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ag_Buu (Buena Unit Frames Continued)

 
Project Updated:
Files Updated: Wed, Nov 5 2008
Supports Game Version: 3.0.3
Category: Unit Frames
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Project Manager: s315h1n
Additional Authors: Buena
Current Version: 3.1.0
License: All Rights Reserved
Development Site: CurseForge
Avg Daily DL (last 30 days): 8
Downloads Total: 13,022
Favorites: 10
Comments: 30
  • About ag_Buu (Buena Unit Frames Continued)
  •  

This is a remake of the original unit frames created by Neebler for use with AG Unit Frames / Ace2.

As I understand it, Ciury (the last author of "NUF") has not been heard from since shortly before the release of Warcraft v2.0.1. Before he ceased work on NUF he had made a few promises that people seemed to be interested in - such as Ace2 compatibility and the ability to position buffs around the Unit Frames.

This version of NUF is brand new and works with the highly versatile AG Unit Frames (already Ace2 compatible) which in turn allows for a whole new level of customization never before seen in previous renditions.

Note: This is a continuation of Buena's project as Buena is no longer updating.

WoW 3.0.2 and ag_UnitFrames 3.0:

  • Portraits: To enable portraits type /aguf and click on Modules, check Portrait. Now you have to go to each option (e.g Player, Target, Target's Target, etc) and click on the Portrait tab to Enable Portrait (3D).
  • Using Buu: Open /aguf configure select the Player option and click on the Frame tab. Select BUU as the Frame Style in the drop down menu. Repeat for each frame (e.g Player's Pet, Party, Target, Target's Target, etc).
  • Bar Texture: The texture used on bars in the screenshot is BantoBar. To enable BantoBar go to /aguf and Unit Frames. Choose BantoBar from the Bar Texture drop down menu.
  • Castbar: I personally do not use this, to turn it off go to Modules and uncheck the Castbar option.

WoW 3.1.0:

  • I am renaming the project to ag_Buu for better recognition and association with ag_UF.
  • I am working on fixing the configuration tab for better utility so we stop editing the source lua to get configured. (Thanks to kagaro of ag_Pimpster for letting me see how things work).
  • Downloads (7)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  ag_Buu (Buena Unit Frames Continued) 3.1.0 Release 3.0.3 9,757 11/5/2008
  ag_Buu (Buena Unit Frames Continued) 3.0.9 Release 3.0.2 563 10/28/2008
  ag_Buu (Buena Unit Frames Continued) 3.0.8 Release 3.0.2 175 10/26/2008
  ag_Buu (Buena Unit Frames Continued) 3.0.7 Release 3.0.2 97 10/26/2008
  ag_Buu (Buena Unit Frames Continued) 3.0.6 Release 3.0.2 195 10/25/2008
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  • Rizzu said

    I couldnt get buu working at all without DOWNGRADING to a much older version of AG_UnitFrames, which worked wonders in the end. It's not very comatible with newer versions of AG. 3.2 May have been the end of it

    Reply Report Permalink
  • Erain said

    I'm getting no pictures of my unit frames :( please help

    Reply Report Permalink
  • Serentard said

    For some reason my Target, Target's Target, and Target of Target's Target don't show. My Target will show if I toggle it off and then on again, but the other two are nowhere in sight. I tried toggling them on and off to no prevail. Help?

    Reply Report Permalink
  • Rizzu said

    I'm having this same problem, ToT and ToTT keep disappearing, and it refuses to save configuration to Buu. It insists on swapping back to ABF for the Frame Style.

    Reply Report Permalink
  • Slickodie said

    ok it says under the add-on page that it is missing a dependency. So what should i do on this to make it work...

    Reply Report Permalink
  • s315h1n said

    ag_UnitFrames is required. This is a mod for ag_UnitFrames.

    Reply Report Permalink
  • Slickodie said

    ok maybe im jus retared and didnt DL something rite, but i did the automatic install on this and it didnt work. under add-ons it is missing something. do i need to DL something else?

    Reply Report Permalink
  • Neckrosh said

    Yo m8, this addon still being worked on or have you given up :S?

    Reply Report Permalink
  • s315h1n said

    I will work on it if it needs any fixes. I've been fairly happy with it and haven't done anything to it.

    Is there something that needs to be done? Read previous posts for how to change your HP display between current/max and percentage.

    Reply Report Permalink
  • Neckrosh said

    m8, any way i can see both Current Hp and percent on the target? can only see current HP

    Reply Report Permalink
  • bryntjl said

    Is there any way to change on your target, targets target, and ToT menu to show % health, instead of how much they have? Just curious.

    Reply Report Permalink
  • s315h1n said

    Again it is absolutely possible to alter individual texts.
    Do you see the line directly under where the "curhp" is, it says "target" and changes the target's ClassText to be slightly different? You would do the same for the other stuff (target, targettarget, targettargettarget).
    ["**"] = {
    HealthBarText = "curhp",
    ManaBarText = "curmp",
    NameText = "raidname afkdnd",
    ClassText = "level class",
    },
    target = {
    HealthBarText = "percenthp",
    ClassText = "mobtype level class race",
    },
    targettarget = {
    HealthBarText = "percenthp",
    },

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  • bryntjl said

    So it changes all? No way to keep like the party toolbars as current hp, and just target windows as % based? If not thats all good, and yea like you said it would be nice if the new auf had this feature on it. The only reason i care is because in wrath warlocks get a execute type spell, so see'n the % base of the mobs health is kind of a must. :\ - Ty for the help

    P.S - added it to the wrong comment beflow -_- i epic fail i know

    Reply Report Permalink
  • s315h1n said

    Absolutely, but it requires you to modify Buu.lua

    Open Buu.lua and edit the default profile settings, look for a line that says HealthBarText = "curhp" and change curhp to "percenthp".

    Hopefully AG will support this in his Bar config later.

    Reply Report Permalink
  • Neckrosh said

    s315h1n, when i am at buu.lua document i have a problem chaning Energy to yellow since its only Red blue and green colors there or something. i have managed to change health, rage,focus mana etc to my liking but i have a prob with energy. Any suggestion?

    Reply Report Permalink
  • s315h1n said

    You mean you don't know what combination makes yellow, or something else? Red and Green mix to make Yellow. So try: r=1, g=1, b=0

    Reply Report Permalink
  • bryntjl said

    So it changes all? No way to keep like the party toolbars as current hp, and just target windows as % based? If not thats all good, and yea like you said it would be nice if the new auf had this feature on it. The only reason i care is because in wrath warlocks get a execute type spell, so see'n the % base of the mobs health is kind of a must. :\ - Ty for the help

    Reply Report Permalink
  • Jaedan1 said

    Hey guys , I have been having a problem. When I go into the config menu and I go into the player frame options or target frames option or even the targets target frame option the only option that works is the scaling.. the width height option does not work ? any suggestions?

    Reply Report Permalink
  • s315h1n said

    Buu is a fixed width layout. So the height/width does not work. Since those options are permanent aUF features Buu can't do anything about them.

    Reply Report Permalink
  • cau said

    Hi!, i've the addon working perfectly for me but, can I change the size of the aura frames? Are too small for me and I can't see the stacks of the auras, for example, lacerate. There are any method to make the aura frames bigger?

    Thanks!

    Reply Report Permalink
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