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ConcessionStand

 

Project Updated:
Files Updated: Sun, Oct 18 2009
Supports Game Version: 3.2.0
Category: Class, and Mage
Tags:

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Project Manager: Aurelathor
Additional Authors: No additional authors
Current Version: 0.9.8.1
License: GNU General Public License version 3 (GPLv3)
Development Site: CurseForge.com
Avg Daily DL (last 30 days): 7
Downloads Total: 13,131
Favorites: 78
Comments: 134
  • About ConcessionStand
  •  

This addon is designed to simplify the process of trading water and bread by first adding whole stacks to the trade window follwed by any partial stacks that are in your inventory.  This addon also provides the option to announce how much food and water you have into a raid/party/raidwaring etc. channel.

A full listing of chat commands can be accessed in game by typing /cs or by opening the addon's folder and viewing the ReadMe

  • Downloads (1)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  ConcessionStand 0.9.8.1 Beta 3.2.0 207 10/18/2009
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  • Screenshots (2)
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  • Comments

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  • Alright, after looking at my code, I believe the problem lies in the fact that I didn't explain how the Auto-Add works. I had to look at my code to remember since it had been so long since I had used the addon.

    Basically auto-add will automatically add the water/food to the trade window
    A: if it is already open
    and B: the other player sends you a tell asking for food or water

    It waits for the tell because a player may want either food or water and until they send you a tell you don't know which. I hope that after knowing that it resolves your problem.

    Also, in a few moments I will be uploading a new version explaining that about auto-add and adding support for the Death Knight class to the auto-add feature.

    Thank you, and sorry for the poor documentation.

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  • liqiud said 

    that makes a lot more sense. Thank you very much.

    Reply Report Permalink
  • Also, what class were you trying to trade with?

    Reply Report Permalink
  • Hello Liquid, I'll have to do some re-testing. They probably changed the API that I was using.

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  • liqiud said 

    For some reason the AutoAdd feature isn't working for me. I've verified that i have it enabled, and it is set to one stack. Am I Missing something?

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  • Jeania said 

    actually it is ^_^ thank you very much ^_^

    Reply Report Permalink
  • Hi Jeania, I'm sorry that it wasn't clear. I thought I had included that information in the ReadMe file. The "A" button is actually intended for Arena trading and will split a stack of water so that there are only 2 waters in the stack on the first click and then on the second click it will add that 2 stack to the trade window. If there is already a stack of water that is only 2 pieces then it will add that stack rather than trying to split a full stack.

    As for the "1", "2", and "3" buttons, they are to add that number of stacks of water to the trade window. That actually is in the ReadMe. Also, there is an autoadd feature that you can enable through /commands. You set the number of stacks that will be automatically added when the trade window is opened based on the class of the person opening trade. If you type /cs while in game it should show you all commands that are available. You use /cs aa to enable or disable the automatic addition of the specified number of stacks of water and /cs aanum paired with a class name and a number to set the number of stacks to be automatically traded for that class. (/cs aanum mage 3 for example)

    I hope this information is helpful.

    Thank you,
    Aurelathor

    Reply Report Permalink
  • Jeania said 

    I'm going to give this a go :) I understand that A is All I'm assuming, what is 1 2 3? Thanks for a great addon ^_^

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  • As soon as the file gets approved, I have uploaded a fixed version. Sorry about that it was typo that I didn't catch in my testing.

    Thank you,
    Aurelathor

    Reply Report Permalink
  • Crazytoo said 

    Not working - I get this error:
    Date: 2008-12-07 01:06:05
    ID: 3
    Error occured in: Global
    Count: 34
    Message: ..\AddOns\ConcessionStand\ConcessionStand.lua line 496:
    bad argument #1 to 'sub' (string expected, got nil)
    Debug:
    (tail call): ?
    [C]: ?
    [C]: sub()
    ConcessionStand\ConcessionStand.lua:496: CS_SpellRank()
    ConcessionStand\ConcessionStand.lua:128: CS_OnEvent()
    [string "*:OnEvent"]:1:
    [string "*:OnEvent"]:1

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  • I have updated the addon and it should be compatible with the new food items and the button text should show again.

    Thank you,
    Aurelathor

    Reply Report Permalink
  • I am also working on updating the translation of a couple of item names and adding support for the new "Conjure Refreshment" spell to allow that food/water to be a trade item. However, when you make the new items it will be counted as both a food and a water item so the count you will see with the newest food and water will always be the same. I have not found a way to get around this since it actually does count as both, technically.

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  • Ok, upon looking at the addon, it appears that the only thing wrong with it right now is that the text doesn't show on the buttons. Is that the only problem you experienced. I will try and get it fixed as soon as possible. However, in the mean time, if you click the buttons, they still work, you just cannot see any text.

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  • I didn't realize it had been broken with 3.0. I will try and take a look at it as soon as I can.

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  • I want it back, also! Miss it, missit.

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  • sw204me said 

    PLEASE make this work with the new patch, I loved this mod! >.<

    Reply Report Permalink
  • Well i'm glad its useful to someone. When I first took on this project I was worried that not many people still used it since many people that I know on my server that I had talked to couldnt really see why anyone would want something like this.

    Reply Report Permalink
  • Civil said 

    Just wanted to drop you a quick note Aurelathor and thank you for your work on this mod. Both myself and my guildmates thank you!

    Reply Report Permalink
  • I know that auctioneer has a functionality that it will split a stack of items in order to put multiple auctions up on the AH but i cannot figure out how it decides how long to wait to do this.

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  • I have it to where it will automatically split the stack by clicking a button but i cannot get it to add the split stack to the trade window in one click because of a latency issue at this time...and since that functionality would obviously be latency dependent i'm not sure its practical. At this time as far as i can tell it would probably just be best to click the new button twice. Once to split then once to add the item. Let me know what you think of this idea.

    Reply Report Permalink
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