[u][b]Changes in 1.52
[list]
[*] Updated for interface 3.0
[*] - Added SavedVariables support (Finally...)
[u][b]Changes in 1.51
[*] Fixed a problem with the mount-warning code where unmounted players
would not send the warning.
[u][b]Changes in 1.5
[list]
[*] If you are doing anything that would display a "casting" bar (i.e. casting
a spell, summoning a mount or doing a tradeskill), FollowMe will now inform
the requestor that you are busy. Auto-follow will be initiated once the
"casting" operation is complete. NOTE: If you are already on auto-follow,
the leader can cause you to interrupt your spell by moving. Since
auto-follow can't be stopped via AddOn code, there is no way to prevent
this, other than spamming the leader every time you cast.
[*] A "not mounted" warning will be sent to your requestor if you can ride a
mount (i.e.level 40+ and outside). If you don't have a mount, shame on
you :).
[*] All whisper and group chat messages have "[FollowMe]" prepended to them.
This way someone putting you on auto-follow knows these messages are
generated by the AddOn.
[u][b]Changes in 1.3 thru 1.4
[list]
[*] non-public releases
[u][b]Changes in 1.2
[list]
[*] Updated for interface 2.01
[*] Removed a bunch of now-obsolete code (Thanks Blizzard :)
It's still butt-ugly, though.
[u][b]Changes in 1.12
[list]
[*] Removed the /followme command because it would overwrite the builtin Blizzard
/follow command. Apparently some people use this command.
[*] Changed TOC for interface 11200 (If this is a bug-fix, then Blizzard patches are
bugs??)
[*] Fixed the "Can't follow" error traps so they only fire as a result of FollowMe.
Previously, specifying an invalid target would cause FollowMe to send a
"Can't follow" /whisper to the followed person.
[u][b]Changes in 1.11a
[list]
[*] Fixed an issue in some cases where party members were not identified
correctly, making only the group leader capable of putting you on
auto-follow.
[u][b]Changes in 1.11
[list]
[*] Fixed an annoying bug that incorrectly reported non-grouped players
as being "too far away". More cosmetic than anything but it looked
stupid. :)
[*] Added version number in all messages (!status, /fm status, etc). This way when
another player /whispers !status to you, FollowMe will respond with the version
number as well.
[u][b]Changes in 1.1
[list]
[*] Fixed scripting error that occurred while trying to loot or harvest
items that are too far away.
[*] Current target is retained when going on auto-follow.
[*] Typing "/fm" by itself now generates a usage message.
[*] added "/fm tellgroup on | off" (default on) to tell the group
start/stop follow messages. Messages are always whispered to the "followed"
player.