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AutoInviteFriends

This Project contains only alpha versions available for download. Alpha versions are not intended for use by the general public, as it is not considered ready by the authors.

If you are intent in downloading this addon, please visit the development site where all versions are available.

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Category: Miscellaneous
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Project Manager: tcconway
Additional Authors: No additional authors
Current Version:
License: GNU General Public License version 3 (GPLv3)
Development Site: CurseForge
Avg Daily DL (last 30 days): 0
Downloads Total: 637
Favorites: 0
Comments: 5
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  • About AutoInviteFriends
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AutoInviteFriends(AIF) is a simple World of Warcraft addon that just does three things:

  • Invites everyone in your friends list into a group. It only invites those friends that are online and currently not in a group.
  • Once someone is invited, it sets the group loot to be "Free for All". Note that in a future version, I'll add an interface component to choose the loot type/threshold.
  • If someone on your friend list sends you a group invite, it automatically accepts it.

Sure, this addon is not for everyone. I find that most of the time, I'm playing on a 1:1 team with whichever friend happens to be online at the time. This is just a convenience addon allowing me to do automatically do what I was going to do anyway.

  • Downloads (0)
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File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
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  • profplump said

    Patched version at:
    http://vera.uberzach.com/AutoInviteFriends.lua

    Reliably hides the invite popup by waiting for PARTY_MEMBERS_CHANGED (older method broke in 3.1).
    Reliably sets loot type to FFA by waiting until the group is formed.

    I looked into avoiding invites for people already in other groups, but I couldn't find a function to check if a player was already in *any* group -- UnitInParty only checks if the unit is in *your* group. If anyone knows how to check for membership in any group let me know and I'll patch it up.

    There's a potential race condition in the new FFA method. If you auto-invite, the group never forms (i.e. the recipient declines), and then you manually invite someone else the FFA loot type will be set for the new, manually-formed group. Given the nature of this addon I don't think that's a real problem, but if someone see any easy work-around I'd be happy to oblige.

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  • profplump said

    I have cloned the project in CurseForge and released a complete update there.

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  • Sphfer said

    This addon is pointless, MB consuming junk... It invites any friend that is on, even if you didn't want to invite them.... My old friends ignored me because I spammed them with constant "____ has invited you to a group, but you could not accept because you are already in a group" during a raid....

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  • siphuyoda said

    It also seems to invite EVERYONE on my friends list. Even those already in a group.

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  • Arayian said

    Sounds like a good idea, would definitely download if you could choose which friends to invite.

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  • siphuyoda said

    It doesn't change the Group Loot to Free For All for me. It just kinda stays at GroupLoot.

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  • profplump said

    Patched version fixes the loot-FFA issue.
    http://vera.uberzach.com/AutoInviteFriends.lua

    If you're interested let me know -- it's not worth forking the project just for me, but if anyone else cares I can certainly post an updated branch.

    Reply Report Permalink
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