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Decursive

 
Project Updated:
Files Updated: Tue, Dec 8 2009
Supports Game Version: 3.3.0
Category: Buffs & Debuffs, Boss Encounters, Combat, and PvP
Tags:

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Project Manager: Archarodim
Additional Authors: No additional authors
Current Version: 2.4.5.1
License: All Rights Reserved
Development Site: WowAce.com
Avg Daily DL (last 30 days): 551
Downloads Total: 5,098,047
Favorites: 5,571
Comments: 963
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  • About Decursive
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Decursive for World of Warcraft

Decursive is a cleansing mod intended to render affliction removal easy, effective and fun for all the classes having this ability.

Decursive usage - Micro Unit Frames documentation - Decursive Macro documentation - Frequently Asked Questions - commands

Decursive key benefits

  • Ease of use:

    • Decursive configures itself automatically for your character class, it works straight out of the box, no configuration is required.
    • Intuitive interface and detailed options, Decursive is suitable for simple usage and power users.
  • Control what and who you want to dispel:

    • Easily Filter out afflictions you don't want to cure or that are useless to remove by class (some are pre-configured).
      (Such as afflictions affecting mana on non-mana classes, etc...).
    • Choose between what you can dispel (magic, curses, poison, diseases, charms) choosing their priority. (this allows you to share the cleansing work with other players effectively)
    • Prioritize or exclude members. (keep players, classes, or raid groups in a specific order to cleanse them in order of importance)
  • Manage Mind controlled units:

    • If you are a Mage, a Druid or a Shaman you can Polymorph/Cyclone/Hex mind-controlled players.
    • In any case Decursive will allow you to target mind controlled units easily.
    • Decursive supports magic charming affect removal for Shamans (Purge and Hex), Priests (Dispel Magic), Hunters (Tranquilizing Shot), and Warlocks (Fellhunter and Doomguards spells).
  • Don't waste time:

    • Your cleansing spell Cooldown is displayed to maximize your dispel speed.
    • An automatic blacklist will prevent you from loosing time on players that cannot be dispelled.
      (player 'out of line of sight' for example).
    • Decursive choose a logical cleansing order depending on your current position in the raid.
      (preventing dispel concurrence between players and thus 'nothing to dispel' messages)
  • React faster:

    • Visual and/or auditive alerts when someone needs your attention and can be dispelled.
    • Special sound alert when Unstable Affliction is detected and you're about to dispel it.
    • Visual and auditive alert when your dispel attempts are resisted or fail.
  • Integration in any interface:

    • Decursive is designed to save screen real estate and to be forgotten when not needed.
    • Many options allow you to customize Decursive appearance and interface behavior.
    • All Decursive alert colors can be modified making it suitable for color-blind people.
  • Highly optimized and effective coding:

    • Decursive was developed with memory and CPU usage in mind, installing Decursive won't affect your frame rate even in the worst battle conditions.
    • Bug free: bugs are not tolerated in Decursive.

In brief, what you get with Decursive is effectiveness, a player using Decursive will always dispel faster than other players.

See also:


Decursive is dedicated to the memory of Bertrand Sense known as Glorfindal on the European server Les Sentinelles. He was the raid leader of my guild (http://www.wow-horizon.org)

  • Downloads (5)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Decursive 2.4.5.1 Release 3.3.0 238,498 12/8/2009
  Decursive 2.4.5-3-g6a02387 Beta 3.2.0 1,593 12/6/2009
  Decursive 2.4.5 Release 3.2.0 93,944 12/3/2009
  Decursive 2.4.5_beta_2-8-gd9484bd Beta 3.2.0 789 11/28/2009
  Decursive 2.4.3.2 Release 3.2.0 358,339 9/16/2009
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  • Hamderzaco said

    Hey im playing SP, and i need some help. Right now my right mouse click is Abolish Disease. How do i set it too Cure Disease?

    Reply Report Permalink
  • Archarodim said

    you may find your answer by reading the documentation above ;-)

    Reply Report Permalink
  • Zidomo said

    Any chance we could get an option to completely disable the addon channel comm (especially the responses to incoming checks) added in the latest alphas? Other than having to use an addon like StopAddonMessage to stop them.

    Version checks are pretty much unnecessary for most/all mods, besides perhaps boss mods (where having old versions lacking new boss data can cause raid wipes). But some people may like doing checks.

    So if the comm responses could be made optional in order to reduce comm channel spam, that would be great.

    Reply Report Permalink
  • Archarodim said

    Version checks are already disabled while in combat and there is also a 30 seconds cooldown. I may also add more restrictions but it would make the whole process complex and thus prone to bugs...
    For now it's quite simple and effective.

    Adding an option to disable comm reply would defeat this feature.

    Reply Report Permalink
  • Zidomo said

    OK then, I'll phrase it more solemnly.

    Yes, its simple & effective...in adding unnecessary addon channel traffic ;). Its similar in design to that "30 day dev version warning" thrown up in your face you add to alpha/betas (with no way to disable it besides LUA changes in DCR_init.lua, which I've done locally). Something that I have never seen in any other mod.

    About the only type of mod where its useful to talk to other mods to "see if there are updates available" and/or see what versions other people are running are boss mods (BigWigs, DBM, DXE, RaidWatch, etc.). Those checks are about 100% unneeded for other mods.

    No, giving users a choice to disable the comms would not "defeat the feature". It only turns it off...for those who want it off. If you want to have it on, you can set it to be on by default. Mods with similar functionality to have version checking on by default--but provide users with the ability to shut it off--include QuestGuru & zz MiscHelper.

    So since this is going to be in the mod from now on apparently, having an option for the user to turn it off would be cool. The only thing giving users the ability to turn off the comm would "defeat" is unnecessary addon comm spam. Nothing else.

    Reply Report Permalink
  • Archarodim said

    The alpha beta warning is displayed once per version. You know that Decursive has hundreds of thousands of users; it's largely distributed on other sites without my consent, it already happened several times that those other websites distributed alphas versions to the mass. When that happened I received tens of emails of angry users who did not understood why they had debug window opening... So I had to put this warning.

    I'll improve the expiration notice so it'll appear only once per 48 hours. (I still receive debug reports from 3 months old beta versions from Chinese users... so yes this expiration is necessary)

    I don't see the point in your query, this "spam" as you call it is unimportant and is invisible to the user. Since the version checks replies are sent back to the channel it was received on, only one query is necessary so all can see others version.
    Players who received version info from another player during the last minute will not be able to make a query themselves. (not implemented yet).

    Reply Report Permalink
  • Kissless said

    How do i move the squares around my screen as i cant seem to find it in the options ?

    Reply Report Permalink
  • Archarodim said

    look in the FAQ ;-)

    Reply Report Permalink
  • Kissless said

    Thank you i didn't even think to check the FAQ >.<
    Also great addon couldn't see myself playing without it.

    Reply Report Permalink
  • Archarodim said

    I'll try to add a in-game 'tutorial' on first install, because this is a real problem. You shouldn't had to read the FAQ to be able to move main Decursive's frame :/

    Reply Report Permalink
  • orgevo said

    Two bugs (I've checked your FAQ and list of currently open tickets....it's possible I just overlooked them, these don't seem to be known issues)

    1. As bizarre as this sounds....here goes: having the microbar visible seems to cause an issue where I'm unable to enter vehicles in WG. When I hover over a vehicle, the cursor doesn't change to the "enter vehicle" cursor, and nothing happens if I click on the vehicle anyway. (and yes, I've verified that the vehicle was open slots - both by asking the driver as well as watching another player hop into that same vehicle a few seconds later).
    If I hide decursive's microbar (via decursive options), I get the enter-vehicle cursor and I'm able to jump into vehicles.
    Also, it's possible that this bug affects vehicles outside of WG (can't think of any reason why WG vehicles would be special in that respect), but I haven't actually tested that, so I'm not sure.

    2. After I did this, a few minutes later a dialog popped up saying that there was an error in decursive, and that I should type /dcr report to see it. But this command doesn't seem to be registered by decursive, because I get 'unknown command' (or whatever that standard error is) when I do so. I wouldn't really care, except that you have setup to continue telling me about '/dcr report' periodically, and that gets annoying.

    Reply Report Permalink
  • orgevo said

    Oh, I should add that the "unable to enter a vehicle" bug does not happen 100% of the time, and once or twice a reloadUI fixed it. (Today was the first time reloading UI did NOT fix it, which is what spurned me to dig into it further).

    Reply Report Permalink
  • Archarodim said

    it's /dcr general report (the dialog got updated in recent alpha versions)

    it's a strange bug.

    Reply Report Permalink
  • orgevo said

    Well, don't know if this will help or not, but after more investigation, the cursor in question (i.e. the cursor that *should* be appearing, but isn't, is Interface\\CURSOR\\vehichleCursor [notice the misspelling - it is misspelled in the data file as well, so they do in fact match up]). The only method in blizzard's UI code that references this cursor is the VehicleSeatIndicatorButton_OnEnter() function in the VehicleMenuBar.lua file.
    So perhaps something in decursive is preventing that codepath from being executed entirely. Or perhaps not.... Hope that helps.

    Reply Report Permalink
  • Archarodim said

    Decursive doesn't interact wih Blizz UI and doesn't do anything special with vehicules. If the Lua error happens again, type /dcr general report.
    I really can't reproduce this issue.

    Reply Report Permalink
  • i got a similar error, but in my case i was not able to loot items from dead enemys. The Curso was changing into the lootcursor but it was grey. after disabling Decursive it did not happen again.

    It's a great addon, but when i'm not able to loot items its not very useful ;)

    Reply Report Permalink
  • Archarodim said

    How have you configured the MUF disposition options? (grow direction, row numbers, etc...)

    Reply Report Permalink
  • hsram said

    Decursive will not (or no longer) work for the specific player "Arados-Conseil des Ombres" (I don't want such [Insert appropriate word here] to benefit from my hard work.)

    lol he can just name change or server transfer...what did he do btw?

    Reply Report Permalink
  • Archarodim said

    he is the kind of player you really don't want to meet in a pickup group. He deserve much more than ignorance.

    Reply Report Permalink
  • Mortis said

    Great Mod!! Keep up the good work.

    Reply Report Permalink
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