This is a Update in development under the GPLv2 License to Bosstalk by Yvaine/Endeavour as continued by LoStio89. Neither have been present in the project development for some time, so until they return, or someone capable comes forward to continue real development, I will attempt to keep the Quotes themselves up to date.
I cannot address bugs or any other issue you may have. This does not mean I won't try, and won't attempt to find help with issues, so please report as usual.
Things I'm currently considering:
Adding a small sample of character .wav from each class (the one's most likely to be bound to the use of different abilities via the custom event trigger. Mostly the Emotes so people don't have to bind them in say....the case of wanting one of the Blood Elf Female Roar emote to play every time they use an aggro pull ability. - The problem I think I will run into is that they are in a different sound file, so I'll work on it myself and if I can't do it maybe I can find another dev that can enter the couple lines of code I need.
Adding .wav from various in-game events, ESPECIALLY the Death knight starter zone, as it's been highly requested.
I'd personally like to strip out of the addon the entire yell sharing function, but without a solid knowledge I can't do this without breaking the addon. Maybe I can find someone willing to do this at one point but for now its a pipe dream.
Properly localizing the addon to languages other than EnUS. Current *plans* are to begin learning how to Localize after v1.00 is released if I get that far.
4.0.0.0
Toc updated to be concurrent with live version.
Resurrection of code from discontinued Bosstalk as directed by Curse-mods in accordance with rules of the GPLv2 license.
Commander Stoutbeard from Nexus added.
Arthas Prisoner from Yogg-Saron added.
Additional quotes from Cyanigosa in Nexus.
Additional quotes from Dalronn the Controller in Utgarde Keep.
Additional quotes from Abedneum in Halls of Stone.
Alexandros Mograine from Death Knight area added.
Additional quotes from Alexstraza in Eye of Eternity.
Additional quotes from Anub'arak in Azjol-Nerub.
Additional quotes from Arthas in Culling of Stratholme.
Installation Guide
- Exit "World of Warcraft" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Mac Users
- StuffitExpander: Double click the archive to extract it to a folder in the current directory.
- Verify your WoW Installation Path
That is where you are running WoW from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your World of Warcraft folder. (default is C:\Program Files\World of Warcraft\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start World of Warcraft
- Make sure AddOns are installed
- Log in
- At the Character Select screen, look in lower left corner for the "addons" button.
- If button is there: make sure all the mods you installed are listed and make sure "load out of date addons" is checked.
- If the button is NOT there: means you did not install the addons properly. Look at the above screenshots. Try repeating the steps or getting someone who knows more about computers than you do to help.
Translations
When you download a mod, please be sure that the mod is compatible with your translation of wow. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
TOC Numbers (Out of Date Mods)
When Blizzard patches WoW, they change the Interface number. This means that all mods will be "out of date" unless or until the author releases a new version for that interface. Some people go into the .toc files and update the numbers themselves, but this is STRONGLY advised against as it will cause problems locating possible incompatibilities addons. When you log into WoW after a patch, you DO NOT have to delete your interface directory. All you have to do is simply tell WoW to ignore the interface numbers and load all the mods anyway. All you have to do is, while at the "character select" screen, look in the lower left corner and click on the "addons" button. A window will pop up listing all your installed mods.
If you look in the upper left corner of that window there should be a box that says "Load Out of Date AddOns". You want to CHECK this box. Now simply go into WoW normally and all your mods should load. As of the 1.9 patch, you will have to do this after EVERY patch/update that Blizzard posts! If you encounter any problems with a mod after a patch, please be sure to let the author of the mod know so they can fix it.
See also: About "Out Of Date AddOns"
Mac Support
WoW addons are not platformed based. As such, they can be used on either Mac or PC. You can extract both .zip and .rar files on a Mac using StuffitExpander.
Directory Structure
World of Warcraft
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.toc
|_ *AddonName*.xml
|_ *AddonName*.lua
|_ (possibly others as well)...