This addon displays a progress bar for your on and off hand attacks, your ranged weapons, and your enemies attacks (and a few other things i.e. aimed shot). This lets you see exactly when you will attack again. it -should- auto detect attack speed.
commands
/abar, /atkbar
lock - hides the anchor
unlock - show the anchor
fix - resets it to "fix" it(DO NOT use in combat wait till ~5sec after)
timer - turn on and of the numeric timer
mob - turns mob enemy bar on and off
pvp - turns pvp enemy bar on and off
text - toggles textures
info - toggles bar info
Known issues
- This mainly affect dual weilders, but it times between combat log statements, not animation, so make sure that your combat log isn't being updated at the end of the bar if you suspect a bug. This is because the animation for damage usualy comes after the damage is calculated in and therefore reported in the combat log. There is no easy way around this.
-Let me know if any "on next attack" abilities dont reset the bar, I tried to think of all of them, But I'm sure that I missed a few
-For auto wand and auto shoot, it times between hits, not between shots, there is no easy way around this
- May get confused when rapidly entering and exiting melee combat.
- Enemy bar wont work with duel weilding enemies, I cant get hostile offhand speed to retur
- Enemy bar will be confused by multiple same named mobs attacking you, or by another character nearby named "You"
- Enemy bar may be confused by rapidly switching targets
Your bar should work perfectly if your not dual wielding
Up coming when I feel like it:
-pets(would anybody want this?)
-On that same note, a super configurable version will be out, likely allowing you to track your own pet.
-Hopefully a cosmetic update, the community seems to be less fond of the defualt look than I am
thanks to level matrix for their oh so adaptable frame
P.S. I know this overlaps with Quartz some, but Quartz does a lot of other stuff to, and I think this is effective at cutting down bloat. Anyway, I dont know if quartz has an enemy swing timer
Slam no longer resets it. also fixed issue where melle spells were being treated like ranged attacks. I'm sorry I left that in there so long - Haven't pleyed the rogue in a while.
Installation Guide
- Exit "World of Warcraft" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Mac Users
- StuffitExpander: Double click the archive to extract it to a folder in the current directory.
- Verify your WoW Installation Path
That is where you are running WoW from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your World of Warcraft folder. (default is C:\Program Files\World of Warcraft\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start World of Warcraft
- Make sure AddOns are installed
- Log in
- At the Character Select screen, look in lower left corner for the "addons" button.
- If button is there: make sure all the mods you installed are listed and make sure "load out of date addons" is checked.
- If the button is NOT there: means you did not install the addons properly. Look at the above screenshots. Try repeating the steps or getting someone who knows more about computers than you do to help.
Translations
When you download a mod, please be sure that the mod is compatible with your translation of wow. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
TOC Numbers (Out of Date Mods)
When Blizzard patches WoW, they change the Interface number. This means that all mods will be "out of date" unless or until the author releases a new version for that interface. Some people go into the .toc files and update the numbers themselves, but this is STRONGLY advised against as it will cause problems locating possible incompatibilities addons. When you log into WoW after a patch, you DO NOT have to delete your interface directory. All you have to do is simply tell WoW to ignore the interface numbers and load all the mods anyway. All you have to do is, while at the "character select" screen, look in the lower left corner and click on the "addons" button. A window will pop up listing all your installed mods.
If you look in the upper left corner of that window there should be a box that says "Load Out of Date AddOns". You want to CHECK this box. Now simply go into WoW normally and all your mods should load. As of the 1.9 patch, you will have to do this after EVERY patch/update that Blizzard posts! If you encounter any problems with a mod after a patch, please be sure to let the author of the mod know so they can fix it.
See also: About "Out Of Date AddOns"
Mac Support
WoW addons are not platformed based. As such, they can be used on either Mac or PC. You can extract both .zip and .rar files on a Mac using StuffitExpander.
Directory Structure
World of Warcraft
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.toc
|_ *AddonName*.xml
|_ *AddonName*.lua
|_ (possibly others as well)...