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Critical Alert

 
Project Updated:
Files Updated: Fri, Aug 7 2009
Supports Game Version: 3.2.0
Category: Combat, Damage Dealer, and Hunter
Tags:

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Project Manager: Zogg
Additional Authors: No additional authors
Current Version: 3.3.6
License: Public Domain
Development Site: CurseForge
Avg Daily DL (last 30 days): 23
Downloads Total: 68,900
Favorites: 97
Comments: 97
  • About Critical Alert
  •  

Description

This AddOn has the next functions:
  • It plays a sound alert every time the character performs a critical hit or healing. There are 2 different sound alerts: one for a special attack, called SuperShot, and another one for all the other critical hits and healings. The SuperShot is considered as the most dangerous attack/spell and it must be set in the configuration dialog for each character using the AddOn.
  • It plays a sound alert and/or shows a visual icon every time the character enters/exits combat.
  • It plays a sound alert when Feign Death is resisted.
  • It keeps track of the characters' highest hits and healings with each different attack/spell, the highest hits and healings the player takes and the total amount of damage/healing with each different attack/spell.
  • It optionally shows in the default chat window nearby critical hits and healings higher than a customizable value.
  • Anti-Doping System: now you can restore previous records if you don't "like" the current one by clicking on it in the report lines.
  • Ignore-list: any attack/spell can be ignored.
  • Pet Watcher: Shows a warning message and/or plays a sound alert every time your pet goes below a customizable amount of health.


Notes

  • It should work in all clients, regardless of its language, though the AddOn is only English, Spanish and French localized.


WARNING: Macintosh users:


This AddOn will NOT work correctly in your Mac client because it is using a provided Windows TrueType in its font-types definitions. You will find an alternative fonts definition file (using the game internal fonts) in a folder named "Macintosh". Just move this file to its parent folder overwriting the existing one.


  • Downloads (3)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Critical Alert 3.3.6 Release 3.2.0 6,080 8/7/2009
  Critical Alert 3.3.5 Release 3.1.0 2,559 6/27/2009
  Critical Alert 3.3.0 Release 3.0.3 8,053 11/6/2008
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  • balurion said

    PLZZZ updated the addon for the new patch 3.3 :_(

    Reply Report Permalink
  • HyCe said

    i Second this :(

    Reply Report Permalink
  • shadowwynd said

    Hi great addon. I'm trying to determine how i can prevent other players critical records from showing up on my screen. the only option i have selected is warn on new records. Is there a way to only display my new records?

    thanks,

    J

    Reply Report Permalink
  • Zogg said

    This addon cannot shown other people's records; you surely mean other people's criticals; just uncheck the "Report other's criticals..." option in the Options dialog.

    Reply Report Permalink
  • knexkid said

    I have the same problem as this guy. I unchecked "Report other's criticals" and it still SPAMS me with "New Critical for Normal Attack!!" It is so annoying in PvP that I have removed this addon. I even check the box that said "Only report criticals higher than: 999999999" And it still gave me the other person's. Please, fix this ASAP.

    Reply Report Permalink
  • Zogg said

    Uncheck "Warn on new records".

    Reply Report Permalink
  • quanci said

    Umm I have a request for a sound when one should crit. Could you implement the Quake female increasing sound for crits? please respond

    Reply Report Permalink
  • quanci said

    the quake female headshot string

    Reply Report Permalink
  • Zogg said

    In the folder Sounds inside CritAlert you'll find all the sound files the addon uses; you can replace them at will with the ones you like. Easy work. Have fun.

    Reply Report Permalink
  • knexkid said

    For some reason, I can not get my custom sounds into the game. Am I doing it wrong?: I pick my sound (boom.mp3) and save it as normal.wav and normal_.wav and it replaces them. But that does not work. Any advice?

    Reply Report Permalink
  • Can you implement an ability to ignore attacks on certain mobs? For instance, I'm coming out with 27k Death coil crits on Hodir, and that's flat-out useless for measuring how much I crit for in general.

    Also, with that "restore previous records thing," it clearly records previous crits and stores them away. So, could you make it so we could view this information per ability in list form in-game (like reviewing all of my crits for say, Obliterate)? I know I could fish it out of my WTF folder, but that's a bit pretentious.

    Reply Report Permalink
  • Zogg said

    This is one thing I've been thinking about long ago, but I've been too lazy to code it by now... Btw, I'm on a wow-holydays and I don't know when I'll be back, but I'll be ;P. Anyway, one day I'll do the "Ignore these targets" function one day.
    About yor second request... well, this requires some work, and I'm suffering a terrible attack of lazyness... Maybe one day... maybe...

    Reply Report Permalink
  • Kurasu said

    The newest patch has made for an interesting bug in Critical Alert. Any type of healing (and I mean *any* type of healing) that I recieve is being 'blipped' as a critical hit. Being as this counts things like Mend Pet, Soul Bond, ticks of any HoT, yeah. It's starting to get on my nerves a bit. :) Fixable problem?

    Reply Report Permalink
  • Zogg said

    Yup, patch changes... and fixed, incoming update... =)

    Reply Report Permalink
  • Hi, first off this mod is great, works perfectly. The only thing is can you tell me what classifies as a "Normal" crit, "Other" crit, and "Super" crit. Also, when is the beast sound played?
    Thanks

    Reply Report Permalink
  • Zogg said

    I don't know what do you mean by normal crits, I think it is the ones you do. The other's ones are the crits other people do around you. And the supershot is just a silly way to name a customizable attack name which is specially watched by the addon to warn you in a more visible way than the normal ones.
    You can get the beast sound by hiting for 666 ;P

    Reply Report Permalink
  • ohhh, that's pretty cool. I understand it now, thanks for explaining it man.

    Reply Report Permalink
  • Tcip said

    Great one. I was locking for crit warning for my DK

    Reply Report Permalink
  • Aicila said

    I had to disable it because the 666 alert was going off constantly, driving me bananas. Is there any way to disable this function?

    Reply Report Permalink
  • Zogg said

    Well, finally I did it, and it will be available on the next release.

    Reply Report Permalink
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