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AlphaMap

 
Project Updated:
Files Updated: Thu, Dec 17 2009
Supports Game Version: 3.3.0
Category: Map & Minimap
Tags:

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Project Manager: dalewake
Additional Authors: Telic
Current Version: AM3v3.3.02
License: All Rights Reserved
Development Site: CurseForge.com
Avg Daily DL (last 30 days): 180
Downloads Total: 487,869
Favorites: 697
Comments: 631
  • About AlphaMap
  •  

Alphamap3

1/18/2010 - Due to real life, I find I have very little time to try to learn this addon, and fix bugs/problems. I will continue to work on it, but if someone has time, and the knowledge to work on this, let me know. Thanks, Dalewake.

Ladies and Gentlemen, Telic has retired and has allowed me the honor of trying to follow in his footsteps. Telic has done an awesome job with this addon since he took over from the original author. Since I do not have the same style, and have somewhat limited resources, I am going to start Alphamap3. Be patient as I am learning how to make all this work from basically ground zero. Thanks, Dalewake.

AlphaMap v3.76.30100

Compatible with QuestHelper v0.46 and later

Includes Maps for Instances, Battlegrounds, & World Bosses, and the major non-Instance Cave systems

Basically, AlphaMap is a scalable, moveable, transparent WorldMap that the user can have on screen while they continue to play and interact with the world.

Move the AlphaMap by holding down Control & Alt keys, and moving via the yellow movement bars at the top and bottom of the map.

Supported by PartySpotter, and MozzFullWorldMap(Fan's Update).

Native support for MapNotes, Gatherer, MetaMapNotes, CTMapMod, FlightMap, AtlasLoot, and NotesUNeed

See Patch Notes / Change History for specific details of functional changes/bug fixes

FEATURES NOT TO MISS

- World Map replacement mode via the 'Mouse Interaction' checkbox in the Miscallaneous Tab of the Options. ALT-Clicking on the AlphaMap will allow you to zoom in/out via left/right clicks. Without the <Alt> key pressed, then AlphaMap will remain invisible to the mouse as per current functionality.

- World Map 'Compact' veiwing mode, which will trim the world map, and only show explorable areas; so that keeping the map up on screen uses even less space. The 'Standard'/'Compact' veiwing modes can be switched via a key binding. NOTE : A side affect of this will mean that characters won't see areas they haven't discovered yet. If you would like to use Compact viewing mode, but STILL be able to see ALL areas in the current Map, you will need to install 'MozzFullWorldMap (Fans Update)'

- Special Battlefield options for reporting positions and incoming. (Note that the Raid Group numbered icons in the pictures are only available with the 'PartySpotter' AddOn installed)

FEATURES IN MORE DETAIL

High Quality Instance Maps :

lots of options allowing you to change the scale, alpha, the display of notes, note backgrounds, map background, Instance Header and Footer information, instance legend, the ability to change the colour of the note and/or map backgrounds. Compatible with the latest versions of AtlasLoot (v1.60 and later). Atlas not required if you need to save memory. Instance settings are saved separately to the World Map settings, so you don't have to change the way AlphaMap is displayed every time you enter/exit an Instance. Or, save all Instance map settings separately allowing you to have different Instance maps set to different sizes, etc. Uncheck the box on the 'Dungeons' tab of the Options frame.

High Quality BattleGround Maps :

Minimap textured maps of Battlegrounds displaying all player units, and Battleground flags/objectives. In Warsong Gulch, extra flag icons record which players have picked up which flags. Left click on a flag to target the carrier. Right click the flag to bring up a menu allowing you to report the flag's position to Raid/Party/General chat. In Arathi Basin, the number of bases required to win is displayed next to your Faction's entry point. When ever the number of bases you need to win changes, a message is sent to your chat box to inform you of this. If you have the Scrolling Combat Text AddOn installed, then this message will also be displayed in the center of the screen. Right click on bases to report the number of incoming enemy to Raid/Party/General chat. In Alterac Valley, Right click on bases to report the number of incoming enemy to Raid/Party/General chat. As per all AlphaMap maps, the scale, alpha, and position of the maps can be changed and will be saved separately from the World Map settings or the Instance map settings. Or, save all Battleground map settings independantly from each other allowing you to show the large Alterac Valley map at a smaller scale than the small Warsong Gulch map - Uncheck the box on the 'Battlegrounds' tab of the Options frame.

World Boss Maps & Instance Exteriors Caves :

For example, maps for Gnomeregan dungeon (before you enter the Instance), Dire Maul exterior, and Maraudon Exterior; And zoomed minimap style maps for the World Bosses Lord Kazzak, Azuregos, and all 4 of the Four Dragons. All these maps are capable of displaying player units, and all save their settings spearately from each other, and from the World, Instance and Battleground maps.

All the above maps have AlphaMap notes detailing key locations, mobs, etc. These notes can be clicked to do one or more of the following : Left Click - If the note leads to another map, then that map will be displayed. e.g. links between LBRS/UBRS/BWL, DM maps, etc. - If the note has Loot noted for it, a small gold coin will be displayed next to it, and left clicking will show the AtlasLoot frame Righ Click will raise a menu with several possible options - You can leave a particular map note highlighted - In Battlegrounds, there are special options for reporting the number of enemy incoming on a base, or the location of a flag carrier - If you have NotesUNeed installed, then you can open a NotesUNeed note, or Send the NotesUNeed note text to your Raid/Party/Guild. i.e. store the tactics for a particular boss in a NotesUNeed note, and then send those tactics to your Raid via the right click menu for that boss on the AlphaMap.

  • Downloads (7)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  AlphaMap AM3v3.3.02 Release 3.3.0 19,370 12/17/2009
  AlphaMap AM3v3.3.01 Release 3.3.0 6,004 12/12/2009
  AlphaMap v3.76.30100 Release 3.1.0 71,579 7/18/2009
  AlphaMap v3.75.30100 Release 3.1.0 4,154 7/16/2009
  AlphaMap v3.64.30100 Release 3.1.0 32,451 5/23/2009
  • Comments

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  • dalewake said

    I have found that I have a major learning curve before I will be able to figure this out. I was able to figure out the simpler items, but found there are hundreds of functions, and do not see errors with the code. If anyone wants to, or can assist with this, I would appreciate the help.

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  • I am having a problem with drop down menus while alpha maps is open to an instance map. Like if I right click a character to (invite, leave party whatever) which brings up the options, or right clicking the random dungeon search eye to bring up the menu to leave party or even with alpha maps clicking on the drop down menu the menu opens but when i go to scroll down it closes right away. Or if I want to look at my atlas loot wishlist i can click on the button and the options appear but moving the mouse to select one makes the window disappear this goes away as soon as i close alpha maps, is there a way to fix it because it also affects some of my buffs that i do by scrolling the mouse wheel its less likely to work while alpha maps is open and i rebuff alot in places where i like to use alpha maps.

    Reply Report Permalink
  • Aleksej89 said

    Great addon, thanks for making it!

    Will there be a new version anytime soon?

    Reply Report Permalink
  • pnut242 said

    will this addon work with mapster or replace it?

    Reply Report Permalink
  • pnut242 said

    will this addon work with mapster or replace it?

    Reply Report Permalink
  • Twixle said

    I've been having a problem with blue areas (from questhelper) showing up outside of the map.

    Reply Report Permalink
  • acemaxx said

    Dalewake, I wanted to thank you for keeping this addon alive! I've noticed one thing, that's kind of hard to describe, my MobMap location indicator dots are not showing up correctly on AlphaMap. The dots are usually a little to the north of where the mobs' location actually is. Not sure if this is an issue with AlphaMap or MobMap, unfortunately I couldn't find a forum for MobMap.

    Reply Report Permalink
  • acemaxx said

    I just tested MobMap with AlphaMap disabled and the location dots showed up correctly on the WorldMap. When I re-enabled AlphaMap, the location dots went back to being a little to the north again.

    Reply Report Permalink
  • dalewake said

    Am working on this. Lot of code involved in this addon.

    Reply Report Permalink
  • dalewake said

    Not ignoring you guys, just have a bigger learning curve than I thought.

    Reply Report Permalink
  • 1x <event>ADDON_ACTION_BLOCKED:AddOn 'AlphaMap3MobMap' hat versucht die geschützte Funktion 'WorldMapBlobFrame:Hide()' aufzurufen.
    <in C code>: in function `Hide'
    Interface\FrameXML\WorldMapFrame.lua:238: in function `WorldMapFrame_AdjustMapAndQuestList':
    Interface\FrameXML\WorldMapFrame.lua:172: in function <Interface\FrameXML\WorldMapFrame.lua:157>:
    <in C code>: in function `SetMapToCurrentZone'
    Interface\FrameXML\WorldMapFrame.lua:132: in function <Interface\FrameXML\WorldMapFrame.lua:126>:
    <in C code>: in function `Show'
    Interface\FrameXML\UIParent.lua:1530: in function `SetUIPanel':
    Interface\FrameXML\UIParent.lua:1372: in function `ShowUIPanel':
    Interface\FrameXML\UIParent.lua:1308: in function <Interface\FrameXML\UIParent.lua:1304>:
    <in C code>: in function `SetAttribute'
    Interface\FrameXML\UIParent.lua:1974: in function `ShowUIPanel':
    Interface\FrameXML\UIParent.lua:1958: in function <Interface\FrameXML\UIParent.lua:1954>:
    <in C code>: in function `ToggleFrame'
    <string>:"TOGGLEWORLDMAP":1: in function <[string "TOGGLEWORLDMAP"]:1>

    ---

    1x AlphaMap3-3.3.02\AlphaMap3.lua:9212: attempt to index field '?' (a nil value)
    AlphaMap3-3.3.02\AlphaMap3.lua:1603: in function `AlphaMapFrame_OnEvent'
    <string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>

    Locals:
    AML = <table> {
    AM_Instances_OnClick = <function> @ AlphaMap3\AlphaMap3.lua:7098:
    AM_InitialiseConfigurations = <function> @ AlphaMap3\AlphaMap3.lua:884:
    SetupZoneDropDown = <function> @ AlphaMap3\AlphaMap3.lua:7135:
    AM_HighlightNote = <function> @ AlphaMap3\AlphaMap3.lua:564:
    AM_SetupPOIs = <function> @ AlphaMap3\AlphaMap3.lua:807:
    AM_DisableEscapeMode = <function> @ AlphaMap3\AlphaMap3.lua:409:
    AM_SetLock = <function> @ AlphaMap3\AlphaMap3.lua:985:
    AlphaMapFrame_LoadContinents = <function> @ AlphaMap3\AlphaMap3.lua:7108:
    nMap = ""
    multiTimer = 7642.073
    AM_Strip = <function> @ AlphaMap3\AlphaMap3.lua:295:
    pMap = ""
    AM_SetAlphaMapTypeOptions = <function> @ AlphaMap3\AlphaMap3.lua:1126:
    AlphaMapFrame_LoadInstances = <function> @ AlphaMap3\AlphaMap3.lua:7200:
    AM_ClearHighlights = <function> @ AlphaMap3\AlphaMap3.lua:596:
    AM_GetTabID = <function> @ AlphaMap3\AlphaMap3.lua:391:
    AM_CheckSettings = <function> @ AlphaMap3\AlphaMap3.lua:863:
    AM_CopySettings = <function> @ AlphaMap3\AlphaMap3.lua:845:
    DrawGatherMate = <function> @ AlphaMap3\AlphaMap3.lua:4547:
    Init_DD = <function> @ AlphaMap3\AlphaMap3.lua:253:
    AlphaMapZoneDropDown_Initialise = <function> @ AlphaMap3\AlphaMap3.lua:7139:
    AlphaMapContinentButton_OnClick = <function> @ AlphaMap3\AlphaMap3.lua:7081:
    DrawAlphaMapGatherer = <function> @ AlphaMap3\AlphaMap3.lua:4613:
    multiCounter = 0
    AM_MapReset = <function> @ AlphaMap3\AlphaMap3.lua:8915:
    AM_GetABScores = <function> @ AlphaMap3\AlphaMap3.lua:685:
    GetMapVehicleTexture = <function> @ Interface\FrameXML\WorldMapFrame.lua:1007:
    AM_UpdateColours = <function> @ AlphaMap3\AlphaMap3.lua:917:
    AlphaMapZoneLevel_OnClick = <function> @ AlphaMap3\AlphaMap3.lua:7216:
    AM_GetOverlays = <function> @ AlphaMap3\AlphaMap3.lua:1260:
    RefreshZoneDropDown = <function> @ AlphaMap3\AlphaMap3.lua:1467:
    AlphaMap_Search = <function> @ AlphaMap3\AlphaMap3.lua:1169:
    AM_ClearNotes = <function> @ AlphaMap3\AlphaMap3.lua:1078:
    AM_OffsetInstanceCoords = <function> @ AlphaMap3\AlphaMap3.lua:997:
    AlphaMapZoneButton_OnClick = <function> @ AlphaMap3\AlphaMap3.lua:7224:
    AM_EnableEscapeMode = <function> @ AlphaMap3\AlphaMap3.lua:401:
    AM_BuildMap = <function> @ AlphaMap3\AlphaMap3.lua:417:
    AM_SendNuNNote = <function> @ AlphaMap3\AlphaMap3.lua:495:
    AM_GetMapIndex = <function> @ AlphaMap3\AlphaMap3.lua:305:
    AM_SetUpColourPicker = <function> @ AlphaMap3\AlphaMap3.lua:971:
    AM_CancelColourPicker = <function> @ AlphaMap3\AlphaMap3.lua:962:
    AM_FetchBGPOIs = <function> @ AlphaMap3\AlphaMap3.lua:770:
    AM_HidePopup = <function> @ AlphaMap3\AlphaMap3.lua:480:
    AM_SortMapList = <function> @ AlphaMap3\AlphaMap3.lua:360:
    AM_Highlight = <function> @ AlphaMap3\AlphaMap3.lua:576:
    ProcessCustomPOIs = <function> @ AlphaMap3\AlphaMap3.lua:289:
    AM_UpdateNoteBgColour = <function> @ AlphaMap3\AlphaMap3.lua:909:
    AlphaMapFrame_LoadZones = <function> @ AlphaMap3\AlphaMap3.lua:7184:
    AlphaMap_Print = <function> @ AlphaMap3\AlphaMap3.lua:326:
    AM_GetCommandID = <function> @ AlphaMap3\AlphaMap3.lua:488:
    AM_CalcRequiredBa

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  • Hanfox said

    In cities when using questhelper you get the blue areas of QH from the areas outside of the city: http://pic.leech.it/pic.php?id=3e9e93b0wowscrnsho.jpg

    Unaware if this happens elsewhere as I've only just started played WoW again ^.^;;

    Reply Report Permalink
  • Been using this addon for god knows how long, probably 3 years. Here is my problem, I started a new character a few days ago and overhauled my UI for him and need to place it in a new spot. However, I don't want to move it for another character as well, as it'll overlap things it shouldn't be. So what can I do, since AM doesn't support profiles? Profile support would be grand if possible :O Otherwise, I have no ideas.

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  • dalewake said

    I will check this out to be sure, but I have used this before I took over the project, and each chars position for the addon is saved separately. It defaults to the initial spot on all new chars, but once you have set them for that char, then it should stay where you place it. I have noticed that there is a problem with Blizzards default textbox settings also. Not sure if that is an addon causing the error, or some issue of blizzards. Placement of the minimap icon, shouldn't require a profile setting for that purpose. Other settings maybe, although they also should be customized per character, due to the way Blizz saves settings.

    Will check further, and post updates when I can.

    Reply Report Permalink
  • My settings for AM3 save to "\Account\AccountName\SavedVariables" which as far as I know is global settings across all characters :( I see nothing for AM3 in any of my character specific folders.

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  • dalewake said

    I am using the same saved variable as Telic was using. I haven't learned that much about the variables yet. I am a programmer, but am not familiar with how WOW does the Interface stuff fully yet. I am learning. At present, I am working on the new maps.

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  • It's not a big deal, just putting it out there in case you ever want to look in to it or something. Thanks for the responses though, glad to see this addon picked up instead of dropped :)

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  • dalewake said

    Everyone have a Merry Christmas.

    Reply Report Permalink
  • dalewake said

    Still making progress. Will update as soon as possible with new maps and updates.

    Reply Report Permalink
  • Twixle said

    Thank you so much Dale for all your hard work :)

    Reply Report Permalink
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