clear all of their rolls?

    6) Greed penalty. Make this configurable. I would like to have a bit more leniency on greeds. I'd probably remove 50 instead of 100, so that they could get lucky and roll against someone unlucky on their first and possibly win (my rules w/o GL are 2-N, 2-G)...I like people rolling, what can I say.

    7) Sizable main window.

    8) Like I said, I love the lack of automation in GL, but I would love to see an option when I click the player's name in the window to penalize him for his winning roll that I can then send the loot to him. Again, not an automated script, just a clicking option...a possible option is in the main window in that dead real estate between the item link and the roll buttons. Little button there called GIVE LOOT that was only active once someone was penalized after a roll and I could just click it, get a confirmation pop-up that confirmed everything worked the way I thought it would, then off it goes.

    I think that's enough for now. I'm very excited to use GL and look forward to future updates!

    -Rejuven of Dragonblight-Horde

    Reply Report Permalink
  • mmoose said 

    NICE!
    sorry for the delay in replying to your comments, it has been one of those months.

    on #5, if I read you correctly, I think you're looking for one step beyond what the addon currently does. So far it only actually tracks 2 types of rolls for penalty or counters, the 3rd roll type is kept for a count only, however it was originally conceptualized as a 'freeroll' with zero penalty type thing.

    The latest released version of the addon starts to touch on some of your items, specifically all the windows opening and closing together (it's a minimap click option ALT-Right I think but I would have to double check).

    And up to 30 saved instance sets, that can be sent to other LM's should you have to bail in the middle of the raid. This allows you to create a new clean set if necessary for other instances, and delete the old ones as you need to. You can mark up each set with some notes as well.

    Version 3.0 is under construction now. I am about 20% through the re-writes I've been wanting to do. They will include some options you touch on here so I'm glad I received some external feedback to lend credence to my own thoughts.

    Some of the new features, or changes will be:
    --Scrollable windows slimming everything down some in the process
    --Bring back the history, not sure how I'm going to display it to the LM yet, but I'll get some of the history back in there so we can enhance it more in future versions.
    --Break out the config options in the interface, I do plan on adding more whisper command support. At your request I will add some user-definable whispers that can be used discretionary.
    --Posting the winning rolls to the raid as a whole after the calculations, this has been a large request, I have increased the amount of winning rolls shown to a full 40, but it is done in a scroll window, this will keep things smaller.
    --The addition of a 'Tier' roll group. This will be configurable like the current 'Need' group is. Just adding another tracked one in there to handle Tier items should it be needed (it appears you would like to have one)
    --I've been asked for the ability to put a 'trump' number in for rolls. Meaning a wildcard for an auto-win. If bubba rolls 100, and henry rolls a 69, if 69 is configured as the trump, henry wins. I'm not sure I'm going to add that to 3.0, but it's an interesting concept. We'll see...




    Some of the items I'm leary of, or flat out don't have the knowledge to do easily I won't be putting in 3.0, I'm going to save those for 4.0 so I have time for some research.

    I don't currently plan on implementing allowing the disbersment of loot from within the addon. There's just no easy way to handle it with distance issues, or if bubba decides to step outside the instance before he gets his loot. At this point I figure it's better to let people complain about the built in stuff rather than my addon.

    I don't currently plan on putting in a timer, however I do have it on the list for 4.0 or above.

    On the list for 4.0 is the ability to change the greed penalty in the interface, the reason I haven't so far is because it will have to be saved to the instance penalty set. If I don't move it there, and someone sends the set to another LM, the global settings in the new LM's addon will override. It could be confusing.

    Thanks for your time and input.
    Mm

    Reply Report Permalink
  • Jamster said 

    We were running the mod tonight with green loots just to make it work. Here are a couple of things I noticed while testing it tonight:

    1) Someone who thought we were using a different system tried a /roll 1-1000. This cause the mod to keep him stuck with a 551 roll for multiple items. I had to reset as a result.

    2) People who are not eligible for loot because they were too far away were still counted in the roll. However, when you try to give them the loot, their name DOES NOT in the Blizzard window.

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  • mmoose said 

    I will be looking at getting these issues either resolved, or explained in the next release. Thank you for the input.

    Reply Report Permalink
  • mmoose said 

    --
    20090615
    2.1.1
    alt-right click to open win/raid/main window all at once (it is a toggle, so if you have one open it might get out of sync)

    fixed it to allow announce from chests in raids. it will grab your current target so make sure you don't have someone targeted when you go to announce from a chest.

    Reply Report Permalink
  • Jamster said 

    My guild has been looking for something simple like this. I really like the fact that it easily keeps track of items won and gives everyone a fair shot at getting loot. Thanks!

    Reply Report Permalink
  • mmoose said 

    Jamster, wasn't sure if you were still following the thread here or not. 3.0 is coming out before too long, let me know what you think of the changes.

    Reply Report Permalink
  • mmoose said 

    thank you
    any ideas shoot em my way

    Reply Report Permalink
  • mmoose said 

    --
    20090602
    2.1
    Allows you to reset both the 'need' and the 'spec' counts to zero from the raid window
    --

    Reply Report Permalink
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