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Cauldron

 

Project Updated:
Files Updated: Thu, Nov 5 2009
Supports Game Version: 3.2.0
Category: Professions
Tags:

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Project Manager: pschifferer
Additional Authors: No additional authors
Current Version: r166
License: GNU General Public License version 2 (GPLv2)
Development Site: CurseForge.com
Avg Daily DL (last 30 days): 68
Downloads Total: 9,268
Favorites: 68
Comments: 60
  • About Cauldron
  •  

An enhanced tradeskill addon. Cauldron provides:

  • a better view of your tradeskills than the default;
  • more sorting and filtering options;
  • the ability to mark skills as a favorite, and shows in reagent tooltips that the reagent is need for that favorite;
  • a queuing system that can be arbitrarily ordered, and displays all the intermediate items and reagents required to make the desired items;
  • and a shopping list that allows you to mark which items need to retrieved from alts, and who they need to be sent to, with the option to automatically buy needed items when visiting vendors/merchants.
  • Downloads (5)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Cauldron r166 Release 3.2.0 227 11/5/2009
  Cauldron r164 Release 3.2.0 65 11/5/2009
  Cauldron r161 Release 3.2.0 96 11/4/2009
  Cauldron r158 Release 3.2.0 372 11/1/2009
  Cauldron r154 Beta 3.2.0 58 10/30/2009
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  • Comments

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  • Highend said 

    Mh, the issue with Cauldron and the blizzard frame opening at the same time isn't gone (at least for me). I'm using r166 and I deleted the Cauldron.lua saved variables file before I installed the latest version.

    Anything that I can provide to help to get rid of this bug?

    Regards,
    Highend

    Reply Report Permalink
  • Do you have Lua errors turned on? I'm interested to know if perhaps you're experiencing an error that is causing Cauldron to abort before it's able to hide the default crafting window.

    The two frames are supposed to open at the same time. Cauldron's operation actually REQUIRES that the Blizzard frame is open (whether hidden or not), otherwise the context information for the current profession is not available. But there shouldn't be any reason why it's not able to successfully hide the window.

    Reply Report Permalink
  • Highend said 

    This is what I get after logging in an opening a tradeskill:

    Message: Interface\FrameXML\UIDropDownMenu.lua:514: attempt to index local 'frame' (a nil value)
    Time: 11/06/09 18:05:46
    Count: 1
    Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
    (tail call): ?
    Interface\FrameXML\UIDropDownMenu.lua:514: in function `UIDropDownMenu_GetSelectedID'
    ...terface\AddOns\DataStore_Crafts\DataStore_Crafts.lua:214: in function <...terface\AddOns\DataStore_Crafts\DataStore_Crafts.lua:209>
    ...terface\AddOns\DataStore_Crafts\DataStore_Crafts.lua:389: in function <...terface\AddOns\DataStore_Crafts\DataStore_Crafts.lua:388>
    ...terface\AddOns\DataStore_Crafts\DataStore_Crafts.lua:473: in function `?'
    ...ron\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146: in function <...ron\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
    [string "safecall Dispatcher[1]"]:4: in function <[string "safecall Dispatcher[1]"]:4>
    [C]: ?
    [string "safecall Dispatcher[1]"]:13: in function `?'
    ...ron\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:91: in function `Fire'
    ...e\AddOns\Cauldron\Libs\AceEvent-3.0\AceEvent-3.0.lua:119: in function <...e\AddOns\Cauldron\Libs\AceEvent-3.0\AceEvent-3.0.lua:118>
    [C]: ?
    [C]: in function `UseAction'
    Interface\FrameXML\SecureTemplates.lua:310: in function `handler'
    Interface\FrameXML\SecureTemplates.lua:529: in function <Interface\FrameXML\SecureTemplates.lua:478>

    Locals: frame = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = "attempt to index local 'frame' (a nil value)"

    Reply Report Permalink
  • Highend said 

    Maybe it is a conflict with Altoholic?

    Regards,
    Highend

    Reply Report Permalink
  • I'm not sure about that. I use Altoholic also, and I don't get that error. What happens if you disable the "DataStore_Crafts" module?

    Reply Report Permalink
  • Highend said 

    When I disable that part of the Altoholic addon I get this error right after logging in (without event touching my tradeskill button):

    Message: Interface\AddOns\Altoholic\Frames\Calendar.lua:687: bad argument #1 to 'pairs' (table expected, got no value)
    Time: 11/07/09 17:53:43
    Count: 1
    Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
    (tail call): ?
    [C]: in function `pairs'
    Interface\AddOns\Altoholic\Frames\Calendar.lua:687: in function `BuildList'
    Interface\AddOns\Altoholic\Frames\Calendar.lua:130: in function `Init'
    Interface\AddOns\Altoholic\Frames\TabSummary.lua:37: in function `Init'
    Interface\AddOns\Altoholic\Altoholic.lua:193: in function <Interface\AddOns\Altoholic\Altoholic.lua:157>
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
    (tail call): ?
    ...e\AddOns\Cauldron\Libs\AceAddon-3.0\AceAddon-3.0.lua:531: in function `EnableAddon'
    ...e\AddOns\Cauldron\Libs\AceAddon-3.0\AceAddon-3.0.lua:621: in function <...e\AddOns\Cauldron\Libs\AceAddon-3.0\AceAddon-3.0.lua:607>
    [C]: in function `LoadAddOn'
    Interface\FrameXML\UIParent.lua:232: in function `UIParentLoadAddOn'
    Interface\FrameXML\UIParent.lua:255: in function `CombatLog_LoadUI'
    Interface\FrameXML\UIParent.lua:502: in function <Interface\FrameXML\UIParent.lua:474>

    Locals: (*temporary) = "table expected, got no value"
    = <function> defined =[C]:-1

    But no message related to Cauldron.

    Reply Report Permalink
  • Ebony951 said 

    I would like to see it work with the TradeskillInfo addon that tells you at what skill levels the recipe will shift to a different difficulty level. 120/80/60/40 would mean it's learnable at 40, it will be yellow at 60, green at 80 and grey at 120. If I have both on It doesn't show this info in the craft window.

    Reply Report Permalink
  • TradeskillInfo adds this information to the tooltip already. Are you asking to have it integrated into the main Cauldron UI as well? Please open a ticket on CurseForge, and it will be added to the queue.

    Reply Report Permalink
  • Gabriel said 

    Also could try what Advancedtradeskillwindow does and use a scanning queue to load the cache so it dosent lock up the game when you first open it.

    Reply Report Permalink
  • Gabriel said 

    Would Like to see this use Altoholics DB instead of seeing it create it own for tracking reagents, 1 less db would be good for the user all around.

    Reply Report Permalink
  • I opened Cauldron with tailoring, and got so many errors I can't scroll up to before where they happened. All of them say:

    "Caulron: ERROR: Can't get name/icon/link for reagent! (skill: Shadowcloth, reagentIndex:3)"

    With various skill names and reagent indexes.

    Reply Report Permalink
  • If you've used Cauldron before, then you probably need to reset the data. "/cauldron reset" will do that for you. If you haven't, then I'm not sure why you would be getting that error. I can try to repeat it on my tailor.

    Reply Report Permalink
  • Highend said 

    How do I disable the popup of the shopping list (when it is empty) at a vendor?

    Regards,
    Highend

    Reply Report Permalink
  • Fixed in release 154. It will also auto-close with the vendor window when the list is empty.

    Reply Report Permalink
  • Highend said 

    Thanks a lot, that's definately an improvement :)

    One other odd behaviour I noticed: The first time a character logs in and opens a tradeskill, Cauldran AND the standard tradeskill window are opened together. After closing one of them (the other window will hide then, too) this behaviour will not occur anymore during the character's online session (until logout). After relogging it's the same (first time opening: both windows are visible, after closing one: only Cauldron will open next time).

    Regards,
    Highend

    Reply Report Permalink
  • This double-window issue should be fixed in the latest release. I moved some things around a little so that the Blizzard window is hidden before Cauldron is displayed, so hopefully you shouldn't see this behavior again.

    Reply Report Permalink
  • MyrddinE said 

    The new changes are great, thank you very much!

    Have you considered using the pre-made inventory tracking mods made available by Altoholic, rather than rolling your own? It already handles alts, mail, bank, guild bank, etc.

    Reply Report Permalink
  • I will probably do something like that, since the other inventory mods have done such a great job.

    Reply Report Permalink
  • ezin said 

    Great addon. I just wish it didn't seem to break all the time with not being able to click on any of the recipes.

    Would also really like an option to show how many items are currently in my inventory so I can just go down the favorites list to cut all the jewels without checking if I already have some.

    Reply Report Permalink
  • File a ticket on CurseForge with the details and I'll put it on the list.

    Reply Report Permalink
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