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ChannelLock

 
Project Updated:
Files Updated: Mon, Jul 13 2009
Supports Game Version: 3.1.0
Category: Chat & Communication
Tags:

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Project Manager: Quaiche
Additional Authors: No additional authors
Current Version: v1.0-beta12
License: Apache License version 2.0
Development Site: CurseForge
Avg Daily DL (last 30 days): 0
Downloads Total: 989
Favorites: 8
Comments: 11
  • About ChannelLock
  •  

About ChannelLock

Have you ever found that the channels you’re joined to changes without any rhyme or reason? Or that
you log over to another toon and don’t have the channels you had on your main? Or maybe they change
channel numbers and what used to be in /4 is now in /5?

ChannelLock was created to solve these problems. You simply provide the channel names and associated
chat frames and it does the rest.

Slash Commands

Slash Command Description
/channellock Opens the ChannelLock configuration screen
/cl Same as /channellock

Trade and LookingForGroup Channels

One thing to note is that WoW treats some channels in a special way, which can create problems for
ChannelLock. Special channels are those channels that can take up a slot in your channel list, but
not actually be active channels.

The Trade channel, for example, is only active when you are in a trade zone (e.g. a city). The game APIs
don’t let me leave or join Trade, therefore, unless you are in a city. When ChannelLock runs into this
issue, it will present a message telling you that it can’t drop or replace Trade on that slot. To fix it,
go to a trade zone and re-apply the ChannelLock settings in the configuration screen.

Another special channel is the LookingForGroup channel. This channel is only active when you are active
in the in-game LFG system. When ChannelLock is asked to add or remove you from this channel, it will
temporarily setup the in-game LFG system, make the channel change and then remove the change to LFG. This
should work, but it may end up changing your LFG settings if you had something previously set up there.

  • Downloads (5)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  ChannelLock v1.0-beta12 Beta 3.1.0 432 7/13/2009
  ChannelLock v1.0-Beta11 Beta 3.0.9 346 2/20/2009
  ChannelLock v1.0-Beta10 Beta 3.0.9 33 2/19/2009
  ChannelLock v1.0-Beta9 Beta 3.0.9 40 2/19/2009
  ChannelLock v1.0-Beta8 Beta 3.0.9 55 2/19/2009
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  • Screenshots (1)
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  • Comments

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  • daxdax said

    and now my general channel is /2 every time I log in. Sorry, but bye-bye ChannelLock.

    Reply Report Permalink
  • daxdax said

    doesn't work. It keeps joining localdefense, and I keep getting 'you can only join 10 channels at a time' error when logging in, even though I only am in 6 channels

    Reply Report Permalink
  • daxdax said

    2009/11/19 18:59:10-2737-x1]: ChannelLock-1.0.27\ChannelLock-Config.lua:71: attempt to index field 'options' (a nil value)
    (tail call): ?:
    <in C code>: ?
    <string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
    (tail call): ?:
    AceConfigDialog-3.0-34:786: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:605>
    (tail call): ?:
    <in C code>: ?
    <string>:"safecall Dispatcher[3]":9: in function <[string "safecall Dispatcher[3]"]:5>
    (tail call): ?:
    AceGUI-3.0-25 (ChannelLock):305: in function `Fire'
    ...ite\Libs\AceGUI-3.0\widgets\AceGUIWidget-EditBox.lua:57: in function <...ite\Libs\AceGUI-3.0\widgets\AceGUIWidget-EditBox.lua:54>:

    Reply Report Permalink
  • ltdeta said

    german client, last version
    if i insert a new channel into the name field getting this error (channelname is not insert into the list):

    [2009/07/15 19:46:16-1518-x1]: ChannelLock-1.0.27\ChannelLock-Config.lua:71: attempt to index field 'options' (a nil value)
    (tail call): ?:
    : ?
    :"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
    (tail call): ?:
    AceConfigDialog-3.0-34:786: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:605>
    (tail call): ?:
    : ?
    :"safecall Dispatcher[3]":9: in function <[string "safecall Dispatcher[3]"]:5>
    (tail call): ?:
    AceGUI-3.0-25 (ChannelLock):305: in function `Fire'
    ...nfig-3.0\AceGUI-3.0\widgets\AceGUIWidget-EditBox.lua:57: in function <...nfig-3.0\AceGUI-3.0\widgets\AceGUIWidget-EditBox.lua:54>:
    ...nfig-3.0\AceGUI-3.0\widgets\AceGUIWidget-EditBox.lua:66: in function <...nfig-3.0\AceGUI-3.0\widgets\AceGUIWidget-EditBox.lua:63>:

    Reply Report Permalink
  • Rolc said

    Addon works very well

    Reply Report Permalink
  • Quaiche said

    Added slash command access to config and a bunch of error checking. Please give it a try and let me know.

    Reply Report Permalink
  • Quaiche said

    @Vrythian - Press ESC, go to the Addons tab and find ChannelLock in the list. Open the + icon and click on Channels.

    I'll add more docs and stuff once I get closer to release. Also probably add a slash command for direct access.

    Reply Report Permalink
  • Vrythian said

    Hey Quaiche, how do i configure what channel should be assigned to which number?

    Reply Report Permalink
  • Quaiche said

    There you go. I was still working out a few issues.

    Reply Report Permalink
  • erduker said

    I want this addon!!!!

    Reply Report Permalink
  • Where are the files?

    Reply Report Permalink
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