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Coords

 
Project Updated:
Files Updated: Fri, Apr 24 2009
Supports Game Version: 3.1.0
Category: Map & Minimap
Tags:

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Project Manager: Dabus
Additional Authors: No additional authors
Current Version: Coords 1.3
License: All Rights Reserved
Development Site: CurseForge
Avg Daily DL (last 30 days): 78
Downloads Total: 110,115
Favorites: 37
Comments: 13
  • Contests
  • About Coords
  •  

Simple and fast coords-bar for standart interface.
Binded near minimap window and based on built-in coordinates system.

Use ALT+Click on coords-bar to move it
or /coords resetpos - for return coords to default position

  • Downloads (4)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Coords 1.3 Release 3.1.0 42,101 4/24/2009
  Coords 1.2 Release 3.1.0 6,480 4/16/2009
  Coords 1.1 Release 3.0.3 14,355 11/15/2008
  Coords 1.0 Release 2.3.0 2,108 12/17/2007
  • 1 page(s)
  • Screenshots (1)
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  • Comments

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  • Mr_FJ said

    Please update this :(

    Reply Report Permalink
  • Raxcks said

    This is a nice add-on for coordinates, but when I have it loaded I am not able to right click on my world map to show the different zones. It would be realy good if this problem was fixed.

    Reply Report Permalink
  • Dabus said

    I think is not problem with coords.

    Reply Report Permalink
  • Mr_FJ said

    Coords does not work in conjunction with Cartographer. Could you please look into this?

    Reply Report Permalink
  • kilryte said

    I've confirmed this. It definitely does not work in conjunction with Cartographer. I've been having this map issue for a while now and finally stopped being lazy and tracked it down. The issue occurs if Cartographer [Look 'n' Feel] is enabled.

    Reply Report Permalink
  • warderbrad said

    I am using FuBar with a bar at the top and using the deault minimap. The coords from this addon are up in my fubar bar and I can't tell how to move them. Is there a way to bind them to another corner of the minimap or something?

    Reply Report Permalink
  • Dabus said

    No problem :) Now coords movable.

    Reply Report Permalink
  • Dabus said

    .toc file updated :)

    Reply Report Permalink
  • sorry, my account is still secure. Better run an anti-virus and see where your problem really is. I love how low profile and low usage this mod is. Easy to setup, adjust, and use

    Reply Report Permalink
  • cdietz1024 said

    pretty sure the same day after i downloaded this my account was hacked....watch out for this program. I accuse it for carrying a keylogger

    Reply Report Permalink
  • belleboom said

    Hi, love the simplicity and usefulness of this mod, but since 3.0 it's conflicted with Cartographer. When both are active, Cartographer can no longer zoom in or out. I'm not sure why this would be as Coords is a really simple mod, but if you could find the problem that would be great:)

    Reply Report Permalink
  • Mr_FJ said

    I second that.

    Reply Report Permalink
  • it's not letting me download. everytime it says download a mirror below and its starting to piss me off. can someone reply with how im supposed to get the addons on to my acc?

    Reply Report Permalink
  • Vampyrate said

    When I pick download and then pick media server 3, it works fine for me.

    Reply Report Permalink
  • zlatoljub said

    i am using Cartographer but Coords dont wotk with it.
    thx

    Reply Report Permalink
  • Dabus said

    Problems with mirrors its curse-gaming problems. I hope not for long.

    About Cartographer:

    - Coords does only one thing about what you can read through in the description
    - Coords not use any librarys, panels, bars, dont have any relations with any other addons
    - Thats why it works on my client since the moment when I have created it without any changes
    (from WoW US Client 1.5)

    This is small fast and pretty simple tool that dont cares about patches, other addons and everything else. Coords just simply works and the task carries out.

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  • You gots mail.

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  • Dabus said

    When you enter to new zone you didnt get correct new zone coords till you change your map.
    (like open - close your map by "m" key or with SetMapToCurrentZone())

    So when you zone in, i think you wont open and close your map for get correct coords ? :)

    Reply Report Permalink
  • Nefareus said

    Dabus, you're calling SetMapToCurrentZone() in an OnUpdate function. Bad bad idea. Think about the fact that you won't be able to change the main map's zone, because before it visually changes, your mod will turn it back.

    Do this: hook the map's OnHide function, and call SetMapToCurrentZone() then and only then. It will insure that while the map is hidden the coords stay accurate to the current zone, and won't conflict with other mods (if you hook properly).

    Reply Report Permalink
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