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DHUD2

 
Project Updated:
Files Updated: Sun, Apr 19 2009
Supports Game Version: 3.1.0
Category: HUDs
Tags:

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Project Manager: Arcanefoam
Additional Authors: No additional authors
Current Version: r93
License: GNU Lesser General Public License version 3 (LGPLv
Development Site: CurseForge
Avg Daily DL (last 30 days): 24
Downloads Total: 110,249
Favorites: 95
Comments: 236
  • About DHUD2
  •  

EOL NOTICE

DHUD2 has reached is End Of Life. There will be no more updates or bug fixes.
Please use DHUD3 which has all DHUD2 functionality (and more)

Features

3 sets of Health/Power (mana, rage, energy, focus, happiness) Bars that change colors as they diminish and that give a number value of the status shown

  • 4 main bars to show player's and target status
  • 2 pet bars to show pet status or druid's mana when shapeshifted
  • 2 extra bars to show target's target or focus status
    • The number value can be shown in different styles using DogTags
    • Bar's text can be moved (alt + left click)
  • 16 Player buffs slots
  • Show auras as well as weapon buffs (main and off-hand)
  • Buffs shown filtered by left duration
  • Configurable color to highlight when the buff is close to expiring
  • Ability to filter out buffs with duration longer than 30 minutes
  • Support for Shaman totems
  • Support for Druid/Rogue Combo Points
  • Support for Sunder Armors and Lacerates - Option to show time left
  • Show level, name, and class of Target
  • Show level, name, and class Target's Target
    • Target and Target of Target text style configurable using DogTags

Extras

  • Support for up to 40 target buffs and debuffs
  • Status indicator icon to show if the mob is elite
  • Status indicator icon to show if you're resting
  • Status indicator icon to show if you're in combat
  • Status indicator icon to show if you're in PvP - Mouseover time left
  • Status indicator icon to show Target PvP Status
  • Status indicator icon to show raid icons (X, circle, skull, etc)
  • 6 Transparency (Alpha) settings for:
    • In Combat
    • Casting
    • Target Selected
    • No Target
    • Regenning
    • Dead
  • Configuration via '''/dhud2''' menu
  • Show Druid mana while Shape shifted
  • Casting Bar with Spell Name, Casting Time and Casting Delay for both player and target.
  • Drop down menus for self and party actions

To do

  1. Movable Bars
  2. Death Knight Runes
  3. Minimap - Fubar button to acces player menu
  4. Move buttons and auras icons soi they are closer to the outter most displayed bar
  5. Change the long duration buff filter from 30 minutes default to selectable
  6. Localizations

Suggestions

  • Filter player buffs by name.
  • Range check
  • Show Class Icon
  • Show Target PvP Rank
  • Independant frame scaling
  • Add other MetaHud features

Known Issues

  • Focusing using drop down menu is now a protected function. Using the focus option in DHUD2 dropdown menus will generate an error.

Caeryn Dryad

Markus wrote: HUD is DEAD - There will be no new Version of DHUD because of People only change some textures and do a branch of DHUD without my Permisson. New Versions are only for my Guild from now on. Thanks to goes to all People that supported DHUD until now. Everyone who want's can take over this Project.

  • Downloads (5)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  DHUD2 r93 Release 3.1.0 17,449 4/19/2009
  DHUD2 r92 Release 3.0.3 14,826 12/18/2008
  DHUD2 r91 Release 3.0.3 1,196 12/17/2008
  DHUD2 r90 Release 3.0.3 1,687 12/15/2008
  DHUD2 r87 Release 3.0.3 4,456 11/23/2008
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  • Arcanefoam said

    DHUD2 is no longer been updated. Please replace this with DHUD3 (http://wow.curse.com/downloads/wow-addons/details/dhud3.aspx)

    Arcanefoam

    Reply Report Permalink
  • Arcanefoam said

    Hello,

    DHUD3 is now COMPLETE in it's core functionality. It will remain beta while U round up the last details and final bugs. After I add 2 or 3 more things I will make it release, plz give it a spin!

    Arcanefoam

    Reply Report Permalink
  • Arcanefoam said

    DHUD3 is almost done! The outer bar module is ready with focus, target of target and agro tracking. Cast bar module is on the bench and as soon as it's done DHUD3 will cover all the DHUD2 functionality, plus more.

    Please give DHUD3 a try!

    Reply Report Permalink
  • kevlargu said

    Is there any way to get rid of the debuff bar on the bottom of the target? like if i put garrote and rupture on the target there is this debuff bar on the bottom. Is there any way i can get rid of it?

    Reply Report Permalink
  • Arcanefoam said

    Hello,

    There should be an option in the configuration menu, under the target options. I would recommend you to switch to DHUD3 (also authored by me), as DHUD2 is at the moment no longer in development (i.e. no new functionality will be added) and I will only make changes to fix major bugs.

    Foam

    Reply Report Permalink
  • Arcanefoam said

    DHUD3 now has Player/Target bars, PLayer Auras and abilities. Check it out!

    Reply Report Permalink
  • Arcanefoam said

    First version od DHUD3 BETA is up. Only main bars and auras working atm. Try it out!

    Reply Report Permalink
  • Is it possible to add outlines on the text?

    Reply Report Permalink
  • Arcanefoam said

    Hello,

    All text formating is now managed by DogTags, which include the [Outline] option to make texts outlined. Enter /dogtag in game to see the documentation and use the test area to test your tags =D.

    Arcanefoam

    Reply Report Permalink
  • Shaulys said

    Any way I could see my aspects in buffs too?

    Reply Report Permalink
  • Arcanefoam said

    Hello,

    Mmmmm.... I don't know a reason why not ;). Where do you imagine they could go? In the player buffs or in the ones used for rogue combo points? I would appreciate it a lot if you could add this as a request on DHUD3's page at curseforge (
    http://www.wowace.com/projects/dhud3/)

    Thanks for using DHUD2,

    Arcanefoam

    Reply Report Permalink
  • Arcanefoam said

    Hello,

    DHUD3 is coming slower then I imagined. DHUD3 fixes some bugs that where present in DHUD2 and chagnes the way the addon works: now it's modular. The first module is ready and I have uploaded an alpha version to Curse Forge. AS always your comments and suggestions are welcome!

    http://www.wowace.com/projects/dhud3/

    Since it is an alpha release it will not make it to curse yet and needed libraries won't be available in the download. You will have to get any ones you are missing.

    Reply Report Permalink
  • NickeRule said

    What is the differens between this addon (DHUD2) and DHUD for 3.0 (made by mad111cat) ?

    Reply Report Permalink
  • Arcanefoam said

    The original addon was developed by Markus (aka Drathal, i.e. DHUD) some time ago. Also, about 2 years ago he decided that he won't longer make public releases and that anyone that wanted could take over the project. After this Caeryn took over the addon, but shortly after stopped development and support. About the same time ArcHUD, MetaHUD and others inspired by DHUD, emerged from different authors, each with is distinct set of functionality. Even now and then the original DHUD code got some bugs fixed and diverse authors uploaded releases. DHUD2 is just another DHUD child. At first it was just a major bug fix for new game versions, so I decided that I will keep the name. Then, a major rewrite of the code was made but since the essence (basically the bar layout and its textures) was kept I decided that I would stick to the name and DHUD2 was born. DHUD2 is, at the moment, a little bit stalled on 3.0 changes because I was away from the game for some time.

    That being said, as far as I can see DHUD for 3.0 is a major bug fix for original DHUD, some new functionality that came up with 3.0 (vehicles, DK runes, etc) and some new functionality of its own. So basically they are pretty similar in the basic concept and most of the functionality, and you will find that each has it's own unique set of treats too. For example DHUD2 can track totems, sunder armors or lacerates (with a timer). I would advise you to download both, give them a try, and keep the one you like the most.

    If you decide to go with DHUD for 3.0 please come back regularly to this site as DHUD3 is on it's works and I hope to release it soon. DHUD3 will be fully 3.0 compatible: runes, vehicles, etc, some new functionality and a new modular addon aproach.

    Arcanefoam

    Reply Report Permalink
  • NickeRule said

    DHUD3 sounds awesome! Ty for the info and Keep up the good work

    Reply Report Permalink
  • Arcanefoam said

    Oh, I forgot to mention that DHUD2 also supports a 3rd set of bars that you can use to track target of target or focus health/power.

    Reply Report Permalink
  • burstus said

    Hey Now, A question How do you toggle the PVP option. When i got dhud going My icon is no longer there so all of the grp settings and inspect and invite , these thing are not there. I love the set up though. How do you toggle PVP.

    Reply Report Permalink
  • Arcanefoam said

    Hello burstus,

    For the moment there is no "easy" way to do this. The only thing that works on DHUD2 is to target your self and right click on the target name-plate. DHUD2 will know it's you you are targeting and bring up the "player" menu.

    This has been suggested and accepted as a request in the project's page at curseforge. The initial proposal, that will come with DHUD3, is get back a DHUD functionality that placed an icon in the mini-map. Clicking on the mini map icon will brink up the player menu. If you have another idea of how the player menu could be displayed please stop by www.wowace.com/projects/dhud2/tickets/ and leave your suggestions. :D

    Thanks for using DHUD2.

    Arcanefoam

    Reply Report Permalink
  • burstus said

    OK that works for now
    Its not that hard to do
    TY for the Response

    Reply Report Permalink
  • verbz said

    hey <3 dhud and was wondering if u can do player health/energy left and target right coz i cant seem to find that function and prefer it like that... thanx in advance

    Reply Report Permalink
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