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Fatality

 
Project Updated:
Files Updated: Thu, Dec 10 2009
Supports Game Version: 3.3.0
Category: Chat & Communication, and Boss Encounters
Tags:

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Project Manager: oomp
Additional Authors: No additional authors
Current Version: v1.1.2
License: All Rights Reserved
Development Site: CurseForge.com
Avg Daily DL (last 30 days): 34
Downloads Total: 10,138
Favorites: 21
Comments: 12
  • About Fatality
  •  

Fatality is a very simple addon with almost no in-game configuration which announces information to a specified channel about the last hit a person took before they died.

The number of people reported is configurable, as is the delay between each report, and whether or not timestamps are displayed - just open up Fatality.lua and edit the first 8 lines to suit your needs.

Below is an example of what would be reported to raid chat (default) after a player (Moop) took 30,000 melee damage from Stormcaller Brundir, resulting in death:

Fatality: Moop > 30000 Melee > Stormcaller Brundir

Toggle on/off in-game: /fatality or /fat

Only works inside raid instances.

P.S. I wrote this to help familiarise myself with the WoW API and Lua in general, hope someone'll find it fun/useful.

  • Downloads (7)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Fatality v1.1.2 Release 3.3.0 3,301 12/10/2009
  Fatality v1.1.1 Release 3.2.0 4,190 8/6/2009
  Fatality v1.1.0 Release 3.1.0 882 7/11/2009
  Fatality v1.0.9a Release 3.1.0 321 7/7/2009
  Fatality v1.0.9 Release 3.1.0 89 7/6/2009
  • Comments

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  • Hathrel said

    Is there a way I can use this in regular instances as well?

    Reply Report Permalink
  • Erikson said

    Congratulations on the addon. Simple and useful against slackers.

    Reply Report Permalink
  • Vilnius said

    Would it be possible to echo the raid icons (if they exist for that player), in the messages as well?

    ie for Anub'arak's Penetrating cold

    Reply Report Permalink
  • oomp said

    The latest release (v1.1.2) does what I assume you're requesting. :)

    Reply Report Permalink
  • Vilnius said

    I should update before asking. :)

    Thank you, it's a very helpful mod.

    Reply Report Permalink
  • AbraxasTR said

    Is it possible to let Fatality send its messages to 2 channels at the same time?

    Reply Report Permalink
  • Isska said

    I saw this addon in random raid some days ago and decided to download it. But I'm not good at lua and other things like that, so I can't understand simply how to turn it on. /fat or /fatality doesn't work for me. Could you plese explain how to turn it on for such noob as me =(

    P.s. Sorry for my awful english =_=

    Reply Report Permalink
  • HailMary said

    I love this addon but would like it to auto switch to /party chat when not in a raid.
    Can you do this?

    Thanks

    Reply Report Permalink
  • Ke11ett said

    Is there an option to show the last 2/3/4/etc hits a person took before they died? Sometimes just knowing the last one isn't very helpful.

    Reply Report Permalink
  • oomp said

    Not currently, but I'm open to suggestions for how the output could look if I were to implement it.

    Could you perhaps give some example outputs for how the report should look for, let's say, the last 3 hits a person took?

    Reply Report Permalink
  • Ke11ett said

    I guess you could so it something like this:

    Fatality: Player > xxxx (Melee) By Mob, xxxx (Melee) By Mob, xxxx (Melee) By Mob.

    Reply Report Permalink
  • oomp said

    1) Make the following changes (latest version, v1.0.4a):

    Line 3: local OUTPUT = "CHANNEL"
    Line 40: SendChatMessage(candidates[destName], OUTPUT, nil, GetChannelName("fatalitylist"))

    2) There are ways, yes, but it's slightly more complicated. I'd say just stick to waiting until people die inside raid instances. You can always make changes to the Lua file while in a raid instance and then /reloadui to check the changes you've made.

    Reply Report Permalink
  • Aisenfaire said

    Thanks very much!

    Reply Report Permalink
  • oomp said

    Actually, I'll add the option to report to channels in v1.0.5, since you're not the only person to have asked.

    Update to the latest version! :)

    Reply Report Permalink
  • Aisenfaire said

    So if we download the latest version and update it like this:

    Line 3: local OUTPUT = "CHANNEL" -- announcement channel (default: "RAID")
    Line 4: local CHANNEL_NAME = "fatalitylist" -- name of the channel to report to (note: OUTPUT must be set to "CHANNEL")

    That's it? No more

    Line 40: SendChatMessage(candidates[destName], OUTPUT, nil, GetChannelName("fatalitylist"))

    right?

    Thanks very much for the update!

    Reply Report Permalink
  • oomp said

    You only need to edit lines 3 and 4 in the latest version (v1.0.6) in order to report to custom channels. Anything below line 6 should not need to be edited.


    Line 3: local OUTPUT = "CHANNEL" -- announcement channel (default: "RAID")
    Line 4: local CHANNEL_NAME = "fatalitylist" -- name of the channel to report to (note: OUTPUT must be set to "CHANNEL")

    Yep, that is correct.

    Reply Report Permalink
  • Aisenfaire said

    Awesome!

    Reply Report Permalink
  • Aisenfaire said

    I love this addon.

    I do have two questions:

    1) I wanted to avoid spamming raid chat and made my own private channel, "fatalitylist". I then edited the 3rd line of the lua to:

    local OUTPUT = "fatalitylist" -- announcement channel (default: "RAID")

    However, instead of outputting its announcements to the private channel, it stopped outputting anything at all.

    What did I do wrong?

    2) Is there any way to test this to see if changes we made work (apart from forming a raid and running to an instance and dying)?

    Reply Report Permalink
  • As a healer I often wonder if I was slacking or if someone got oneshotted. Great idea, downloading now.

    Reply Report Permalink
  • tomathy said

    "This functionality is built-in to Recount, in the Deaths category (just left click a players name for details on each death, and the log of damage/heals they took before dying)"

    yes, and grimreaper too, but when your in a raid and someone dies, you dont stop everything and go check recount or grimreaper, this is a quick notification of noob deaths so you can keep fighting while you tell the person not to do that again

    Reply Report Permalink
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