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Arena Unit Frames

  Download the Curse Client

Project Updated:
Files Updated: Wed, Oct 22 2008
Supports Game Version: 3.0.2
Category: PvP, Unit Frames, and Arena
Tags:

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Project Manager: Torrid
Additional Authors: No additional authors
Current Version: 2.3
License: All Rights Reserved
Avg Daily DL (last 30 days): 62
Downloads Total: 202,249
Favorites: 304
Comments: 51
  • Contests
  • About Arena Unit Frames
  •  

Unit frames for your arena opponents, with limitations.

Those limitations include:

- You (or somebody else in your group with this addon) must mouseover, or you (or someone in your group) must target your opponents to display their frames.

- You must mouseover/target your opponents prior to entering combat in order for the unit frames to have any sort of on-click functionality. (i.e. targeting, focusing) If you fail to do so, then on-click functionality of the frame will be set the instant you leave combat. Frames without on-click functionality will display a reddish hue icon.

- You, your focus, your pet, or someone else on your team must have the opponent/unit targeted (or be the target of this target) in order for his/her frame to display up-to-date health and mana, debuffs, ToT, and cast bars. If nobody has that person targeted, then somebody with the addon installed can mouseover or focus said target to update that player's hitpoints and mana for your team. Frames that are semi-transparent indicate a unit that is not targeted, (by you other other teammates) focused, or mouseovered and that the hp and mana of this player may be inaccurate, and do not show debuffs or casting bars.

Features:

- Health and mana bars

- Debuffs and Buffs

- Target of Target

- Cast bars

- Alerts for low health, deaths, invulns, silences, and school locks. Starcraft sound effects optional

- (default) Left click the frame to target the unit. Right click to target + focus the unit. If no unit is currently focused, then left clicking will also focus. It is advisable to focus a target you do not intend to kill first.

- Customizable unit frame on-click functionality, including the ability to use abilities and execute macros. For example, shift left click on a unit could be set to counterspell said unit. Configurable by opponent's class.

- The little class icons to the right of the unit's target indicate your allies are targeting that unit. You can click on these icons to target that unit, even if that unit frame was not created prior to combat.

- The unit's class icon will be replaced with CC effect icons should that unit be afflicted by one. I.e. polymorph, sap, fear

  • Downloads (7)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Arena Unit Frames 2.3 Beta 3.0.2 3,899 10/22/2008
  Arena Unit Frames 2.2 Release 2.4.0 20,639 5/15/2008
  Arena Unit Frames 2.12 Release 2.4.0 130 4/18/2008
  Arena Unit Frames 2.11 Release 2.4.0 184 3/26/2008
  Arena Unit Frames 2.1 Release 2.3.3 209 2/27/2008
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  • Torrid said 

    Since Blizzard is implementing their own unit frames for arena opponents, I've decided not to update this addon. If there is interest, I may create another addon with the features from AUF that won't be in Blizzard's unit frames. Let me know.

    Reply Report Permalink
  • Torrid said 

    Well it seems somebody is trying to take this project away from me.

    Let me be perfectly clear on something. This code is NOT open source. It is entirely original and it is mine. Well over 100 man hours were put into this work, and I don't intend to abandon it. It is merely on hold. Attempts to fork my code without my permission will be removed.

    So, you can either wait a few weeks for my very casual playing friend to reach level 80 so that I can two box his account to test my code, or somebody can offer to test a work in progress by receiving numerous updates via email and sending back screenshots of errors.

    Reply Report Permalink
  • Torrid said 

    There are a couple of reasons I have not updated this.

    First is that 3.0 added new unitIDs which basically makes the entire premise of this addon (and similar addons such as proximo) obsolete. Arena opponents can now get genuine unit frames instead of "fake" ones. I expected somebody to come out with a new addon to use these new unitIDs. (the addon Gladius does this)

    Secondly, all my friends basically quit the game so I have nobody to partner with. Nor can I two box my friend's old account because he does not have a level 80, which makes testing my work rather impossible.

    So unless I get some volunteers who would be willing to test unfinished and likely broken versions of the addon then there is not much I can do.

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  • Will this addon further updated or the author no longer supports it? I find this addon very usefull, but latest beta version don't even have the features from previos versions. It even don't shows DK icon, but this is easily fixed by adding the following line " ["DEATHKNIGHT"] = { right = 0.25, left = 0.5, top = 0.5, bottom = 0.75 }, " after " ["PALADIN"] = { right = 0, left = 0.25, top = 0.5, bottom = 0.75 }, " and " ["DEATHKNIGHT"] = 4; " after " ["pet"] = 5, " if I understand it right. I can even further update this addon if author will no longer support it.

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  • how do you move the arena windo with teh hp of ppl

    Reply Report Permalink
  • I need this addon in French !!!

    If someone can help me to install it in french, or if someone have it in this version, tell me !!!

    Reply Report Permalink
  • would not work at all

    Reply Report Permalink
  • Aprisle said 

    Very good addon, hope you continue to support it and get some cool ideas for additional features.

    Reply Report Permalink
  • If the frames are secure, it should be quite straightforward to add Clique support. It's literally a few lines of code. You obviously wouldn't be able to set this up after combat starts, for the same reason you currently can't click to target units you don't see prior to combat.

    Reply Report Permalink
  • Aragore said 

    is there any way to configure this? or is it just you get what you download?

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  • Torrid said 

    Your clique support request is most likely not possible due to the limitations that are out of the control of addon authors.

    The dead label will be removed if and when the addon gets another health update for that target. I'm fairly sure I could make it a bit more accurate, however I've more or less stopped playing WoW. Even when I was playing, I never got to do the arena much (never even done a 5v5 before, I had to cut and paste screenshots to create the one above) due to a lack of people to play with, which made writing and testing this addon much more difficult.

    So don't count on any more updates, sadly. Maybe if people showed a greater interest than a mere 3k downloads, I'd care a bit more. Regardless, my sub ends in a month. If this addon is causing errors to pop up, I'm gonna need more details before my sub ends.

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  • A couple of my more techno-phobic arena partners told me that arena unit frames causes CTCore to throw lots of errors. I don't know if it's true, but I thought I'd post it here.

    Outside of my previous suggestion of key-bindings and Clique support, the only comment that I personally wanted to make was that the "Dead" label often seems incorrect. I think it can happen when the enemy does things like shadowmelds, feign, vanish, etc. While I can understand why something like that would be inaccurate, the more techno-noobic of your users (like my arena partners) decided to not trust everything the add-on says because of it. If it's not a problem that can be solved, you may want to rename "Dead" to something else like "Gone".  :)

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  • Torrid said 

    Posted a should-be-fixed version at:

    www.torridreflections.com/wow/ArenaUnitFrames0.22.zip

    let me know if it works or not. Would rather get some input before posting a version for download officially.

    Reply Report Permalink
  • Your add-on seems to be the one I'd like! I gonna translate it in french.

    Reply Report Permalink
  • Thanks for an incredibly useful add-on. Is there any chance you can add (1) Clique support (would be great for casting dots and re-sheeping), and (2) key bindings for targetting.

    Reply Report Permalink
  • To make it work with the german version just copy the text below into your localization.lua. Um das Addon mit dem deutschen Clienten zu nutzen, kopiert einfach den folgenden Text in eure localization.lua.


    if ( GetLocale() == "deDE" ) then ARENA_UNIT_FRAMES = "Arena Unit Frames"; ARENA_UNIT_FRAMES_VERSION = ".21"; ARENA_UNIT_FRAMES_SLASHCMD = "auf"; ARENA_UNIT_FRAMES_ONLOAD = "|c00ffff00"..ARENA_UNIT_FRAMES.."|r v|c0000ffff"..ARENA_UNIT_FRAMES_VERSION.."|r AddOn loaded."; ARENA_UNIT_FRAMES_ONCLOSE = "type /"..ARENA_UNIT_FRAMES_SLASHCMD.." to re-open the "..ARENA_UNIT_FRAMES.." window";

    ARENA_UNIT_FRAMES_HASBEGUN = "Der Arenakampf hat begonnen!"; ARENA_UNIT_FRAMES_BEGINSTOCAST = "^(%S+) beginnt (.+).$ zu wirken."; ARENA_UNIT_FRAMES_DIES = "^(%S+) stirbt."; ARENA_UNIT_FRAMES_AFFLICTED = "^(%S+) ist von (.+).$ betroffen."; ARENA_UNIT_FRAMES_FADES = "^(.+) schwindet von (%S+).$"; ARENA_UNIT_FRAMES_REMOVED = "^(.+) von (%S+) wurde entfernt.";

    ARENA_UNIT_FRAMES_EFFECT = {}; ARENA_UNIT_FRAMES_EFFECT["Kopfnuss"] = { icon = "Interface\\Icons\\Ability_Sap.blp", duration = 12 }; ARENA_UNIT_FRAMES_EFFECT["Verwandlung"] = { icon = "Interface\\Icons\\Spell_Nature_Polymorph.blp", duration = 12 }; ARENA_UNIT_FRAMES_EFFECT["Wirbelsturm"] = { icon = "Interface\\Icons\\Spell_Nature_EarthBind.blp", duration = 6 }; ARENA_UNIT_FRAMES_EFFECT["Frostfall Effekt"] = { icon = "Interface\\Icons\\Spell_Frost_ChainsOfIce.blp", duration = 12 }; ARENA_UNIT_FRAMES_EFFECT["Verwandlung: Schwein"] = { icon = "Interface\\Icons\\Spell_Magic_PolymorphPig.blp", duration = 12 }; ARENA_UNIT_FRAMES_EFFECT["Verwandlung: Kuh"] = { icon = "Interface\\Icons\\Spell_Nature_Polymorph_Cow.blp", duration = 12 }; ARENA_UNIT_FRAMES_EFFECT["Verwandlung: Schildkröte"] = { icon = "Interface\\Icons\\Ability_Hunter_Pet_Turtle.blp", duration = 12 }; ARENA_UNIT_FRAMES_EFFECT["Psychischer Schrei"] = { icon = "Interface\\Icons\\Spell_Shadow_PsychicScream.blp", duration = 8 }; ARENA_UNIT_FRAMES_EFFECT["Furcht"] = { icon = "Interface\\Icons\\Spell_Shadow_Possession.blp", duration = 12 }; ARENA_UNIT_FRAMES_EFFECT["Schreckensgeheul"] = { icon = "Interface\\Icons\\Spell_Shadow_DeathScream.blp", duration = 8 }; ARENA_UNIT_FRAMES_EFFECT["Verführung"] = { icon = "Interface\\Icons\\Spell_Shadow_MindSteal.blp", duration = 12 }; ARENA_UNIT_FRAMES_EFFECT["Blenden"] = { icon = "Interface\\Icons\\Spell_Shadow_MindSteal.blp", duration = 12 }; ARENA_UNIT_FRAMES_EFFECT["Streuschuss"] = { icon = "Interface\\Icons\\Ability_GolemStormBolt.blp", duration = 4 }; ARENA_UNIT_FRAMES_EFFECT["Todesmantel"] = { icon = "Interface\\Icons\\Spell_Shadow_DeathCoil.blp", duration = 3 }; ARENA_UNIT_FRAMES_EFFECT["Durchdringendes Geheul"] = { icon = "Interface\\Icons\\Ability_GolemThunderClap.blp", duration = 8 }; end

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  • Torrid said 

    No, but I made a localization file for easy translation. So if anybody would like to translate it, it would not be difficult.

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  • Slyxx said 

    Does it work in the German version?

    Reply Report Permalink
  • thecrazy said 

    After playing in the arena with a Lock just now i can see how seeing the dots could be important for him to know when to re-dot.

    Reply Report Permalink
  • thecrazy said 

    Very nice addon! There are a few things id like to see implemented if you care to do so:

    1- A frame lock option (or shift drag to move the frame, i have the tendency to move stuff by accident in fight lol) 2- remove the X button and title (not really needed and takes some room, maybe add some / option to close instead or a menu on shift right click?) 3- the frame is too big, i do 2v2 and id prefer if the frame would grow according to the # of opponent detected. I would personaly prefer if it would grow upwards but that should be an option cause lots of ppl have different ui layout. 4- Please make it more evident when we cant click someone in the frame (more faded, maybe adjustable?) 5- Replace the buffs. The only thing we really need to see is when a target is under CC so we dont hit it, maybe simply have a CC indicator to each names (allways the same thing keep it simple) and a small timer indicating when cc will break.

    Those are my suggestions. Thx again for the addon its allready great as is.

    Reply Report Permalink
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