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Broker_XPRate

 

Project Updated:
Files Updated: Sat, Jun 6 2009
Supports Game Version: 3.1.0
Category: Data Broker, Plugins, and Quests & Leveling
Tags:

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Project Manager: gramg
Additional Authors: No additional authors
Current Version: 1.55
License: GNU General Public License version 3 (GPLv3)
Development Site: CurseForge
Avg Daily DL (last 30 days): 13
Downloads Total: 3,954
Favorites: 23
Comments: 2
  • About Broker_XPRate
  •  

Broker_XPRate is a LDB plugin designed for the boring times while grinding out the levels. It has two display modes, time to level and kills to level. Both modes take into account the amount of restXP you have if any.

Looking for someone to help localize the addon, please PM or leave a comment if you are able and willing to do so.

Credit to Laughlorien and KillMeterFu for some of the per kill code

***********

Broker_XPRate does not provide it's own display. You need to have a LibDataBroker display addon installed as well. Any of the following addons can provide a LibDataBroker display:

Bars:
Titan
Broker2Fubar along with Fubar

Blocks:
StatBlockCore
Wraith
ButtonBin
Fortress

Other:
Carousel
MakeRocketGoNow

More information on LibDataBroker can be found on it's wiki:

http://github.com/tekkub/libdatabroker-1-1/wikis

  • Downloads (5)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Broker_XPRate 1.55 Release 3.1.0 2,454 6/6/2009
  Broker_XPRate 1.50 beta Beta 3.1.0 30 6/4/2009
  Broker_XPRate 1.45 Release 3.0.2 1,011 10/24/2008
  Broker_XPRate 1.41 Release 2.4.3 75 10/7/2008
  Broker_XPRate 1.40 Release 2.4.3 18 10/6/2008
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  • gramg said 

    If you can replicate this (making sure you are actually getting the same XP per time as even the same enemy can have a diff level and that effects the xp you get) then please file a detailed ticket.

    Reply Report Permalink
  • mattbnr said 

    I just noticed a bug i think. i woudl expect the "kills to level" number to go down everytime i kill a enemy. well as i kill it will go down then it will go back up then down then stay the same then down. i realize it depends on the enemy i am killing but im killing the same enemies over and over again so the xp is the same.

    Reply Report Permalink
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