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FollowMe 1.52

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  • Contests
  • ChangeLog
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[u][b]Changes in 1.52 [list]

 [*] Updated for interface 3.0
 [*] - Added SavedVariables support (Finally...)

[u][b]Changes in 1.51

 [*] Fixed a problem with the mount-warning code where unmounted players 
     would not send the warning.

[u][b]Changes in 1.5 [list] [*] If you are doing anything that would display a "casting" bar (i.e. casting

   a spell, summoning a mount or doing a tradeskill), FollowMe will now inform
   the requestor that you are busy.  Auto-follow will be initiated once the
   "casting" operation is complete.  NOTE: If you are already on auto-follow,
   the leader can cause you to interrupt your spell by moving.  Since
   auto-follow can't be stopped via AddOn code, there is no way to prevent
   this, other than spamming the leader every time you cast.

[*] A "not mounted" warning will be sent to your requestor if you can ride a

   mount (i.e.level 40+ and outside).  If you don't have a mount, shame on
   you :).

[*] All whisper and group chat messages have "[FollowMe]" prepended to them.

   This way someone putting you on auto-follow knows these messages are
   generated by the AddOn.

[u][b]Changes in 1.3 thru 1.4 [list] [*] non-public releases

[u][b]Changes in 1.2 [list] [*] Updated for interface 2.01

[*] Removed a bunch of now-obsolete code (Thanks Blizzard :)

   It's still butt-ugly, though.

[u][b]Changes in 1.12 [list] [*] Removed the /followme command because it would overwrite the builtin Blizzard

   /follow command.  Apparently some people use this command.

[*] Changed TOC for interface 11200 (If this is a bug-fix, then Blizzard patches are

   bugs??)

[*] Fixed the "Can't follow" error traps so they only fire as a result of FollowMe.

   Previously, specifying an invalid target would cause FollowMe to send a
   "Can't follow" /whisper to the followed person.

[u][b]Changes in 1.11a [list] [*] Fixed an issue in some cases where party members were not identified

   correctly, making only the group leader capable of putting you on
   auto-follow.

[u][b]Changes in 1.11 [list] [*] Fixed an annoying bug that incorrectly reported non-grouped players

   as being "too far away".  More cosmetic than anything but it looked
   stupid. :)

[*] Added version number in all messages (!status, /fm status, etc). This way when

   another player /whispers !status to you, FollowMe will respond with the version
   number as well.

[u][b]Changes in 1.1 [list] [*] Fixed scripting error that occurred while trying to loot or harvest

   items that are too far away.

[*] Current target is retained when going on auto-follow.

[*] Typing "/fm" by itself now generates a usage message.

[*] added "/fm tellgroup on | off" (default on) to tell the group

   start/stop follow messages.  Messages are always whispered to the "followed"
   player.
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