Auto Plates is an addon which is designed to automatically switch on NamePlates when entering combat, and automatically switching them off when combat has been dropped.
It is capable of delayed auto off ( such as waiting 30 seconds after leaving combat to hide plates) up to 3000 seconds, with a minimum of 1 second. It currently contains five modes.
1, Always toggle nameplates
2, Toggle, but in instances always show nameplates
3, Toggle, but leave manual control in instances
4, Always off
5, Always on nameplates
Additionally, it supports only friendly plates, for healing, only hostile plates, or both friendly and hostile plates.
Plates are triggered when the player, the target, the focus, the player's pet, any party member or their pet, or any raid member or their pets enter combat, or do any hostile move. Currently healing does not count as hostile, and will not trigger the plates.
Typing /AutoPlates or /ap will bring up the help info, commands are /ap <mode> or /autoplates <mode> where mode is 1 - 5, or friendly, or hostile.
Typing /Autoplatesdelay <integer> or /apdelay <integer> will set the delay after combat, before hiding plates. Limits are currently 1 through 3000.
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Known bugs:
There's no direct way to detect if a party or unit is in combat ( at least, no reliable one) and so we're only detecting if a unit or party does hostile actions, then allowing for the timer to kick in and wait out the duration before hiding the plates. Because of this, if your plate delay is set low ( say, one second), the plates flash between hiding, and realizing your allies are still in combat, and showing again. There is no direct way to prevent this problem, except for allowing for a constant UNIT_COMBAT trigger to be run, or to allow it to run just before the timer expires. I took the simplest, lowest impact route, and let the plates hide for a second, before showing again. No major gameplay impact, just a slight flash of the plates. - This WILL NOT happen if you trigger combat before the delay duration expires.
2.1
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Hauled a good 80% of code, reformatted a ton of things
NamePlates triggered when any unit was in combat, now only triggers for
player, pet, party, party pet, raid, raid pet, focus, and target
Added Friendly/Hostile plate switches
Fixed slash commands and value caps
Fixed descriptions
Made the event code streamline, and removed a deal of useless if then elses
2.0
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Cleaned up the code a fair deal, Fixed a number of errors/typographic errors
Installation Guide
- Exit "World of Warcraft" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Mac Users
- StuffitExpander: Double click the archive to extract it to a folder in the current directory.
- Verify your WoW Installation Path
That is where you are running WoW from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your World of Warcraft folder. (default is C:\Program Files\World of Warcraft\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start World of Warcraft
- Make sure AddOns are installed
- Log in
- At the Character Select screen, look in lower left corner for the "addons" button.
- If button is there: make sure all the mods you installed are listed and make sure "load out of date addons" is checked.
- If the button is NOT there: means you did not install the addons properly. Look at the above screenshots. Try repeating the steps or getting someone who knows more about computers than you do to help.
Translations
When you download a mod, please be sure that the mod is compatible with your translation of wow. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
TOC Numbers (Out of Date Mods)
When Blizzard patches WoW, they change the Interface number. This means that all mods will be "out of date" unless or until the author releases a new version for that interface. Some people go into the .toc files and update the numbers themselves, but this is STRONGLY advised against as it will cause problems locating possible incompatibilities addons. When you log into WoW after a patch, you DO NOT have to delete your interface directory. All you have to do is simply tell WoW to ignore the interface numbers and load all the mods anyway. All you have to do is, while at the "character select" screen, look in the lower left corner and click on the "addons" button. A window will pop up listing all your installed mods.
If you look in the upper left corner of that window there should be a box that says "Load Out of Date AddOns". You want to CHECK this box. Now simply go into WoW normally and all your mods should load. As of the 1.9 patch, you will have to do this after EVERY patch/update that Blizzard posts! If you encounter any problems with a mod after a patch, please be sure to let the author of the mod know so they can fix it.
See also: About "Out Of Date AddOns"
Mac Support
WoW addons are not platformed based. As such, they can be used on either Mac or PC. You can extract both .zip and .rar files on a Mac using StuffitExpander.
Directory Structure
World of Warcraft
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.toc
|_ *AddonName*.xml
|_ *AddonName*.lua
|_ (possibly others as well)...