AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".
AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.
You can also over-ride the default category by creating a rule that matches either a single or multiple items.
Overview:
- unlimited number of bars (there are practical limits though before your screen becomes full)
- assign items to a category of your choice (overrides the default assignment)
- assign categories to the bar of your choice
- configurable bars per row
- configurable width
- display bank, bag, keyrings for current and alts across all realms
- separate keybindings for bag, keyring and bank viewing
Key Bindings:
Press ESCAPE to bring up the blizzard menu
click on Key Bindings
scroll down to ArkInventory
bind the keys you want to use
See ReadMe.txt and VersionHistory.txt for further details
FAQ is here http://code.google.com/p/arkinventory/wiki/FAQ. Please ensure you read it first before posting a problem
Beta Versions:
ensure you make a backup copy of your saved variables file before installing a beta version - you normally cannot revert back to the release version without that backup.
your saved variable file is normally located in World of Warcraft\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua
a simple way to back it up is to just do a copy and paste then rename the new file (using the version number of AI is a good idea), eg ArkInventory-3-01-09.lua
Latest Notes:
3.02.34 (09-FEB-2010) BETA 23-37
- fixed - openallbags (shift+b) should now work more like the blizzard version (it's not exactly the same but it is more logical)
- fixed - EraseSavedData( ) function was leaving some data intact, specifically guild bank gold
3.02.33 (02-FEB-2010) BETA 21-42
- added - fix corrupted categories caused by earlier betas
3.02.32 (02-FEB-2010) BETA 20-55
- fixed - issue with conversion of custom categories
3.02.31 (30-JAN-2010) BETA 10-46
- fixed - status bar not unhiding
- fixed - rule conversion issues
3.02.30 (29-JAN-2010) BETA 18-57
- changed - bar names are no longer displayed by default
- changed - bar names are now on the inside of the bar and will swap between top and bottom depending on item anchor point
- changed - sorting is now done through sort methods, you create a sort method and then assign it as a window default (sort of like rules), you can then assign a different sort method to a bar so it sorts differently from the rest of the window
- changed - bar movement menu options moved to bar menu (for less clicking)
- changed - bar movement - reduced to 2 options, "move" and "move > complete"
- changed - item counts now recognize learnt pets and mounts being the same as the item they are learnt from (note this is a manually maintained table, see companion.xls, so may not be 100% complete or accurate)
- changed - LDB mount object - will only allow choices from a list of mounts it knows about (see companion.xls) so some of your mounts may not be available. if your mount isnt listed you raise a ticket with its name/spell id and i'll add it
- changed - LDB mount object - can now select a ground and a flying mount
- changed - LDB mount object - random option now selects a mount based on whether the area you are in is flyable or not, and will fall back to a random ground mount in flyable areas if you dont have any valid flying mounts
- changed - LDB mount object - random option will never select mounts with requirements, such as the standard AQ mounts, even if you meet those requirements
- changed - LDB pet object - will only allow choices from a list of pets it knows about (see companion.xls) so some of your pets may not be available. if your pet isnt listed you can raise a ticket with its name/spell id and i'll add it
- changed - LDB pet object - random option will never summon pets that need reagents, like snowballs, even if you have the required reagent
- changed - borders now use sharedmedia - all borders have been reset to blizzard tooltip
- changed - backgrounds now use sharedmedia
- added - config option for how much space/padding to allocate for bar names, default is 12
- added - LDB mount object - option for minimum mount speed when random is selected
- added - keybindings for pet and mount summons
- added - support for tracked currencies, set via the standard blizzard interface
- fixed - issue where deleting an entire stack or learning a pattern/recipe wasnt updating its item count
- fixed - honor points should now use the proper faction icon
- fixed - arena points should now use the proper icon
- removed - conversion of old data structures prior to v3 is no longer possible. if you have a version that old then you will need to delete your arkinventory saved variables file
------------------------------------------------------------------------
r214 | arkayenro | 2010-02-09 12:48:08 +0000 (Tue, 09 Feb 2010) | 5 lines
Changed paths:
A /tags/3.02.34 Beta 23-37 (from /trunk:213)
*3.02.34 (09-FEB-2010) BETA 23-37*
* fixed - openallbags (shift+b) should now work more like the blizzard version (it's not exactly the same but it is more logical)
* fixed - EraseSavedData( ) function was leaving some data intact, specifically guild bank gold
* changed - consolidated the addon options table some more
------------------------------------------------------------------------
r213 | arkayenro | 2010-02-09 12:43:02 +0000 (Tue, 09 Feb 2010) | 3 lines
Changed paths:
M /trunk/ArkInventory.lua
M /trunk/ArkInventoryMedia.lua
M /trunk/ArkInventoryMenu.lua
M /trunk/ArkInventoryOptions.lua
M /trunk/ArkInventoryRules.lua
M /trunk/ArkInventoryRules.xml
M /trunk/ArkInventorySearch.lua
M /trunk/ArkInventorySearch.xml
M /trunk/ArkInventoryStorage.lua
M /trunk/ArkInventoryUpgrades.lua
M /trunk/Bindings.xml
M /trunk/Locale/enUS.lua
M /trunk/VersionHistory.txt
*3.02.34 (09-FEB-2010) BETA 23-37*
* fixed - openallbags (shift+b) should now work more like the blizzard version (it's not exactly the same but it is more logical)
* fixed - EraseSavedData( ) function was leaving some data intact, specifically guild bank gold
------------------------------------------------------------------------
r211 | arkayenro | 2010-02-02 10:49:46 +0000 (Tue, 02 Feb 2010) | 3 lines
Changed paths:
M /trunk/ArkInventory.lua
M /trunk/ArkInventoryUpgrades.lua
M /trunk/VersionHistory.txt
*3.02.33 (02-FEB-2010) BETA 21-42*
* added - fix corrupted categories caused by earlier betas
------------------------------------------------------------------------
r209 | arkayenro | 2010-02-02 09:11:52 +0000 (Tue, 02 Feb 2010) | 3 lines
Changed paths:
M /trunk/ArkInventory.lua
M /trunk/ArkInventoryOptions.lua
M /trunk/ArkInventoryRules.lua
M /trunk/ArkInventoryUpgrades.lua
M /trunk/VersionHistory.txt
*3.02.32 (02-FEB-2010) BETA 20-55*
* fixed - issue with categories
------------------------------------------------------------------------
r207 | arkayenro | 2010-01-30 01:24:30 +0000 (Sat, 30 Jan 2010) | 4 lines
Changed paths:
M /trunk/ArkInventory.lua
M /trunk/ArkInventoryRules.lua
M /trunk/ArkInventoryUpgrades.lua
M /trunk/Locale/enUS.lua
M /trunk/VersionHistory.txt
*3.02.31 (30-JAN-2010) BETA 10-46*
* fixed - status bar not unhiding
* fixed - rules issues
------------------------------------------------------------------------
r205 | arkayenro | 2010-01-29 11:17:53 +0000 (Fri, 29 Jan 2010) | 24 lines
Changed paths:
M /trunk/.pkgmeta
M /trunk/ArkInventory.lua
M /trunk/ArkInventory.toc
M /trunk/ArkInventory.xml
M /trunk/ArkInventoryLDB.lua
M /trunk/ArkInventoryMedia.lua
M /trunk/ArkInventoryMenu.lua
M /trunk/ArkInventoryOptions.lua
M /trunk/ArkInventoryRestack.lua
M /trunk/ArkInventoryRules.lua
M /trunk/ArkInventoryRules.xml
M /trunk/ArkInventorySearch.lua
M /trunk/ArkInventorySearch.xml
M /trunk/ArkInventoryStorage.lua
M /trunk/ArkInventoryUpgrades.lua
M /trunk/Bindings.xml
M /trunk/Locale/deDE.lua
M /trunk/Locale/enUS.lua
M /trunk/Locale/esES.lua
M /trunk/Locale/esMX.lua
M /trunk/Locale/frFR.lua
M /trunk/Locale/koKR.lua
M /trunk/Locale/ruRU.lua
M /trunk/Locale/zhCN.lua
M /trunk/Locale/zhTW.lua
M /trunk/VersionHistory.txt
M /trunk/embeds.xml
*3.02.30 (29-JAN-2010) BETA*
* changed - bar names are no longer displayed by default
* changed - bar names are now on the inside of the bar and will swap between top and bottom depending on item anchor point
* changed - sorting is now done through sort methods, you create a sort method and then assign it as a window default (sort of like rules), you can then assign a different sort method to a bar so it sorts differently from the rest of the window
* changed - bar movement menu options moved to bar menu (for less clicking)
* changed - bar movement - reduced to 2 options, "move" and "move > complete"
* changed - item counts now recognize learnt pets and mounts being the same as the item they are learnt from (note this is a manually maintained table, see companion.xls so may not be 100% complete or accurate)
* changed - LDB mount object - will only allow choices from a list of mounts it knows about (see companion.xls so some of your mounts may not be available. if your mount isnt listed you raise a ticket with its name/spell id and i'll add it
* changed - LDB mount object - can now select a ground and a flying mount
* changed - LDB mount object - random option now selects a mount based on whether the area you are in is flyable or not, and will fall back to a random ground mount in flyable areas if you dont have any valid flying mounts
* changed - LDB mount object - random option will never select mounts with requirements, such as the standard AQ mounts, even if you meet those requirements
* changed - LDB pet object - will only allow choices from a list of pets it knows about (see companion.xls so some of your pets may not be available. if your pet isnt listed you can raise a ticket with its name/spell id and i'll add it
* changed - LDB pet object - random option will never summon pets that need reagents, like snowballs, even if you have the required reagent
* changed - borders now use sharedmedia - all borders have been reset to blizzard tooltip
* changed - backgrounds now use sharedmedia
* added - config option for how much space/padding to allocate for bar names, default is 12
* added - LDB mount object - option for minimum mount speed when random is selected
* added - keybindings for pet and mount summons
* added - support for tracked currencies, set via the standard blizzard interface
* fixed - issue where deleting an entire stack or learning a pattern/recipe wasnt updating its item count
* fixed - honor points should now use the proper faction icon
* fixed - arena points should now use the proper icon
* removed - conversion of old data structures prior to v3 is no longer possible. if you have a version that old then you will need to delete your arkinventory saved variables file
------------------------------------------------------------------------
r203 | arkayenro | 2010-01-09 09:43:55 +0000 (Sat, 09 Jan 2010) | 3 lines
Changed paths:
M /trunk/ArkInventory.lua
M /trunk/ArkInventoryMenu.lua
M /trunk/ArkInventoryMoney.lua
M /trunk/ArkInventoryOptions.lua
M /trunk/Locale/enUS.lua
M /trunk/VersionHistory.txt
*3.02.29 (09-JAN-2010)*
* fixed - added more logic checks around the gold information on money tooltips to remove porential errors
* added - config option to change internal 'bucket' timers - how often the window updates when there are changes, default is 0.5 seconds
------------------------------------------------------------------------
Installation Guide
- Exit "World of Warcraft" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Mac Users
- StuffitExpander: Double click the archive to extract it to a folder in the current directory.
- Verify your WoW Installation Path
That is where you are running WoW from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your World of Warcraft folder. (default is C:\Program Files\World of Warcraft\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start World of Warcraft
- Make sure AddOns are installed
- Log in
- At the Character Select screen, look in lower left corner for the "addons" button.
- If button is there: make sure all the mods you installed are listed and make sure "load out of date addons" is checked.
- If the button is NOT there: means you did not install the addons properly. Look at the above screenshots. Try repeating the steps or getting someone who knows more about computers than you do to help.
Translations
When you download a mod, please be sure that the mod is compatible with your translation of wow. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
TOC Numbers (Out of Date Mods)
When Blizzard patches WoW, they change the Interface number. This means that all mods will be "out of date" unless or until the author releases a new version for that interface. Some people go into the .toc files and update the numbers themselves, but this is STRONGLY advised against as it will cause problems locating possible incompatibilities addons. When you log into WoW after a patch, you DO NOT have to delete your interface directory. All you have to do is simply tell WoW to ignore the interface numbers and load all the mods anyway. All you have to do is, while at the "character select" screen, look in the lower left corner and click on the "addons" button. A window will pop up listing all your installed mods.
If you look in the upper left corner of that window there should be a box that says "Load Out of Date AddOns". You want to CHECK this box. Now simply go into WoW normally and all your mods should load. As of the 1.9 patch, you will have to do this after EVERY patch/update that Blizzard posts! If you encounter any problems with a mod after a patch, please be sure to let the author of the mod know so they can fix it.
See also: About "Out Of Date AddOns"
Mac Support
WoW addons are not platformed based. As such, they can be used on either Mac or PC. You can extract both .zip and .rar files on a Mac using StuffitExpander.
Directory Structure
World of Warcraft
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.toc
|_ *AddonName*.xml
|_ *AddonName*.lua
|_ (possibly others as well)...