With the help of this mod it is possible to invite a complete group setup with one key-press. I have written this mod to make it possible to invite players from our standard raid group with one click.
Players can be imported via a CSV file and easy copy-and-paste. This CSV lines can be e.g. generated by a website or anything else you use.
The groupsetups can be saved and loaded by the mod, too.
The mod can move the players in the defined groups (I need some help to test this feature).
The main window can be opened with the command /ai show or with the key defined in the Key Bindings menu from WoW.
The first step is to add the player into the complete list. The following steps can be used:
1. Import the player with a CSV list.
2. Activate the mod at the select box and invite the player with /invite, with the friendlist, the gildlist...
3. Select a player and click Add in the GUI or press the button defined under Key Bindings in WoW.
4. Click the button Add without selecting a player before, a popup will appear, enter the name and press accept.
5. Import all players with one click from your guild.
The players are added in the complete list on the right side. The players can be moved with a left click between the complete list and the current group setup. To remove players from the complete list, right click them.
If it is not possible to read detailed information about the players, they are move into the list for druids. If it is possible to read the information, the players are automatically moved in the right table, this can be forced by pressing the Update button.
To invite the players the following steps are possible:
1. Button Group-Invite, a standard group is created.
2. Key defined by Key Bindings, a standard group is created.
3. Button Raid-Invite, group is created as raid group.
It is possible to save the current groupsetup by pressing the button Load-Save. To define the groupsetup it is possible to right click the players in the left tables and define a groupnumber for them.
An other possibilty is to move the player in the raid window from WoW and easily press the Read Group button.
To move the players in the defined groups, press Move Groups. (not working yet)
The color coding in the tables have the following meaning:
Grey = not invited yet
Yellow = invited
Green = joined the group
Red = declined the invitation or is ignoring you
Blue = player is already in a group if activeated (in the GUI) the player would get a wisper to leave the group.
To use CSV import:
******************
The fields are:
name:eClass:level:inGroup:group:comment
For description for the fields have a look at the bottom of the file.
Example:
Player1:PRIEST:60:1:-:Test..
Player2:HUNTER:60:0:1:bla<br>line2<br>line3
name: name of the player
eClass: must bes PRIEST, HUNTER, WARRIOR, MAGE, PALADIN, SHAMAN, WARLOCK, ROGUE or DRUID
level: can be 0, the mod will read the level then automatically
inGroup=1 player is in the current group setup and will be invited by the mod, inGroup=0 player is not in the current group setup (only in the complete list)
group='-' no group defined group=1 or group=2 to group=8 number of the group
comment=Comment for the player. Use <br> to split it in several lines
Then open the menu, press Save-Load -> Import CVS -> enter name and copy paste the lines -> import
For phpraider I have written a plugin. It can be found here:
phpraider_autoinvite_v170.tar.bz2
Unpack it and upload it to your phpraider installation (for phpraider 1.0.7).
If you use raidplaner 3.1.0 replace the following file with the file in this archive (for later version it will not necessary anymore):
plugins/raidplan/modules/export/export.class.php
Now it generates correct CSV files with raidplaner 3.1.0.
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r42 | idefix6 | 2009-07-01 19:23:31 +0000 (Wed, 01 Jul 2009) | 1 line
Changed paths:
M /trunk/autoInvite.lua
M /trunk/localization.lua
M /trunk/localization_de.lua
Fixed a bug for all classes with a space in them.
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r41 | idefix6 | 2009-07-01 18:58:30 +0000 (Wed, 01 Jul 2009) | 2 lines
Changed paths:
M /trunk/autoInvite.lua
M /trunk/localization_fr.lua
Fixed problem with french translation for class death knight (Thank to Galiorion to provide a working version).
Added Death Knight to exceptions for french language.
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r40 | idefix6 | 2009-06-25 16:06:18 +0000 (Thu, 25 Jun 2009) | 2 lines
Changed paths:
M /trunk/autoInvite.lua
M /trunk/localization_fr.lua
Updated french translation (thanks to Jerome providing and testing it).
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r38 | idefix6 | 2009-06-12 09:03:17 +0000 (Fri, 12 Jun 2009) | 2 lines
Changed paths:
M /trunk/autoInvite.toc
Updated french translation (thanks to Jerome providing and testing it).
Updated toc.
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Installation Guide
- Exit "World of Warcraft" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Mac Users
- StuffitExpander: Double click the archive to extract it to a folder in the current directory.
- Verify your WoW Installation Path
That is where you are running WoW from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your World of Warcraft folder. (default is C:\Program Files\World of Warcraft\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start World of Warcraft
- Make sure AddOns are installed
- Log in
- At the Character Select screen, look in lower left corner for the "addons" button.
- If button is there: make sure all the mods you installed are listed and make sure "load out of date addons" is checked.
- If the button is NOT there: means you did not install the addons properly. Look at the above screenshots. Try repeating the steps or getting someone who knows more about computers than you do to help.
Translations
When you download a mod, please be sure that the mod is compatible with your translation of wow. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
TOC Numbers (Out of Date Mods)
When Blizzard patches WoW, they change the Interface number. This means that all mods will be "out of date" unless or until the author releases a new version for that interface. Some people go into the .toc files and update the numbers themselves, but this is STRONGLY advised against as it will cause problems locating possible incompatibilities addons. When you log into WoW after a patch, you DO NOT have to delete your interface directory. All you have to do is simply tell WoW to ignore the interface numbers and load all the mods anyway. All you have to do is, while at the "character select" screen, look in the lower left corner and click on the "addons" button. A window will pop up listing all your installed mods.
If you look in the upper left corner of that window there should be a box that says "Load Out of Date AddOns". You want to CHECK this box. Now simply go into WoW normally and all your mods should load. As of the 1.9 patch, you will have to do this after EVERY patch/update that Blizzard posts! If you encounter any problems with a mod after a patch, please be sure to let the author of the mod know so they can fix it.
See also: About "Out Of Date AddOns"
Mac Support
WoW addons are not platformed based. As such, they can be used on either Mac or PC. You can extract both .zip and .rar files on a Mac using StuffitExpander.
Directory Structure
World of Warcraft
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.toc
|_ *AddonName*.xml
|_ *AddonName*.lua
|_ (possibly others as well)...