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Ani-Port!

 
Project Updated:
Files Updated: Sun, May 10 2009
Supports Game Version: 3.1.0
Category: Audio & Video, and HUDs
Tags:

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Project Manager: DKmisfit
Additional Authors: No additional authors
Current Version: Ani-Port! 1.2
License: GNU General Public License version 3 (GPLv3)
Development Site: CurseForge
Avg Daily DL (last 30 days): 4
Downloads Total: 2,346
Favorites: 6
Comments: 4
  • About Ani-Port!
  •  

This is an Animated Portrait for just about any UI.

When a the UI requests a portrait to be drawn, this will intercepts the request and instead draws a model to the dimensions of the intended texture, dynamically creating the model if one didn't exist for that texture yet.

In theory it should work with all mods that use SetPortraitTexture, including default, DUF, HitList, Elite Player Frame, etc.

This mod is configuration-free.

Limitations:

  • There's not a lot of room for models to be under/over other frames/textures.
  • Ani-Port doesn't watch for frames to resize and can't shift estimated boundries to moving anchors.
  • Some mods do wild things with frameStrata. I can't guarantee the background will show up or that the model will even be over the background instead of under.
  • While Ani-Port attempts to be universal, i can't guarantee it will work with every conceivable way that textures can be drawn/layered.
  • Downloads (3)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Ani-Port! 1.2 Release 3.1.0 2,196 5/10/2009
  Ani-Port! 1.1 Release 3.1.0 81 5/5/2009
  Ani-Port! 1.0 Release 3.1.0 68 5/3/2009
  • 1 page(s)
  • Screenshots (2)
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  • Comments

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  • TagofFire said

    The 3D portraits don't seem to work for my Focus target, can this be fixed somehow?

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  • Skorr said

    yep lol

    Reply Report Permalink
  • Skorr said

    wait.. does the head actually move?

    Reply Report Permalink
  • T23M said

    I'm wondering why this mod has the Limitations section lifted verbatim from Adapt. Is it a continuation?

    Reply Report Permalink
  • DKmisfit said

    The base of the code is from adapt and iv just redone some stuff to make it work with 3.1 and iv added some code to it, the will be more stuff added in the future as well.

    Reply Report Permalink
  • 1 page(s)
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