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DeathKnight.Info Runes

 

Project Updated:
Files Updated: Mon, Nov 2 2009
Supports Game Version: 3.2.0
Category: Unit Frames, Class, and Death Knight
Tags:

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Project Manager: ElderFuthark
Additional Authors: No additional authors
Current Version: Rev 1.1.11
License: GNU General Public License version 3 (GPLv3)
Development Site: CurseForge.com
Avg Daily DL (last 30 days): 347
Downloads Total: 183,323
Favorites: 332
Comments: 78
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  • Contests
  • About DeathKnight.Info Runes
  •  

Rune display based on the contest and community feedback of DeathKnight.info. Now includes DeathKnight.info Diseases, which is a disease and pestilence tracker designed by the DKi community.

First Death Knight disease tracker to display pestilence effects on nearby targets!

Rune Features:

- vectorvixen's amazing rune designs with the alpha color scheme (purple unholy, white death)
- three displays: KotEB sword, simple box, no background
- movable, rotatable, and sizable
- Runic Power indication with numeric value
- bars within the blade can be set to Runic Power, Health Points, Anti-Health points, or nothing
- unique cooldown "burn" animation (toggle-able)
- "rune slide" ability during cooldown with customization options
- support for OmniCC timers
- option to fade out when out of combat

Disease Features:

- zeke's contest winning bar concept with second place Nat's icon concept together in one package
- icons, rings, blades and bars all optional and can be configured to tracks diseases, pestilence, DoT attack power, or nothing at all. See layout images below for a small sample of configurations
- movable, rotatable, and sizable
- Crypt Fever / Ebon Plague tracking automatically shows or hides itself based on your talent allocation
- Also tracks Glyph of Howling Blast and Hungering Cold (as a Pestilence effect)
- optional numerical timers for diseases and pestilence
- option to fade out when out of combat
- DKiDiseases can be run with or without DKiRunes. Enable or disable them as you wish from your Addons menu at login

DKiRunes Configurable from the Interface >> AddOns >> DKIRunes menu, /dkirunes or /dki
DKiDiseases Configurable from the Interface >> AddOns >> DKIDiseases menu or /dkid


Go to DeathKnight.info for all your Death Knight needs:
http://deathknight.info/

The winning rune design received over 900 votes out of 2,127
http://deathknight.info/2008/07/dkinfo-design-a-rune-contest-vote/

Rune design by vectorvixen
http://www.vectorvixen.com/

The winning disease design received over 1000 votes out of 2,877
The second place design received over 800 votes
http://deathknight.info/2008/12/vote-for-the-dkirunes-disease-mod-contest/

Initial coding framework derived from EbonBlade 2.4.3
http://www.curse.com/downloads/details/13315/



  • Downloads (7)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  DeathKnight.Info Runes Rev 1.1.11 Release 3.2.0 8,889 11/2/2009
  DeathKnight.Info Runes Rev 1.1.10 Release 3.2.0 24,146 8/5/2009
  DeathKnight.Info Runes Rev 1.1.9 Release 3.1.0 19,144 6/7/2009
  DeathKnight.Info Runes Rev 1.1.8 Release 3.1.0 17,158 4/28/2009
  DeathKnight.Info Runes Rev 1.1.7 Release 3.1.0 8,191 4/24/2009
  • Comments

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  • Just updated DKiDiseases with the following improvements:

    -added 'DoT Attack Power' as a tracking option for all four of the DKiDisease displays. This will show the relative strength of your DoT's AP compared to your current AP. If it is low, it is advised to recast the disease for maximum DPS. See the screenshot/image above for an example.

    -fixed the CF/EP bug that Kuhbr brought up below

    -added Hungering Cold as an AoE Frost Fever effect (when tracking Pestilence effects)

    Reply Report Permalink
  • hockeyhack said

    Nope, I did realize the one addon that was new was DKId, I forgot that when I got it way back when it only had the DKIrune and not disease yet, but even disabling the DKId still busted so no clue.

    Reply Report Permalink
  • hockeyhack said

    The /dki (or interface->addons->... equvilent) is not working for me either, I tried disabling all other Dk adons and still bubkis, I did not add any new addons, did not take any ways just updated the versions, it was working until I updated DKIrunes, after spending some time trying to figure out why the newer version wasn't working I tired going back to my old version, still nadda, so I just got an addon to modify locations of frames to use as a quick fix since I do like the addon (just not in the dead middle of the screen)... Any idea yet what is causing the rune config to be busted while the disease one works fine?... hmm wait a minute I do know one thing I did not try...

    Reply Report Permalink
  • Can you plz tell me where i can change the strata in the .lua ?

    Reply Report Permalink
  • Malcan said

    I keep getting an error when I try and change the style of the rune bar. I'll remember to get the exact error and post it.

    Reply Report Permalink
  • RinoaMai said

    Ebon Plague isn't bringing up a timer for irself despite me being specced into it. Do I need to configure something? This was a fresh install of the addon, too, I've never used it before (but like it thus far!).

    Reply Report Permalink
  • I wonder if this is related to Kuhbr's comment below? I'll try to get on the PTR this weekend to check it out.

    Reply Report Permalink
  • Hi, I'm seaching how to change the strata.

    Reply Report Permalink
  • There's no way in the config to do it. I played around with it and never came up with a solution I liked. You'll have to change it yourself in the LUA to your liking.

    Reply Report Permalink
  • Thx for your answer but, can you show me de line where i can change that plz ?

    Reply Report Permalink
  • Kuhbr said

    I found a problem with the disease mod. At first it worked perfectly but after respeccing my talents it kept initializing crypt fever as the third bar even though I had 3/3 in Ebon Plague, so the bar would always stay empty since it was looking for a crypt fever that would never appear.

    After looking in the DKIdiseases lua file I found the talent check portion of the code to initialize the third bar. It first looks at talent 3, 27 to see if any points are in Ebon Plague, and if not then it checks talent 3, 24 to see if points are in Crypt Fever. Now after counting the talents I found that Ebon Plague is actually talent 28 and Crypt Fever is 25, and I'm just going to point out that I've never made a mod before, so I did assume that the first talent in a tree starts with 1 and not 0. But after changing those 2 numbers in the code it does appear to be working right again. It also makes sense because talent 24 and 27 would actually be Ghoul Frenzy and Wandering Plague respectively, in my first spec I had points in both so it worked fine, but the new spec only had ghoul frenzy which is why it was initializing for crypt fever.

    That was a long explanation but I hope it made sense. Long story short, I'm pretty sure the talent check part of the code needs changed from 24 & 27 to 25 & 28.

    Reply Report Permalink
  • Sorry this has gone days without a response; usually I receive an email when comments are posted.

    I'll have to review the talent trees to see what changed. Your analysis/debugging is very thorough though, so thanks for that.

    Reply Report Permalink
  • Kroan said

    I'm having the same problem. And when I log in, I get this error message:

    Message: Interface\AddOns\DKIRunes\DKIRunes.lua:184: Usage: DKIRunesFrame:SetScale(scale)
    Time: Fri Aug 7 02:28:00 2009
    Count: 1
    Stack: [string "Interface\FrameXML\BasicControls.xml:
    (tail call): ?
    [C]: ?
    [C]: in function `SetScale'
    Interface\AddOns\DKIRunes\DKIRunes.lua:184: in function `DKIRunes_UpdateArt'
    Interface\AddOns\DKIRunes\DKIRunes.lua:450: in function `DKIRunes_Rotate'
    Interface\AddOns\DKIRunes\DKIRunes.lua:155: in function

    Reply Report Permalink
  • I'll look this weekend to see if the SetScale() function was changed, but since I'm not getting this error, I'm wondering if something happened to your settings file. Try changing the scale to something else and then logging out. That should resave the variable to a valid value if that is what your problem is. If that doesn't work, try hitting the big RESET button, and reconfiguring everything from scratch.

    Reply Report Permalink
  • Kroan said

    Working fine now. All I had to do was delete the DKI Runes file in my WTF folder.

    Reply Report Permalink
  • Alinna said

    Yeah... I tried going to the interface/addon section, but when I looked under the DKIRunes option, there was nothign to adjust at all. No options or anything.

    I just removed it from my interface folder. It really was more just eye candy for me than anything else. I just needed to get it out from the middle of my screen. lol

    Reply Report Permalink
  • Instead of doing /dki, have you tried hitting 'Esc', going to Interface, then clicking the Addon tab? You may be able to unlock it there.

    If it's not there, sometimes Addons don't load at all when there is a problem with the code. I haven't changed anything recently, so I'm wondering if there is some sort of conflict with another Addon you have enabled?

    Reply Report Permalink
  • Alinna said

    I recently snagged this addon cause I was getting tired of Runewatch, but for some reason I am only able to configure the disease bar. The rune part of this addon doesn't work for me as far as moving the runes.

    Is there something I missed in the download or anything like that? /dkirunes & /dki do not work for me, but /dkid does.

    Reply Report Permalink
  • I only put this here because it's the only way I know how to contact you, Futhark. What happened to DKi? The site said that it was going to move to a new server, but now I can't find it at all, I just keep getting directed to some schlocky humor site.

    Reply Report Permalink
  • The site's just having DNS issues. Try it now.

    Reply Report Permalink
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