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autoInvite

 

Project Updated:
Files Updated: Thu, Aug 6 2009
Supports Game Version: 3.2.0
Category: Miscellaneous
Tags:

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Project Manager: idefix6
Additional Authors: No additional authors
Current Version: v1.97
License: All Rights Reserved
Development Site: WowAce.com
Avg Daily DL (last 30 days): 15
Downloads Total: 12,785
Favorites: 16
Comments: 14
  • About autoInvite
  •  

With the help of this mod it is possible to invite a complete group setup with one key-press. I have written this mod to make it possible to invite players from our standard raid group with one click.
Players can be imported via a CSV file and easy copy-and-paste. This CSV lines can be e.g. generated by a website or anything else you use.
The groupsetups can be saved and loaded by the mod, too.
The mod can move the players in the defined groups (I need some help to test this feature).

The main window can be opened with the command /ai show or with the key defined in the Key Bindings menu from WoW.

The first step is to add the player into the complete list. The following steps can be used:
1. Import the player with a CSV list.
2. Activate the mod at the select box and invite the player with /invite, with the friendlist, the gildlist...
3. Select a player and click Add in the GUI or press the button defined under Key Bindings in WoW.
4. Click the button Add without selecting a player before, a popup will appear, enter the name and press accept.
5. Import all players with one click from your guild.

The players are added in the complete list on the right side. The players can be moved with a left click between the complete list and the current group setup. To remove players from the complete list, right click them.

If it is not possible to read detailed information about the players, they are move into the list for druids. If it is possible to read the information, the players are automatically moved in the right table, this can be forced by pressing the Update button.

To invite the players the following steps are possible:
1. Button Group-Invite, a standard group is created.
2. Key defined by Key Bindings, a standard group is created.
3. Button Raid-Invite, group is created as raid group.

It is possible to save the current groupsetup by pressing the button Load-Save. To define the groupsetup it is possible to right click the players in the left tables and define a groupnumber for them.
An other possibilty is to move the player in the raid window from WoW and easily press the Read Group button.
To move the players in the defined groups, press Move Groups. (not working yet)

The color coding in the tables have the following meaning:
Grey = not invited yet
Yellow = invited
Green = joined the group
Red = declined the invitation or is ignoring you
Blue = player is already in a group if activeated (in the GUI) the player would get a wisper to leave the group.

To use CSV import:
******************
The fields are:
name:eClass:level:inGroup:group:comment

For description for the fields have a look at the bottom of the file.

Example:
Player1:PRIEST:60:1:-:Test..
Player2:HUNTER:60:0:1:bla<br>line2<br>line3

name: name of the player
eClass: must bes PRIEST, HUNTER, WARRIOR, MAGE, PALADIN, SHAMAN, WARLOCK, ROGUE or DRUID
level: can be 0, the mod will read the level then automatically
inGroup=1 player is in the current group setup and will be invited by the mod, inGroup=0 player is not in the current group setup (only in the complete list)
group='-' no group defined group=1 or group=2 to group=8 number of the group
comment=Comment for the player. Use <br> to split it in several lines

Then open the menu, press Save-Load -> Import CVS -> enter name and copy paste the lines -> import

For phpraider I have written a plugin. It can be found here:
phpraider_autoinvite_v170.tar.bz2
Unpack it and upload it to your phpraider installation (for phpraider 1.0.7).

If you use raidplaner 3.1.0 replace the following file with the file in this archive (for later version it will not necessary anymore):
plugins/raidplan/modules/export/export.class.php
Now it generates correct CSV files with raidplaner 3.1.0.

  • Downloads (5)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  autoInvite v1.97 Release 3.2.0 2,024 8/6/2009
  autoInvite v1.96 Release 3.1.0 1,404 7/4/2009
  autoInvite v1.92 Release 3.1.0 943 6/12/2009
  autoInvite v1.90 Release 3.0.9 2,370 4/7/2009
  autoInvite v1.84 Release 3.0.8 2,213 2/8/2009
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  • I was wondering if you could add a minimap button or something? cuz right now i have to type "/autoinvite show" to make it show everytime, since anything with "/ai" is for my Ark Inventory and I dont like having to type it to show the raid panel to invite people. It would be nice to have a minimap button that you press and it pops up the window like "/autoinvite show" would do.

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  • Flyhard said 

    Could you add a option to limit the inviting time? I would like to hit "Invite for 30 minutes" and after that time, it stops automatic invites. I keep forgetting to turn it off - and after the raid, everyone gets invited again ;-) Kind of embarrassing.

    Reply Report Permalink
  • Hallo,
    bei mir werden leider keine Todesritter als Klasse angezeigt. Gibts dazu ne Lösung?
    Gruß

    Reply Report Permalink
  • idefix6 said 

    Bei mir klappt das alles wunderbar, wo genau hackt es denn?
    Schreib mir am besten eine EMail, Adresse findest du in der Readme Datei im Addon selber.

    Reply Report Permalink
  • also - the /ai slash command is the same as ArkInventory
    can you rename it /autoinv ?

    Reply Report Permalink
  • idefix6 said 

    You can also use /autoinvite show.

    Reply Report Permalink
  • CUDiLLA said 

    huhu,

    jedesmal wenn ich auf "Add" klicke um einen Char zu meiner Liste hinzufügen will kommt bei mir folgende Fehlermeldung:

    Date: 2009-02-14 13:25:17
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\FrameXML\UIDropDownMenu.lua line 803:
    attempt to index local 'frame' (a number value)
    Debug:
    [C]: ?
    ..\FrameXML\UIDropDownMenu.lua:803: UIDropDownMenu_SetWidth()
    autoInvite\autoInvite.lua:140: addPlayerClassOnLoad()
    [string "*:OnShow"]:1:
    [string "*:OnShow"]:1
    [C]: Show()
    [string "*:OnClick"]:5:
    [string "*:OnClick"]:1


    Ansonsten ein echt geiles Addon, macht das Inviten fürn Raid sowas von entspannt einfach - Daumen hoch! :-)

    Gruß, Cudilla.

    Reply Report Permalink
  • idefix6 said 

    danke für den Hinweis, Blizzard hat da schon wieder mal die API geändert, ist in der nächsten Version korrigiert.

    Reply Report Permalink
  • keldrak said 

    Could you add some error checking into the CSV import routines? If a blank line or there is an empty field in a line, a LUA error is fired and the import fails.

    Another suggestion, make the default action for "/ai" do the same thing as "/ai show" rather than the help text.

    Aside from that, this is an excellent MOD, good work.

    Reply Report Permalink
  • idefix6 said 

    Do you have some error messages while importing CSV?
    You can reach me via email, check the README file for the address.

    Reply Report Permalink
  • idefix6 said 

    You can bind the /ai show to a key via Key Bindings.
    I use the number 1 on my num block.

    Reply Report Permalink
  • super service, wie immer, vielen Dank

    Reply Report Permalink
  • hi Idefix, ich muss schon wieder nerven.....
    seitdem es DKs gibt gibt es wieder ein paar fehler....
    schon ne Idee? werde mir es sonst selber mal anschauen, mit meinem soliden halbwissen^^

    Reply Report Permalink
  • idefix6 said 

    hm, man bekommt keine email wenn hier eine einen Kommentar schreibt. Schreibt mich am besten bei sowas immer per Mail an.
    Hab den Fehler schon behoben.
    Sobald ich wieder ins Repository hier commiten kann, gibt es die neue Version.

    Reply Report Permalink
  • zwersean said 

    hi idefix, super arbeit mal wieder, vergiss die PM aus dem eqdkp-forum von mir (doubter13):-)

    Reply Report Permalink
  • idefix6 said 

    hehe, ok, die kann ich sowieso nicht aufmachen, das Forum ist total kaputt :)

    Reply Report Permalink
  • idefix6 said 

    I haven't much time currently, but seems that I have now a working version again, I will upload it later here.

    Reply Report Permalink
  • ievil said 

    they do read this instad of self in the one on here

    am working on a proper fix

    Reply Report Permalink
  • ievil said 

    just disable the 4 offending lines for now and it works..

    Reply Report Permalink
  • liquidox said 

    Ehm, and which lines would that be? :S

    Reply Report Permalink
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