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DK Rebuilt

 

Project Updated:
Files Updated: Wed, Apr 15 2009
Supports Game Version: 3.1.0
Category: Buffs & Debuffs, Class, Combat, and Death Knight
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Project Manager: arrch
Additional Authors: No additional authors
Current Version: DK Rebuiltv1.20
License: All Rights Reserved
Development Site: CurseForge
Avg Daily DL (last 30 days): 43
Downloads Total: 12,468
Favorites: 16
Comments: 6
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  • About DK Rebuilt
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Summary
DK Rebuilt provides Death Knights with a movable/adjustable frame that provides the best option for their next spell to maximize DPS. The calculation is based on calculating the spell with the highest possible damage output based on a host of variables including buffs, stats, talents, debuffs and more.

Options
• Display Death Grip for pulling (Great for Soloing w/ Glyph)
• Change DoT Display from displaying Icy Touch/Plague Strike to Frost Fever/Blood Plague
• Enable/Disable use of Icy Touch/Plague Strike
• Enable/Disable Raid Mode - This option will not suggest longer cooldown abilities such as Summon Gargoyle, Dancing Rune Weapon, Unbreakable Armor, etc.
• Enable/Disable using your runes before runic power or just go strictly off damage.
• Resets frames to middle of the screen

Additional Icons
• Displays Horn of Winter Icon when Horn of Winter or Strength of Earth are not active
• Displays an Icon that is populated with either Hysteria, Bone Shield, or Unbreakable Armor (This is hidden when not in Raid Mode)
• Displays an Icon when Rune Strike is available
• Displays a 'spell defense' icon that suggests Mind Freeze, Strangulate and AMZ

Upcoming Enhancements!
• An alternate algorithm for determining cast sequence. The determination is based on a set of conditions, rather than calculating the damage of each ability every frame. Some damage calculations are still included.
• Accommodation for [Glyph of the Disease]
• Work-around for Blizzard's bug that is causes some abilities to not be available.

Contribution Information
• Looking for ALL Localizations, there is a localization file within the download. Any translations can be sent to arrchman@gmail.com
• Feature Requests/Bug Reports can be e-mailed to arrchman@gmail.com or can be posted within the comments section.

  • Downloads (2)
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File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  DK Rebuiltv1.20 Release 3.1.0 11,449 4/15/2009
  DK Rebuilt v1.16 Release 3.0.9 1,018 4/12/2009
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  • llurghoyf said

    that doesn't work for me. even the /dkr.
    i think that it's because that i'm on french realm ?
    if it is that case explain me how to translate in french and i'll be happy to do it.

    Reply Report Permalink
  • ramonbrege said

    Ok, with all the people here saying this and that about this adon bugs me, i've tried face smasher and rotate but niether have the dps output that this addon does. I by far love this addon since im not fast enuff to watch my own CD's while in 25 mans. There is only one thing i would love to see from the maker. The same addon implemation into the other classes, warrior, hunter, pally. If there were such a thing i bet it would be awsome. Keep up the good work and thanks. I doubt i would have ever been able to do constant 3.5k dps solo without this addon. Deathmastuda/Nordrissal/Primal retribution/ Frost

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  • Rolach said

    Just downloaded and tried it out briefly on a target dummy. I don't know if i'm wrong or not but I assume I'm right in this but I noticed a couple things.

    1) It's Opening rotation for 0/10/61 is PS->IT->SS->BS->BS->Garg. True Garg is a Huge DPS gain but not getting Unholy Blight up as soon as possible isn't a good idea? Something like PS,IT,BS,BS,UB,SS

    2) According to the few times I used this the addon would rather I SS with 1 second on diseases with my last two UF runes then to reapply diseases?
    (BB,UU,FF) SS,SS,(diseases fall)BS,BS. That's like 5+ seconds without diseases up.

    3) I'm getting RP capped.

    Just some things I saw testing this briefly.

    Reply Report Permalink
  • Mardoo said

    This addon doesn't work for me. The Icons in the middle are not desplayed...and I can't run it on the german version! plase fix it :)

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  • NadworXx said

    Doesn´t work on my german client too.. looking formard that it´ll be fixed soon.. :D

    Reply Report Permalink
  • Caledonia1 said

    I'm having the same problem as well on Ravencrest US

    Reply Report Permalink
  • arrch said

    Try typing '/dkr reset'.

    Also unlock the icons and make sure they are shaded green (shown) rather than red (hidden).

    Reply Report Permalink
  • Caledonia1 said

    Tried the reset, icons are green and still do not get the recommended move. :-(

    Reply Report Permalink
  • Same thing happens to me, the icons in the middle are not shown

    Reply Report Permalink
  • arrch said

    I don't have it localized with the German Client, only partially for the French Client. The next version I implement will have an updated "localization.lua" file. If you want, you can fill it out and e-mail it to me at Arrchman@gmail.com and I will implement it.

    Reply Report Permalink
  • lamperouge said

    I'm not telling you to copy Face Smasher, but check the priorities Face Smasher has, and the options it has, and make some improvements on your addon. I'm looking forward to it, lmao. :D

    Reply Report Permalink
  • arrch said

    I'm actually going the opposite direction. The goal is to include as little options as possible by accounting for as many variables as possible.

    Reply Report Permalink
  • lamperouge said

    Okay, this addon is a great replacement for Face Smasher, however, this addon suggests Death Strike though I'm unholy. So make it properly suggest Scourge Strike as unholy and Obliterate as frost. Then as unholy, make it suggest Unholy Blight instead of Death Coil if Unholy Blight is not already up. Also as frost make sure this addon suggests Howling Blast instead of Obliterate when Rime procs and generally Frost Strike instead of Death Coil. And when Summon Gargoyle is up and drinking my Runic Power, don't make me Death Coil myself out of Runic Power, so my Gargoyle won't go away until it has reached it's maximum uptime. Mm.. Something like only suggest Death Coil when above 60RP when Summon Gargoyle is active? Yes I know, I can just adjust my own playing to avoid things like these and not follow the suggestion at all times, but it'd make the addon better. :)

    Reply Report Permalink
  • arrch said

    Issue is with a Blizzard bug that causes your talent tree to show you don't have any talents in Unholy Blight and Scourge strike, even though you have the abilities. Check your talent tree. I haven't spec'd into frost yet, but I would imagine that would be the same reason frost strike isn't suggested, unless somehow you're death coil is doing more damage than Frost Strike.

    Currently, It's only going to suggest Howling Blast over obliterate if Howling Blast does more damage, though it does take into consideration Rime and will tell you to use it if you've exhausted your rune abilities.

    I had code to prevent usage of Runic power abilities when Gargoyle is up, I think I rewrote something and forgot to include it. I should have it in the next version.

    Reply Report Permalink
  • 2man said

    dont worked in RUru loc, aarch can fix it?

    Reply Report Permalink
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