Afflicted is an enemy spell timer mod for PvP (mainly arenas). This is for people who just want useful information, such as an interrupt is on cool down and you're safe to cast a heal or that Blessing of Freedom is going to be back up for an enemy Paladin soon. If you want to know the cool down of an obscure ability say Whirlwind then this is not the mod for you. New timers for abilities that are not included by default can easily be added under the configuration. The system is flexible enough that any enemy timer can be added including traps or totems.
Alerts for when a spell is triggered (or ends), as well as when you interrupt or dispel an enemy are included. All alerts can be shown inside party, raid, raid warning, combat text or a specified chat frame.
Slash command: /afflicted
Note Post bug and feature requests on my issue tracker
Author: Shadowed <shadowed.wow@gmail.com>
Date: Fri Sep 25 09:19:21 2009 -0700
- Moved profile to be below general settings as to not have it obscured by the spells list
- Fixed bar positions not being reset when profile is reset
- Changed icons to be the default display style
- Changed any non-existent default spells to be loaded in on load all the time
- TOC change
- Library update
Date: Wed Sep 9 16:31:37 2009 -0700
- Changed spell updating, only duration, cooldown, type and class will be merged meaning anchor, enabled/disabled status and so on will not be reset when updating spells
- Bestial Wrath, 18 seconds -> 10
- Vampiric Blood, 120 second cooldown -> 60 second cooldown, 20 second duration -> 10 econd duration
Date: Thu Sep 3 19:05:59 2009 -0700
- Library update
- Localization update
Merge: 0830174 2af997b
Date: Wed Sep 2 18:40:23 2009 -0700
Merge branch 'master' of github.com:Shadowed/Afflicted
- Scale can no longer be set to 0
- Added ConfigMode
- I am stupid and selected the wrong file, bars and icons will now be staggered in their position, first one is at 0, 0 second one is at 0, 20 and so on so they aren't just a cluster of anchors to start with
- Localization update
- Anchors are now unlocked by default, added a new help frame (similiar to Shadowed Unit Frames) that indicates where you go to lock them as well as a button to lock them
- Fixed icons requiring ALT + Drag while bars only required dragging
- Fixed error in bars.lua
Date: Thu Aug 27 21:53:49 2009 -0700
- Fixed error in bars.lua:134
Date: Tue Aug 11 09:40:46 2009 -0700
- Fixed an attempt to index field GTB a nil value error
Date: Mon Aug 10 12:45:27 2009 -0700
- Updated to support the configName/cooldownName/name fields in spells so I can customize stuff a bit more
- Cleaned up bar code a little bit
- Changed to support the config name in spells
- Library update
- Library update
- Added lower ranks of Psychic Scream
- Added Recklessness and Freezing Arrow
- Added name overrides so I can set specific names for spells, cooldowns and the configuration
- Feral Charge - Bear/Cat are now shown as Feral Charge in the bars and output
- Fixed Frost Trap being categorized as a Nature trap
- Changed Frost Trap/Freezing Trap to be categorized as Frost traps
- Changed Immolation Trap/Explosive Trap/Black Arrow to be categorized as Fire traps
- Changed Snake Trap to be categorized as Nature traps
- Localization update
- Updated zhCN localization (Thanks wowui.cn
Date: Sun Aug 2 22:05:02 2009 -0700
* Added a note about Purgeatory in place of the announcement options for interrupt/dispels
* Added an option under Afflicted -> Spells (Same page you add new spells) to mass move spells from anchor A to anchor B
* Removed interrupt and dispel alert options, split into a separate mod
* Fixed usage of getglobal
* Added Ardent Defender (2 minute auto save)
* Added Wind Shock
* Added Immolation Trap, Explosive Trap, Black Arrow to a flame trap category
* Added Snake Trap to a nature trap category
* Added Frost Trap and Freezing Trap to a water (frost?) trap category
* Removed Earth Shock, Flame Shock, Frost Shock
* Updated Icebound Fortitude, Dancing Rune Weapon, Lichborne, Innervate, Dispersion, Fel Domination, Shamanistic Rage,
Installation Guide
- Exit "World of Warcraft" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Mac Users
- StuffitExpander: Double click the archive to extract it to a folder in the current directory.
- Verify your WoW Installation Path
That is where you are running WoW from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your World of Warcraft folder. (default is C:\Program Files\World of Warcraft\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start World of Warcraft
- Make sure AddOns are installed
- Log in
- At the Character Select screen, look in lower left corner for the "addons" button.
- If button is there: make sure all the mods you installed are listed and make sure "load out of date addons" is checked.
- If the button is NOT there: means you did not install the addons properly. Look at the above screenshots. Try repeating the steps or getting someone who knows more about computers than you do to help.
Translations
When you download a mod, please be sure that the mod is compatible with your translation of wow. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
TOC Numbers (Out of Date Mods)
When Blizzard patches WoW, they change the Interface number. This means that all mods will be "out of date" unless or until the author releases a new version for that interface. Some people go into the .toc files and update the numbers themselves, but this is STRONGLY advised against as it will cause problems locating possible incompatibilities addons. When you log into WoW after a patch, you DO NOT have to delete your interface directory. All you have to do is simply tell WoW to ignore the interface numbers and load all the mods anyway. All you have to do is, while at the "character select" screen, look in the lower left corner and click on the "addons" button. A window will pop up listing all your installed mods.
If you look in the upper left corner of that window there should be a box that says "Load Out of Date AddOns". You want to CHECK this box. Now simply go into WoW normally and all your mods should load. As of the 1.9 patch, you will have to do this after EVERY patch/update that Blizzard posts! If you encounter any problems with a mod after a patch, please be sure to let the author of the mod know so they can fix it.
See also: About "Out Of Date AddOns"
Mac Support
WoW addons are not platformed based. As such, they can be used on either Mac or PC. You can extract both .zip and .rar files on a Mac using StuffitExpander.
Directory Structure
World of Warcraft
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.toc
|_ *AddonName*.xml
|_ *AddonName*.lua
|_ (possibly others as well)...