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BamMod - Fan Update

  Download the Curse Client

Project Updated:
Files Updated: Thu, May 7 2009
Supports Game Version: 3.1.0
Category: Audio & Video, and Combat
Tags:

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Project Manager: Feradon
Additional Authors: No additional authors
Current Version: BamMod FanUpdate - 2.2.5
License: All Rights Reserved
Avg Daily DL (last 30 days): 103
Downloads Total: 65,434
Favorites: 56
Comments: 52
  • About BamMod - Fan Update
  •  

BamMod plays a "Bam!"-sound for each critical hit dealt by you or your pet.
The built-in SpellAlert shows you, when an somebody near you starts to cast a spell and you can easily interrupt him. (Only works with STC atm, others will be integrated later).

Rogues also can activate an option to hear sounds for their combopoints and an alert when your combopoints are full.

The original BamMod was written by Acrylangel.

Please use the ticket system for bugs etc.
Please use an AddOn like BugSack for more useful bugreports!

  • Downloads (7)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  BamMod - Fan Update BamMod FanUpdate - 2.2.5 Release 3.1.0 6,063 5/7/2009
  BamMod - Fan Update BamMod FanUpdate - 2.2.4 Release 3.1.0 1,031 5/5/2009
  BamMod - Fan Update BamMod FanUpdate - 2.2.3 Release 3.1.0 307 5/4/2009
  BamMod - Fan Update BamMod FanUpdate - 2.2.2 Release 3.0.9 7,824 2/28/2009
  BamMod - Fan Update BamMod FanUpdate - 2.2.1 Release 3.0.2 14,292 10/17/2008
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  • Can you add a Option for DMG Setting?
    Somthing like "If crit-dmg is over [6.000] play BaM-Mod."
    If crit-dmg is under your Setting-Dmg-Limit it will not show massanges or play the sound?

    I dont like to here "BAM!!" when I do an low critstrike.
    Could you add this Option?

    Thx

    Reply Report Permalink
  • Can you add a Option for DMG Setting?
    Somthing like "If crit-dmg is over [6.000] play BaM-Mod."
    If crit-dmg is under your Setting-Dmg-Limit it will not show massanges or play the sound?

    I dont like to here "BAM!!" when I do an low critstrike.
    Could you add this Option?

    Thx

    Reply Report Permalink
  • It has so much epic win that i'm not sure if it's legal....there must be a catch.

    Reply Report Permalink
  • Feradon said 

    I don't know any reason why this mod should violate the EULA...
    It only reads from the combat log (like many other AddOns), writes something in the chat (like other AddOns) and plays sounds (like other AddOns). :-)

    Reply Report Permalink
  • Many bugs were solved, thanks for that at first,
    but I have a new one now, playing a rogue and I only
    activated the 5 CP sond, but when it reaches the 5 cp
    I get a Error message sayin "Playing Sonundfile" or similar
    sorry but i forgot to write it down ...
    Do you have a solution for the problem or will there maybe
    another bugfix ?
    Thanks in advance for your help :-)
    Keep up the good work

    Reply Report Permalink
  • Feradon said 

    The new release should fix this.
    If you find bugs, please use an AddOn like BugSack to make a more useful report. :)

    Reply Report Permalink
  • Three words, is this Legal?

    Reply Report Permalink
  • Doshead said 

    Hey, thanks for update. But one problem, when bam mod active the chat dosen't work. (guild chat, say, yell not displayed) Here my Errorlog:

    12:03:39] BugSack: 1. [2009/05/05 12:03:22-1953-x1]: BamMod-2.2.3\Core.lua:690: bad argument #1 to 'strfind' (string expected, got table)
    BamMod-2.2.3\Core.lua:690: in function `filterFunc'
    Interface\FrameXML\ChatFrame.lua:2352: in function :
    (tail call): ?:
    (tail call): ?:
    (tail call): ?:
    (tail call): ?:
    (tail call): ?:
    (tail call): ?:
    Interface\FrameXML\ChatFrame.lua:2195: in function `ChatFrame_OnEvent':
    :"*:OnEvent":1: in function <[string "*:OnEvent"]:1>
    Blizzard_CombatLog\Blizzard_CombatLog.lua:3352: in function <...ace\AddOns\Blizzard_CombatLog\Blizzard_CombatLog.lua:3331>

    Reply Report Permalink
  • Feradon said 

    Fixed... Bug was caused by the suppress-function

    Reply Report Permalink
  • Feradon said 

    Try the new release...
    I made a quick test with my shadow priest and it worked.

    Reply Report Permalink
  • Wann aktualisiert mal einer den BamMod für Patch 3.1 ?
    Es werden keine DotCrits angezeigt......

    Reply Report Permalink
  • Feradon said 

    Do you know the word "please"? :)

    Reply Report Permalink
  • nes007 said 

    Is there a plan to update to 3.1.1?
    I too want see my DoTs crit like hell!

    Reply Report Permalink
  • Sean2102 said 

    How do I switch the default critsound (bam) to the (headshot) sound when I crit? Please get back to me when possible.

    Reply Report Permalink
  • Is there a way to remove the text that appears with each bam-crit? For instance,
    BAM v2.2 [Eviscerate 4000]
    BAM v2.2 [Sinister Strike 2873]
    bla bla.

    It is spamming my chatlog.

    I'm not sure if a command is missing for the german localization. Been searching the command list up and down.

    Reply Report Permalink
  • ~_~ okay, /bam chan
    Somehow, "system" posting was not revealed the few times I hit the command.

    @Sean
    Maybe you should just replace the bam.wav file :)

    Reply Report Permalink
  • Hametsu said 

    Hey there,

    I remember that i was able to switch from the normal "Bam" sound after a crit to a random option between al sounds. Like: Crit-Bam, Crit-Baaaaaaam, Crit-Hahaa und dann trittste...., Crit-Bam, Crit-Vollgas, etc.

    In the previous version i was able to get that by enabling multible mud sounds (alhtough im a retadin but i worked!)

    any ideas?

    And also, my rouge doens't get different sounds with differing combo points, no, i activated it as well as the max option.

    Reply Report Permalink
  • Feradon said 

    Yes, I know that bug, but atm I don't have much time. I think, I will have the time to fix that and some other little things soon.

    Reply Report Permalink
  • elladine said 

    *sigh* ok. now eveything but 3 different addons (not this one) are working. sorry to be a pain.

    Reply Report Permalink
  • So I do not have different sounds when I / cp bam enter. Although it is that it is active but there is always only one sound from. Would be glad if you could fix.

    soo long

    Reply Report Permalink
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