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ArkInventory

 
Project Updated:
Files Updated: Thu, Mar 11 2010
Supports Game Version: 3.3.0
Category: Bags & Inventory
Tags:

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Project Manager: Arkayenro
Additional Authors: No additional authors
Current Version: 3.02.38
License: All Rights Reserved
Development Site: WowAce.com
Avg Daily DL (last 30 days): 640
Downloads Total: 1,896,988
Favorites: 1,761
Comments: 1,214
  • Contests
  • About ArkInventory
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NOTE: as of 3.02.36 both sorting and rules have changed, your sorting wont sort and your rules are probably broken - this is not a bug, it's intentional.

to see how you need to setup sorting go here http://code.google.com/p/arkinventory/wiki/UserGuide_HowTo_Sorting

to see how to setup rules go here http://code.google.com/p/arkinventory/wiki/RuleFunction

the FAQ is here http://code.google.com/p/arkinventory/wiki/FAQ

the wiki is here http://code.google.com/p/arkinventory/w/list

please ensure you have read those before you lodge an issue or make a comment about sorting or rules.


AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".

AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.

You can also over-ride the default category by creating a rule that matches either a single or multiple items.

Overview:

  • unlimited number of bars (there are practical limits though before your screen becomes full)
  • assign items to a category of your choice (overrides the default assignment)
  • assign categories to the bar of your choice
  • configurable bars per row
  • configurable width
  • display bank, bag, keyrings for current and alts across all realms
  • separate keybindings for bag, keyring and bank viewing


Key Bindings:
Press ESCAPE to bring up the blizzard menu
click on Key Bindings
scroll down to ArkInventory
bind the keys you want to use

See ReadMe.txt and VersionHistory.txt for further details

FAQ is here http://code.google.com/p/arkinventory/wiki/FAQ. Please ensure you read it first before posting a problem

Beta Versions:

ensure you make a backup copy of your saved variables file before installing a beta version - you normally cannot revert back to the release version without that backup.

your saved variable file is normally located in World of Warcraft\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua

a simple way to back it up is to just do a copy and paste then rename the new file (using the version number of AI is a good idea), eg ArkInventory-3-01-09.lua

Latest Notes:
3.02.38 (11-MAR-2010)

  • fixed - issue with bank window not refreshing properly when you enter or leave the bank (caused by fix for another bank issue)
  • fixed - cooldowns will now display instantly when instant sorting is not enabled
  • added - support for the following trash vendoring mods: SellJunk, Scrap
  • added - rule function - trash( ), uses SellJunk and Scrap if installed, otherwise will return all poor quality items
  • Downloads (5)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  ArkInventory 3.02.38 Release 3.3.0 3,946 3/11/2010
  ArkInventory 3.02.37 Release 3.3.0 3,583 3/9/2010
  ArkInventory 3.02.36 Release 3.3.0 4,889 3/5/2010
  ArkInventory 3.02.29 Release 3.3.0 45,674 1/9/2010
  ArkInventory 3.02.28 Release 3.3.0 52,510 12/12/2009
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  • I find a automatic mining addon,with 3.3.2 patch
    www.RatingBuster.org
    I appreciate all the hard work you've put into it.Very simple.

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  • Wolfang said

    With this new update the names of my bags no longer is showing. I cannot find where to turn them back on.

    Reply Report Permalink
  • Raufer said

    Is it possible to make a function for copy the setup from bags to bank and guildbank again?

    Reply Report Permalink
  • Mecdemort said

    Any time I use something that pops global cooldown in combat with my bags open it causes a massive lag spike.

    Reply Report Permalink
  • 1blahblah1 said

    Scrap works great, getting a bug though. Getting bright red bag slots (a random number) and items vanish. Erasing the bag data in the options fixes it but it comes back now and then.

    Reply Report Permalink
  • Arkayenro said

    it means something has caused a bag scan and im getting no data back from the scan - ie im being told there is no bag or contents, so the borders go red (unknown bag type) and the items disappear.

    i thought i was able to catch the effect and code around it but i must have missed it somewhere.

    is it only the backpack being affected? or other bags as well?

    Reply Report Permalink
  • 1blahblah1 said

    Just the backpack.

    Reply Report Permalink
  • 3.02.38: ArkInventory: DEBUG> scaning: Taschen [1.2] - [1]
    I'm a Hunter. In fight this is continously, the scanning in fight causes a lot of lag.
    It get's a little better if i close the inventry, but still causes lag.

    Reply Report Permalink
  • Arkayenro said

    dont enabled debug mode.

    hunters use ammo, every time you shoot it changes the ammo item stack and causes a rescan of the bag its in.

    as a hunter you dont want the bags open in combat unless your pu/gpu can keep up, as it has to redraw the items every time you shoot - put things you use in combat on your action bars so you dont need to keep your bags open.

    Reply Report Permalink
  • Thanks for the input. The lag occures regardles of debug-mode on or off. i just turned it on, maybe it helps you identify the problem.

    I remember the version 3.2.36 and lower didnt have this problem.

    Reply Report Permalink
  • Coasty said

    OK, your FAQ about sorting is about as clear as mud...

    I've never used anything other than the default sort method.

    What I do know is that since v3.02.36 the default sort doesn't work unless I open/close edit mode. I don't use special rules and/or functions. The only feature I do use is to re-assign various game items to custom categories, and then have them moved to the desired bar.

    The only thing I want to know is, short of moving back to v3.02.29, what will it take to get AI to once again automatically sort the game items using the default sort?

    So far as I can see automatic sorting (by design, I guess, according to your mod description), is thoroughly broken. At a minimum I would have figured that with the new changes your default sort method would have a default option to maintain the default sort method of versions 3.02.29 and earlier.

    Reply Report Permalink
  • Arkayenro said

    enable instant sorting, or on open - if you think the wiki is wrong - explain why you think its wrong, perhaps its correct, just not obvious enough.

    Reply Report Permalink
  • Coasty said

    Forgot to mention...

    I tried setting up sort rules, adding the category sort to the sort rules as that is how I want items sorted. It doesn't work, I still have to manually open/close the edit mode to get the items moved out of the base bag into the custom bag bars.

    Reply Report Permalink
  • Arah said

    Since the last two updates, the label will no longer appear in my custom-sorted-banking. When I toggle the option "labels"(Options->advertisement afford->Labels), the label will only appear in my backpack. Is this a bug or do I switch on an other option to see that in my bank?

    Reply Report Permalink
  • Arkayenro said

    bar labels are a part of the settings so you need to either enable it in the settings the bank location has been assigned, or if you want the bank to look the same as the bag, ensure that the bank location is assigned the same settings as the bag uses.

    Reply Report Permalink
  • Kratfrotz said

    Is it possible to put one bag in a separate Bar? I'd like to separate my engineering bag into another Bar (along with its empty slots).

    Reply Report Permalink
  • Arkayenro said

    create a rule with the appropriate argument to the bag( ) function

    Reply Report Permalink
  • Starfish40 said

    I have read the faq and it didnt make any sense to me! But this morning i opened AI and all the settings for my bank char had dissapeared. Not the bag settings just my bank. It happens a lot lately on various chars, i just use categories some are custom but to assign everything over and over again is becoming a big pain. I have profiles for each of my chars because they differe slightly, when i reload the profile nothing happens. Please tell me there is a quick fix.

    Reply Report Permalink
  • Arkayenro said

    it's probably the settings, make sure the bank location is using the asme one as the bag location does and it'll look the same then.

    i need to create a wiki page about how the settings work, it confuses a lot of people.

    Reply Report Permalink
  • In particular: ArkInventory Config, Controls Section, bank tab. Choose "Bag" under the "settings" dropdown. I looked for that for about 10 minutes, figured I'd save everyone else the trouble.

    Reply Report Permalink
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