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BigWigs Bossmods

 
Project Updated:
Files Updated: Sun, Feb 7 2010
Supports Game Version: 3.3.0
Category: Boss Encounters, and Combat
Tags:

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Project Manager: funkydude
Additional Authors: Ammo , Rabbit
Current Version: r7214-release
License: All Rights Reserved
Development Site: WowAce.com
Avg Daily DL (last 30 days): 5,653
Downloads Total: 5,343,187
Favorites: 3,283
Comments: 803
  • About BigWigs Bossmods
  •  

BigWigs is a boss alert mod. It consists of many individual "boss modules", mini addons that are designed to trigger alert messages and timer bars for one specific raid boss each. Modules are activated when you target or mouseover a Boss, or if any other BigWigs use in your raid does. In most cases only one module will be running at any given time.

Features

Plugins

  • Messages: Can be moved, re-coloured & locked.
  • Bars: Can be moved, skinned to different textures (SharedMedia compatible), resized & also have an 'emphasis' feature to flash when they are about to expire.
  • RaidIcon: Target painting (put an icon over a player that has been singled out by the boss).
  • BossBlock: Suppress "spam" sent by other player's bossmods.
  • Sound: Plays various sounds on different events (SharedMedia compatible).
  • LibDataBroker/Minimap: Button for easy access to the configuration menu, resetting running modules, and seeing what modules are active.

Extras

  • Proximity: For displaying players within a certain range on certain boss encounters.
  • Test: Test your bars and warnings, and move them around.
  • CustomBar: For 'PizzaTimers', create your own custom bars.
  • Version: A query for not only the core BigWigs version, but also the instance version numbers.
  • Flash'N'Shake: Shake and/or Flash the screen blue when something important happens that directly affects you, such as a debuff.

Documentation

The creation

BigWigs is a boss timer and warning mod. Tekkub, the original BigWigs1 for Ace1 author, was inspired to write this after his very first raid run. He was horrified by the massive amount of spam his raid leader was creating with his boss mod. He was getting messages all over the place for things he didn't care about (Hunters can't dispell a curse or interrupt a heal). He also found that the "60 seconds until painful doom" timer messages were such a waste. Why not use a nice simple timerbar to show this?

The aim

BigWigs aims to be as efficient as possible (creating a lower memory per second footprint and using a lower amount of CPU than any other boss mod), as effectively as possible. When modules are written every aspect of the encounter is revised. Is syncing required? Is target scanning required? What events are really to be warned for. It also aims to have the latest boss modules out asap, that means that not long after the first few attempts of a brand new boss, it usually has a working boss mod.

Unique

BigWigs has a many things that make it unique to other boss mods, one is the 'Emphasis' feature for bars to grab your attention. Others include SharedMedia support so you can customize the look of your bars and choose different sounds for warnings. BigWigs can identify when you have wiped on a boss and reset the bars and timers. It is also the only addon to keep all events unregistered until you mouse over a boss, instead of registering all the boss events when entering an instance.

Credits

Thanks to all the wonderful people in #wowace for help with transcripts, translations, libraries, etc.

See also

  • Downloads (5)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  BigWigs Bossmods r7214-release Release 3.3.0 12,662 2/7/2010
  BigWigs Bossmods r7183-release Release 3.3.0 11,235 2/5/2010
  BigWigs Bossmods r7106-release Release 3.3.0 27,593 1/27/2010
  BigWigs Bossmods r7076-release Release 3.3.0 33,959 1/21/2010
  BigWigs Bossmods r7030-release Release 3.3.0 43,605 1/14/2010
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  • Brutal said

    any chance to add a
    -- shaking screen to shadow flame on Blood Queen
    -- better Alert to when u have like 5 sec left until you get the "tooth" and have to bite some1
    -- better alert for the ooze and the Bottles on Professor.

    Reply Report Permalink
  • Blizzmage said

    No one emphasize works.
    Blood council and blood queen only less then the half from the time bars works.

    Reply Report Permalink
  • funkydude said

    I'm sorry but I have no idea what you're reporting here. Bars "not working" is usually caused by a rare Blizzard bug where you loose sync with the server. This causes your combat log to be blank, and anything that relies on it to malfunction.

    Relogging fixes this issue.

    Reply Report Permalink
  • Blizzmage said

    Ok, the bug with the combat log I will look at the next time.

    But what I mean with emphasize... as example I take Anub at 25er hero mode: The ability "shadow strike", there I have "emphasize" activated, but there is coming nothing special.
    Short said: Emphasize does not work.

    Reply Report Permalink
  • funkydude said

    Ahhh yes, this is not yet finished.

    Reply Report Permalink
  • any chance to add the option to flash/shake your screen when a malleable goo is throw towards you.

    Reply Report Permalink
  • funkydude said

    Should sort of work in r7030

    Reply Report Permalink
  • Has either DBM for BW made a notification for who Rotface targets with Plague Spray?

    Reply Report Permalink
  • funkydude said

    It warns when he does it, showing target is useless information since it doesn't change what you do. i.e. get out the way of the spray.

    Reply Report Permalink
  • Moleculor said

    I noticed in the changelog for version r6997 a line that says "Citadel/Festergut: If you can't see a spore above your head, you can't see a raid icon. Revert."

    I'm not sure if that means what I think it means, but if it means you no longer are marking people with spores over their heads, I'd recommend putting marks back -in-. Why? Well, some of us run XPerl, or other raid addons that show marks next to player names in the raid interface. If we see marks go out on, say, nothing but melee, we know to call out "(NAME) take that spore to ranged".

    Reply Report Permalink
  • funkydude said

    It takes less effort reading the warning which tells you who has the spore rather that searching Unit Frames.

    Reply Report Permalink
  • Moleculor said

    For me it does not, as my eyes have to leave the unit frames in order to read the warning. I'm a healer. If my eyes are leaving the unit frames, someone may die unnecessarily.

    Reply Report Permalink
  • funkydude said

    If you're a healer you should be customizing debuffs on your UnitFrames like Grid/etc to show them.

    Reply Report Permalink
  • Moleculor said

    Oh, hey, I guess XPerl has Gas Spore in its spell list. Considering it DOESN'T have useful ones such as Mark of the Fallen Champion, I figured it'd be fail in this fight too. *shrug*

    Reply Report Permalink
  • Basta said

    Hello, do i need Ace3 lib for using Bigwigs or ist bigwigs a standalone addon?

    Reply Report Permalink
  • yoshimo said

    If you download it here on curse it ships all necessary libs, so you dont need to download ace3.

    Reply Report Permalink
  • gmedina888 said

    Is there any way to make the screen flash and shake when you get the rotface debuff that drops the ooze?.

    Reply Report Permalink
  • funkydude said

    It's in the latest version.

    Reply Report Permalink
  • gmedina888 said

    doesn't seem to be working

    Reply Report Permalink
  • funkydude said

    Worked fine for me tonight. Make sure you've updated properly.

    Reply Report Permalink
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