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Destruction For Dummies

 

Project Updated:
Files Updated: Tue, Nov 3 2009
Supports Game Version: 3.2.0
Category: Combat, Druid, Hunter, Mage, and Warlock
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Project Manager: EarendilJenkins
Additional Authors: No additional authors
Current Version: Release 1.4.0.6
License: GNU General Public License version 3 (GPLv3)
Development Site: CurseForge.com
Avg Daily DL (last 30 days): 106
Downloads Total: 13,508
Favorites: 28
Comments: 33
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  • About Destruction For Dummies
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Executive Summary

Install this mod, when a suggestion frame shows up in the middle of your screen (when you are out of combat) move it to where you want it. When the frame shows you a picture, cast the spell that picture represents. If nothing ever shows up, your current class/build is not supported.

That's all you have to know. Have fun, I hope you like it.

Introduction

This addon will display the recommended spell for you to cast (in or out of combat). It keeps track of what buffs/debuffs you have up, what your cooldowns are, and offers a pretty good option. Out of combat, it will remind you to put up buffs (usually before they entirely expire). It is aimed at Level 80 toons, so recommendations below L80 will likely be suboptimal. In particular, at very low levels it will frequently not recommend anything at all.

You can resize the suggestion frame from the configuration panel (reached via the /dfd command). You can also lock the panel so it cannot be moved (it auto-locks in combat irrespective of this lock). You can set it to display dummy suggestions when it's unlocked, so you can see where it is to move it around and scale it.

It only handles single-target DPS

Supported Classes

Support is by class and build. Because every build in every class is different, I am very limited in what I can test. Things marked as beta have been tested so they should at least basically work. Things marked as alpha have never actually been tested so chances are they aren't going to do much, if anything. If you try them out and tell me what is broken, I'll try to get fixes turned around rapidly. If they are working, I'd appreciate it if you would tell me that too.

Druids
  • Feral - Released
  • Balance - Released
Hunters
  • Marksman - Released
  • Beastmaster - Alpha
  • Survival - Released
Mages
  • Arcane - Alpha
  • Fire - Released
  • Frost - Alpha
Paladins
  • Retribution - Released
Priests
  • Shadow - Alpha
Shamans
  • Elemental - Beta (very limited totem support)
Warlocks
  • Affliction - Released
  • Demonology - Released
  • Destruction - Released
Warriors
  • Fury - Beta
  • Protection - Beta

Your Mission (Should You Choose to Accept It)

I am definitely interested in feedback and suggestions. In particular, I would really appreciate bug reports (either through the ticket system or below in the comments section). Please understand that I don't have access to L80 toons in all the classes this add-on supports, so I cannot test everything, and will have no idea that something is broken if I don't hear about it.

My To-Do List

  • Support other dps classes
  • Take threat into account and recommend threat-reduction measures when appropriate
  • Add an auto-talent feature (a button that will automatically allocate your talents from the talent screen)
  • Take latency into account when recommending when to begin recasting a debuff that has not expired yet (now it just looks at expiration time - cast time)
Known bugs
  • Only works in English. This should be fixed in the medium term, I hope.

The Rotations Implemented

Most of these rotations actually have some thought behind them, just not by me. Ones that I made up are pretty much all for toons I don't actually play, so you know they have to be right. Note that I did have to add things to all these rotations, as they don't take some important real-world needs into account (eg., when should a hunter cast Mend Pet during a fight? Even though it's not in the rotation, clearly letting your pet die isn't going to be the right call to up your DPS).

If you want changes to the rotation, please be prepared to explain why the source is wrong (or just point out that I'm deviating from it).

Note that some tanking builds are included (Bear Druids and Protection Warriors); these are provided as a convenience. The truth is that there are many enhancements that could be made to make this a far more useful tanking add-on, but they are going to have to wait for quite a while to get implemented. For now the add-on offers reasonable suggestions, assuming a largely straight-forward tank-and-spank fight, and is very useful (at least to me) in showing when the GCD is up, and when Maul is ready to be hit again. But there is no way you are going to successfully tank squat just following it's instructions; this is different from DPS'ing, where following the instructions will tend to give you close to optimal results.

Druids
Hunters
Mages
Paladins
  • Retribution: Developed by one of my users
Priests
Shamans
Warlocks
Warriors

For People Who Want To Help Write Code

Note to people who are considering helping support other classes: the class support files are not written in LUA; they are written in DDDL (Destruction for Dummies Definition Language) and compiled into LUA. Everything you need to do the work is included with the addon (starting with release 1.3.6). See the ReadMe file in the DestructionForDummies directory.

Development does require a Unix system. If you know that your Mac is really running Unix, you'll be fine. If you only have access to PCs, or don't know how to work your Mac as a Unix box, you are likely SOL. Unix is a complex enough system that there's no way I'm going to be able to walk you through it.

  • Downloads (2)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Destruction For Dummies Release 1.4.0.6 Release 3.2.0 2,267 11/3/2009
  Destruction For Dummies Release 1.4.0.5 Release 3.2.0 2,659 10/9/2009
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  • Zoidie said

    Way to go at missing the point of the addon Zejex. It's not intended to 'play' the game for you, it's intended to help you nail your rotation. The addon can't click abilities for you so you still need awareness/good response time else you will probably still suck. Using it, especially when you've just rerolled to a new class/spec, will help an awful lot in nailing the new rotation down and eventually you will prolly unistall it once you get used to your new spell's. As an addon it's extremely helpful, unlike your comment...so /shoo

    Reply Report Permalink
  • Zejex said

    Lol, use this addon, and then uninstall the game for, yeah, pretty much not playing it...

    Reply Report Permalink
  • So far I've run this with my destruction lock and I am wondering why it tells me to summon a succy since imp is obviously better. Also it seems to leave conflag out of the rotation...?

    Reply Report Permalink
  • It calls for the Succubus because it's my understanding that that's the highest DPS pet. In any case, it needs to just call for a pet when you don't have one out; summon whichever you like. Once you have one out it won't pester you about it being the wrong one.

    It should be calling for conflagrate immediately after Immolate and every time it is available for casting after that. Are you sure it's not happening? Are you sure you aren't dual-specced and looking at your Affliction rotation? (Not that *I've* ever done that...)

    Reply Report Permalink
  • Gabriel said

    Would like to see scripts for Rogues: Combat and Mutilation builds as well as Warrior: Arms builds...

    Great mod good work and thanks for sharing your code with the community.

    Reply Report Permalink
  • yungen2003 said

    As a destruction lock 0/15/56
    http://www.wowarmory.com/character-sheet.xml?r=Nathrezim&n=Alazare
    it shows felarmor then it stays a heart in my screen untill i get into combat. It look's like the grandspell stone but I attempted that and no good.

    Reply Report Permalink
  • yungen2003 said

    Anyone know why it just shows a heart stone in my screen? I can attach a screenshot if needed

    Reply Report Permalink
  • It's calling for you to apply a Spellstone (or Firestone) to your weapon. I realize you say above that you tried that, but it ought to work. If you really have a Spellstone enchant on your weapon (that won't expire within 5 minutes) then this is a bug.

    Reply Report Permalink
  • Gabriel said

    the spellstone icon remains no matter what, I enabled this mod at level 70 and thought it was just a issue with the mod not taking into account lower levels of the spellstone, but now i am lvl 80 and have the max level spellstone, and the issue persist, the spellstone icon will not go away when applied to weapon.

    Reply Report Permalink
  • I think I found the bug. You are using a 1-hand weapon and an offhand frill, right? DfD was telling you to cast the spellstone on the offhand; not meaningful for warlocks, but the routine is shared with Shamans who can dual-wield.

    This is fixed in 1.4.0.6

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  • First time I installed this tool.
    Play a druid moonkin on german realm, get this error:

    [2009/10/09 16:28:55-4567-x2]: DestructionForDummies-1.4.0.5\DestructionForDummies.lua:597: attempt to index local 'a1' (a nil value)

    I cant see the frame for any spell.

    Reply Report Permalink
  • This bug isn't your problem (though I do appreciate your reporting it--I hadn't been aware of it). It actually happens when anyone clicks the Reset button on the configuration screen.

    This release of Destruction for Dummies only works for English-language realms; I am searching for spells by English names and they do not appear in your spellbook, so it won't recommend them.

    I plan to support other languages in my next major release. It's going to require some infrastructure changes to my code--because of the way I've written things, I need to add Localizations differently than any other add-on does.

    Sorry

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  • charnyl said

    I really enjoy this add on and yet corruption does not fit in a destro locks rotation. Could corruption be removed?

    thank your for all the effort you put into this mod

    Reply Report Permalink
  • Sorry about that. It's fixed in 1.4.0.5

    Reply Report Permalink
  • charnyl said

    I just started using this addon and really like it, except as a destro lock (0/13/58) I do not use corruption except as a filler while moving, this is not a spell destro locks use in their rotation. Can this be removed?

    thank you

    Reply Report Permalink
  • jevnaker said

    whats the caracter portrait frame u are using? on the screenshot

    Reply Report Permalink
  • It looks like X-Perl

    Reply Report Permalink
  • Yup, x-perl

    Reply Report Permalink
  • Gabriel said

    Mage script isnt detecting Dalaran Intellect or Dalaran Billance, so the priority always displays Arcane Intellect.

    Reply Report Permalink
  • This will be fixed with the next release

    Reply Report Permalink
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