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Drop o Meter

  Download the Curse Client

Project Updated:
Files Updated: Mon, Nov 26 2007
Category: Miscellaneous
Tags:

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Project Manager: Darcey
Current Version: 26-11-07
Downloads Today: 4
Downloads Total: 7,733
Favorites: 15
Comments: 16
  • About Drop o Meter
  •  

Drop-o-Meter version 2.6

This is a mod which will tell you the drop rate on any item picked up from looting. Drops per minute and Drops per hour.

Features include:

  • Calculates Drops Per Minute (DPM)
  • Calculates Drops Per Hour (DPH)
  • Drop progress bar
  • Can now input the number of items you have on you
  • Input the target amount you wish to obtain
  • Displays a calculation of time to achieve your goal
  • Displays farming time HH:MM:SS
  • Type /dom hide to hide the mod
  • Type /dom show to show the mod
  • Type /dom setscale:200 to set the mods scale to 200%

Bug fixes in this version:

Input error on user empty field is now fixed.

  • Downloads (2)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Drop o Meter 26-11-07 Release 2.3.0 194 11/26/2007
  Drop o Meter 19-11-07 v2.6 Release 2.3.0 2 11/19/2007
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  • Darcey said 

    Ihave just updated the following:
    --- Slash command added to show and hide the thing (/dom show or /dom hide)
    --- More accurate timings
    --- Ability to handle stack drops of upto x6
    --- New X close button
    --- Relocation of some UI elements

  • Tarz said 

    What, no comments? Well let me be the first then ;)

    Currently farming primal water for my alt warlocks shadoweave set so I'll pull this down and give it a try.

    Thanks Darcey :)

  • Darcey said 

    lol.. thats what i was farming when i decided to build this lol.

  • Darcey said 

    New version after day 1 lol..

    All new math.... Decided on lifetime farming DPM averages instead of over 10 min calculations.

  • Darcey said 

    motes of water - 0.4DPM

  • Zidomo said 

    Interesting. v2.3r2 is still pretty raw & buggy, though.

    Tested on a USEng 2.2.3 live WoW server. When changing the value in the far right target amount "white space" immediately to the left of the Reset button to something other than the default 20, the following error comes up (recorded with BugSack/BugGrabber mod):

    "Drop_o_Meter\\Drop_o_Meter.lua:191: attempt to perform arithmetic on upvalue 'nTargetItemCount' (a nil value)\nDrop_o_Meter\\Drop_o_Meter.lua:164: in function `fDDOMOnUpdate'\n<string>:\"*:OnUpdate\":1: in function <[string \"*:OnUpdate\"]:1>".

    That error repeats several times each time you change the value in the target amount white space.

    Other problems:
    --The "Farm Time:" counter text overlaps the "DPM:" text immediately to the right of it (not shown in the screenshot; the current mod version also has "DPH:" to the right of "DPM:") . As a result, you can't see the minutes (once you have it running over an hour) or seconds for Farm Time very well.

    --When you gather the total number of items set in the target amount white space (default: 20/hour), the text at the bottom of the frame changes into something pointless, distracting & too wide for the frame ;): "YOUR A FARMING MACHINE!! NOTHING BETTER TO DO?". What would be far more useful: continue to calculate the per hour amount once you collect for over an hour and adjust the "Estimated farm time for XX items is XX minutes" as needed.

  • Darcey said 

    The text sizes are a problem.. I have noticed guild mates have same problem but they have other mods installed which affect fonts - something I cannot code for.....

    I am looking into using custom fonts with the mod... Which may fix this.. but UI scale issues which is set by the users can cause problems here again...... am testing...

    But so far... its fully functional and not had anyone in guild have it not do what its supposed to do...

    thank you for the feedback..... the more info i get the better i can make it for all us farmers :)

  • Darcey said 

    In reply to Zidomo

    1). Reset the mod when opened for the version your using... Will apply this to hide/show and ini of mod
    2). When entering values the calculation is trying to calculate on what you have entered even if you have entered a letter or nothing which can result in an error - this is an error which can be ignored as it affects nothing and waits for the user to input something reasonable for it to calculate.

    3). The messages "YOUR A FARMING MACHINE etc" are there for when you reach your target. If you go over your target the calculation doesnt work... As how am I to write a math equation to calculate the time to achieve your farming target if you have passed your target... This will result in a negative number.... Simply reset the mod and enter new numbers or enter a higher target. I will probably replace this message with "target achieved".