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CEPlayerBar

 
Project Updated:
Files Updated: Thu, Aug 6 2009
Supports Game Version: 3.2.0
Category: Unit Frames, Action Bars, Caster, and Healer
Tags:

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Project Manager: Zygon4136
Additional Authors: No additional authors
Current Version: 3.2.0 Faster Cast Time Bug Fix
License: All Rights Reserved
Development Site: CurseForge
Avg Daily DL (last 30 days): 1
Downloads Total: 10,237
Favorites: 22
Comments: 30
  • About CEPlayerBar
  •  

NOTE: The primary screenshot is no longer completely accurate. The player name and the word channeling will not appear by default. It is now the spell name and time remaining.

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3.2 Patch
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Fixed a scenario where an error was thrown if you gained a haste buff that reduced the cast time to 0 while casting.

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Description
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CEPlayerBar shows experience behind your name instead of being clear. It also changes to a casting bar temporarily when you cast.

There are some customizations to the hover over display on the exp bar that you can access by typing "/cep".

For example, I use the following:

/cep setnorm &remainingxp to go
/cep setrest &remainingxp to go

You may modify the colors of the bar in the lua file.

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  • Downloads (4)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  CEPlayerBar 3.2.0 Faster Cast Time Bug Fix Release 3.2.0 442 8/6/2009
  CEPlayerBar 3.1.0 Vehicle Update Release 3.1.0 124 7/11/2009
  CEPlayerBar 3.0.2 Update Release 3.0.2 300 10/18/2008
  CEPlayerBar 1.2b Release 2.0.0 38 2/24/2007
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  • Comments

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  • ZliS said

    Can you adapt it to the pet unitframe. pet's XP will be useful addition to addon.

    Reply Report Permalink
  • zoupz said

    I love this mod Zygon!!! Thanks for all the work!

    Reply Report Permalink
  • Is it possible to combine this with PhayePresence and/or PhayePresence (DK only)?
    Would be great!
    So far, using PhayePresence overwrites any changes ceplayerbar does to the PlayerFrame.

    Reply Report Permalink
  • slaxi81 said

    thank you for this.
    Vote for a GUI, im too stupid for this chat config things : )

    Reply Report Permalink
  • Kang said

    Ah nice. Thank you for this fast fix. i will try it out as fast as i find Time for Play Wow again. At this Time i had to much Work with keeping alive my new Server for the Developement of Saelemar's UI.

    Reply Report Permalink
  • Zygon4136 said

    Yeah, I can do that. It's basically the auto-target extension code that I had in there that allows you to right click that area / drop items on it like you would the portrait section.

    Reply Report Permalink
  • Kang said

    Can u Please fix the Problem that a Click on the CEPlayerbar brings the known UI Element "This is just available for Blizz, disable or ignore? " cause all other things works, just an click on it brings that Window. I don't know, what a click do, but i think this is the Setting Menu that is blocked, if there's one. If you don't know what i mean. It apear if i click on the upper side on the Playerframe over the Charactername, where the CEPLayerBar works.

    Reply Report Permalink
  • Zygon4136 said

    Uploaded it again since the website update corrupted the zip file.

    Reply Report Permalink
  • alfred said

    This isn't working for me in 1.9, I'd really liked to have my xp bar behind my name!

    Reply Report Permalink
  • braway said

    http://www.curse-gaming.com/mod.php?addid=382 explayerframe is still working for me :)

    Reply Report Permalink
  • Darkchild said

    ExpPlayerFrame author seems to have stopped so I went looking around for something to replace it and found this but I find the 'missing cating bar' anoying, could you add an option to place the original back or tell me how I can just show my original casting bar again (i dun mind it also being in my player frame, I just want the original one back)

    thanks in advance

    Reply Report Permalink
  • Zygon4136 said

    I'm not sure if taking out the following lines in CEPlayerBar.lua would do it or not but you could try it:

    CastingBarFrame:UnregisterEvent("SPELLCAST_START"); CastingBarFrame:UnregisterEvent("SPELLCAST_STOP"); CastingBarFrame:UnregisterEvent("SPELLCAST_FAILED"); CastingBarFrame:UnregisterEvent("SPELLCAST_INTERRUPTED"); CastingBarFrame:UnregisterEvent("SPELLCAST_DELAYED"); CastingBarFrame:UnregisterEvent("SPELLCAST_CHANNEL_START"); CastingBarFrame:UnregisterEvent("SPELLCAST_CHANNEL_UPDATE");

    Reply Report Permalink
  • Is it possible to change it so you can still see the regular casting bar, as well as the new one?

    The only other mod that I know of that does this is Arcanebar, but you can only get that as a packet like Cosmos, and I hate Cosmos with a passion

    Reply Report Permalink
  • Zygon4136 said

    I have the option to change the bar's colors in the lua file. I have the option to change the casting number color as well.

    Reply Report Permalink
  • Vand said

    how bout changing the color of the text so's i can read it? yellow on yellow, or blue on blue is very hard on the eyes.

    Reply Report Permalink
  • Zygon4136 said

    When you search for "exp bar", it shows all cases of exp and bar. If you just search for "exp", it is on the first page.

    I don't have a hunter alt (yet) so I'd have to level one up to even consider doing a pet exp bar. I may consider it in the future if I get time because it would be fun to impliment, but for now, I probably won't add it.

    Reply Report Permalink
  • Purity said

    I recently discovered discord and needed a good replacement exp bar. This fits the bill!

    Two things though...

    1. This addon does not show up when I search for exp bars...I found it by accident clicking on someone else's comment for another out of date expbar addon. Please fix this so others can find it easily.

    2. Could you add a pet exp bar to this? That would make this perfect!

    Thank you!

    Reply Report Permalink
  • Zygon4136 said

    I'll try to find time to add an option to show spell time this weekend.

    Reply Report Permalink
  • Zygon4136 said

    I haven't really fooled around with it much but you could always add CEPlayerBar:SetText(whatever the variable is) below the CEPlayerBar:SetValue(whatever the variable is) line to show it. May have to round the value though because I think it's a floating point variable.

    In additon to that... you may have to re-calculate the cast time from current time - start time. Not sure of the variables atm.

    Reply Report Permalink
  • might as well include an extra thought here:

    One option that would be nice is casting time; I'm already looking at how to hack this info in by changing the frame referenced by my current cast-time mod, but if it was included in this one by default...

    Reply Report Permalink
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