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Energy Monitor

 
Project Updated:
Files Updated: Fri, Dec 5 2008
Supports Game Version: 3.0.3
Category: Combat, Class, Druid, HUDs, and Rogue
Tags:

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Project Manager: LokiCoyote
Additional Authors: No additional authors
Current Version: v0.10.4
License: GNU General Public License version 3 (GPLv3)
Development Site: CurseForge
Avg Daily DL (last 30 days): 28
Downloads Total: 10,639
Favorites: 14
Comments: 4
  • About Energy Monitor
  •  

Monitors Rogue and Druid Energy.


This is a remake / rewrite of EnergyWatch using the Ace3 library and LibSharedMedia-3.0.

It supercedes EnergyWatch_v2A (which was an Ace2'd version of EnergyWatch_v2).

Features

  • 3 modes of operation
    • Time based ticks
    • Fixed Energy based ticks
    • Percentage Energy based ticks
  • Uses Ace3
  • Uses LibSharedMedia-3.0 to specify textures, fonts and sounds
  • No longer uses UNIT_ENERGY to derive the current tick state

/emon options

  • locked [on|off]
    Locks or unlocks the bar in place. Defaults to on.

bar display options

  • bar color <r> <g> <b> <a>
    Sets the bar's color. If no values are provided, opens the color chooser. Defaults to the value set in Interface.xml: 1 1 0 1
  • bar invert [on|off]
    Inverts the progress from left to right to right to left. Defaults to left to right (off).
  • bar scale <multiplier>
    <multiplier> can be any value from 0.25 to 3.0 in 0.01 increments. Defaults to 1.0.
  • bar text <string>
    <string> to display on top of the bar. Functions similarly to the text string from earlier EnergyWatch addons. Defaults to Energy. <string> may contain the following replacements:
    &e : Current Energy
    &em : Maximum Energy
    &c : Combox Points
  • bar edge
    Deselects any edge skin allowing the old style border to appear

show options

  • show when stealthed [on|off]
    Show the energy watch bar while stealthed. Defaults to on.
  • show when in_combat [on|off]
    Show the energy watch bar while in combat. Defaults to on.
  • show when out_of_combat [on|off]
    Show the energy watch bar while out of combat. Defaults to on.
  • show while always
    Always shows the energy watch bar. This is equivalent to earlier EnergyWatch "/ew show always". Equivalent to:
    /emon show when incombat on
    /emon show when outofcombat on
    /emon show when stealthed on
  • show while combat
    Only shows the energy watch bar during combat. This is equivalent to earlier EnergyWatch "/ew show combat". Equivalent to:
    /emon show when incombat on
    /emon show when outofcombat off
    /emon show when stealthed off
  • show while stealth
    Only shows the energy watch bar during combat or in stealth. This is equivalent to earlier EnergyWatch "/ew show stealth". Equivalent to:
    /emon show when incombat on
    /emon show when outofcombat off
    /emon show when stealthed on
  • show while stealthonly
    Only shows the energy watch bar while in stealth. This is equivalent to earlier EnergyWatch "/ew show stealthonly". Equivalent to:
    /emon show when incombat off
    /emon show when outofcombat off
    /emon show when stealthed on

sound options

  • sound enabled [on|off]
    Turns playing sounds on or off for each energy gain. Defaults to off.
  • sound resource <name>
    Plays the given resource on each energy gain. See WoW Wiki:API_PlaySound for a list of possible values. Defaults to SPELLBOOKCLOSE. Clears any sound file setting.
  • sound file <name>
    Plays the given file on each each energy gain. Files must be placed in a "Sounds" subdirectory of the addon. Sounds may be whatever is appropriate for PlaySoundFile, currently WAV or MP3 files. If the file is missing or corrupt, nothing *should* happen.

EnergyWatch_v2 to EnergyMonitor option conversions

/ew option (old : new)

  • clear : /emon profile reset
  • lock  : /emon locked on
  • unlock  : /emon locked off
  • invert  : /emon bar invert [on|off]
  • scale _ : /emon bar scale _
  • text _  : /emon bar text _ (same as EnergyWatch_v2)
  • notext : /emon bar text
  • show _  : /emon show while _ (same as EnergyWatch_v2)
  • sound _ : /emon sound _ (same as EnergyWatch_v2)
  • Downloads (5)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Energy Monitor v0.10.4 Release 3.0.3 9,742 12/5/2008
  Energy Monitor v0.10.3 Release 3.0.3 352 11/22/2008
  Energy Monitor v0.10.2 Release 3.0.3 104 11/19/2008
  Energy Monitor v0.10.1 Release 3.0.3 114 11/17/2008
  Energy Monitor v0.10.0 Release 3.0.3 50 11/17/2008
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  • Screenshots (2)
  •  
  • Comments

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  • Like this addons :)

    So keep up the good work ....!

    Reply Report Permalink
  • Oakayam said

    i love the addon :) I really miss being able to monitor my energy during encounters like Malygos . Would you consider making it work for vehicles when they use energy?

    Reply Report Permalink
  • cubedgame said

    Does this addon take into account the Vitality talent in the combat tree? I have this and pitbull displaying my energy regen rate, but they don't seem to move at the same rate.

    Reply Report Permalink
  • LokiCoyote said

    Right now you can control what is used to move the bar (and the extent the bar represents).

    I plan on adding an option to automatically adjust the timer length depending on your regen rate and also to clamp this timer to UNIT_ENERGY messages.

    Reply Report Permalink
  • thecla said

    It doesn't work, all I get is the old EnergyWatch stuck in th emiddle of the screen and no command work.

    Reply Report Permalink
  • LokiCoyote said

    version 0.9.0 should fix the loading problem if you didn't have any other Ace3 addons installed. It also expands the show while command (this shouldn't affect your saved variables) to include combination of states while dead or not using energy (for druids).

    Reply Report Permalink
  • LokiCoyote said

    err 0.9.1

    Reply Report Permalink
  • thecla said

    It works now, thanks :)

    Reply Report Permalink
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